Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ElGuero130
Ix Chel
Level 116
God Stats
19W - 11L
1,728 SR
Queue Stats
62W - 43L
1,641 Elo+
Solo
Surtr
Surtr
GiantGrumpyGay
Surtr
Level 97
God Stats
1W - 3L
1,781 SR
Queue Stats
177W - 153L
1,587 Elo+
Party 2
Charybdis
Charybdis
MamiTheTopKek
Charybdis
Level 109
God Stats
6W - 11L
1,471 SR
Queue Stats
174W - 155L
1,586 Elo+
Party 2
Hades
Hades
Tekecannibal
Hades
Level 35
God Stats
5W - 5L
1,700 SR
Queue Stats
42W - 48L
1,764 Elo+
Solo
Team Averages
Level 93
1,636 SR
1,615 Elo+

VS

Team Averages
Level 89
1,606 SR
1,543 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Melannn
Cthulhu
Level 29
God Stats
5W - 3L
1,698 SR
Queue Stats
29W - 22L
1,553 Elo+
Party 1
Medusa
Medusa
Morghur
Medusa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 48L
1,520 Elo+
Party 1
Ares
Ares
Stable Donny
Ares
Level 103
God Stats
7W - 2L
1,604 SR
Queue Stats
184W - 183L
1,531 Elo+
Solo
Ix Chel
Ix Chel
WhoYaMaker
Ix Chel
Level 45
God Stats
28W - 13L
1,729 SR
Queue Stats
74W - 58L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 3
4,808
481
2,301
6,454
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
ElGuero130
Ix Chel
8
0 / 5 / 0
4,740
474
2,378
5,199
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 0
5,143
514
2,080
6,368
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MamiTheTopKek
Charybdis
9
4 / 1 / 3
5,945
595
8,217
5,633
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 3 / 3
5,210
521
4,209
6,720
3,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 3
5,638
564
3,611
9,695
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Melannn
Cthulhu
10
0 / 0 / 0
5,547
555
2,007
3,392
2,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Morghur
Medusa
10
4 / 3 / 0
5,943
594
5,286
5,996
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 5
5,219
522
3,098
9,701
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
WhoYaMaker
Ix Chel
11
6 / 1 / 1
6,774
677
5,506
4,648
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
13
13
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
3
0.75
W
Bakasura
 
Bakasura
3
0
3
4.5
L
Ix Chel
ElGuero130
Ix Chel
0
5
0
0
L
0
2
0
0
L
Charybdis
MamiTheTopKek
Charybdis
4
1
3
5.5
W
Cthulhu
Melannn
Cthulhu
0
0
0
0
W
Medusa
Morghur
Medusa
4
3
0
1.33
W
0
3
5
0.83
L
3
3
3
1.5
W
Ix Chel
WhoYaMaker
Ix Chel
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
19,508
30,374
Taken
33,432
11,042
Mitigated
14,644
8,802
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,301
574
0
2,338
6,454
1,486
0
1,934
4,163
0
32,621
W
Bakasura
 
Bakasura
3,611
2,760
0
2,278
9,695
3,531
227
963
8,660
0
26,866
L
Ix Chel
ElGuero130
Ix Chel
2,378
86
100
736
5,199
1,329
0
3,361
1,783
25,648
0
L
2,080
820
0
1,522
6,368
2,858
0
1,882
4,291
933
26,118
L
Charybdis
MamiTheTopKek
Charybdis
8,217
5,401
0
1,934
5,633
1,585
0
633
4,970
0
34,060
W
Cthulhu
Melannn
Cthulhu
2,007
0
0
1,351
3,392
2,678
0
78
2,950
37,202
1,619
W
Medusa
Morghur
Medusa
5,286
2,000
0
808
5,996
1,655
0
1,494
4,502
0
43,243
W
3,098
92
0
2,075
9,701
5,313
0
2,061
7,640
16,169
0
L
4,209
437
132
2,040
6,720
3,784
0
2,634
3,976
19,690
0
W
Ix Chel
WhoYaMaker
Ix Chel
5,506
887
220
1,689
4,648
1,467
0
2,069
2,579
37,662
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
29,121
259
Minions Killed
311
0
Camps Cleared
0
938,599
Distance Traveled
1,052,701
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,808
481
47
5
0
230,079
0
W
Bakasura
5,638
564
59
6
0
233,635
3
L
Ix Chel
4,740
474
54
5
0
164,799
0
L
Surtr
5,143
514
58
6
0
187,729
0
L
Charybdis
5,945
595
64
6
0
176,064
0
W
Cthulhu
5,547
555
70
7
0
186,629
0
W
Medusa
5,943
594
70
7
0
202,097
1
W
Ares
5,219
522
27
3
0
213,923
0
L
Hades
5,210
521
36
4
0
179,928
3
W
Ix Chel
6,774
677
85
9
0
216,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role