Player Matchup

Persephone
Persephone
Fearless P3
Persephone
Level 115
God Stats
43W - 39L
1,512 SR
Queue Stats
578W - 533L
1,503 Elo+
Party 2
Neith
Neith
Hell Luzbel
Neith
Level 142
God Stats
25W - 35L
1,452 SR
Queue Stats
521W - 471L
1,489 Elo+
Party 2
Chaac
Chaac
Jfire87
Chaac
Level 64
God Stats
12W - 10L
1,460 SR
Queue Stats
74W - 71L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
KrustySZN
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,454 Elo+
Party 1
Fenrir
Fenrir
TrippyGab3
Fenrir
Level 64
God Stats
18W - 18L
1,445 SR
Queue Stats
268W - 281L
1,457 Elo+
Solo
Team Averages
Level 88
1,474 SR
1,472 Elo+

VS

Team Averages
Level 89
1,527 SR
1,471 Elo+
Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alpha28
Cerberus
Level 122
God Stats
6W - 2L
1,604 SR
Queue Stats
178W - 167L
1,477 Elo+
Party 3
Thoth
Thoth
DexGen51
Thoth
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
626W - 580L
1,431 Elo+
Solo
Nut
Nut
My Dixon Her101
Nut
Level 69
God Stats
25W - 25L
1,530 SR
Queue Stats
40W - 42L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fearless P3
Persephone
8
1 / 2 / 2
4,571
762
2,191
3,343
789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
3,767
628
2,850
3,070
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Jfire87
Chaac
4
0 / 0 / 1
3,350
558
0
453
171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
KrustySZN
Cthulhu
2
0 / 1 / 0
2,911
485
273
878
260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
TrippyGab3
Fenrir
7
3 / 1 / 0
4,150
692
1,904
5,067
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
2 / 0 / 1
4,088
681
899
3,663
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
4,074
679
1,252
2,620
868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Alpha28
Cerberus
6
0 / 0 / 1
3,430
572
1,514
3,418
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
DexGen51
Thoth
7
0 / 3 / 3
4,041
674
981
2,830
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,472
579
1,217
3,409
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
3
4
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
1
2.5
W
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Cerberus
Alpha28
Cerberus
0
0
1
0.5
W
Thoth
DexGen51
Thoth
0
3
3
0.5
L
Persephone
Fearless P3
Persephone
1
2
2
1
L
1
0
0
1
L
Chaac
Jfire87
Chaac
0
0
1
0.5
L
Cthulhu
KrustySZN
Cthulhu
0
1
0
0
W
1
1
0
1
L
Fenrir
TrippyGab3
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,218
Damage
5,863
12,811
Taken
15,940
3,144
Mitigated
5,411
5,235
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
899
47
0
2,006
3,663
1,208
0
512
3,151
0
17,423
W
Baron Samedi
 
Baron Samedi
1,252
83
0
1,401
2,620
868
0
0
2,620
17,078
926
W
Cerberus
Alpha28
Cerberus
1,514
68
0
1,574
3,418
1,781
0
187
3,231
12,116
0
W
Thoth
DexGen51
Thoth
981
43
0
380
2,830
740
0
1,679
1,151
15,770
810
L
Persephone
Fearless P3
Persephone
2,191
43
0
1,029
3,343
789
0
922
2,412
22,241
0
L
2,850
573
0
1,217
3,070
641
0
980
1,931
0
23,496
L
Chaac
Jfire87
Chaac
0
0
0
96
453
171
0
324
129
0
4,378
L
Cthulhu
KrustySZN
Cthulhu
273
50
200
98
878
260
0
342
503
1,690
0
W
1,217
679
0
1,844
3,409
814
0
86
3,323
0
21,318
L
Fenrir
TrippyGab3
Fenrir
1,904
537
0
2,595
5,067
1,283
0
916
4,151
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
19,105
126
Minions Killed
168
0
Camps Cleared
0
467,915
Distance Traveled
609,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,088
681
35
6
0
142,566
0
W
Baron Samedi
4,074
679
23
4
0
104,021
0
W
Cerberus
3,430
572
34
6
0
124,789
2
W
Thoth
4,041
674
42
7
0
131,982
0
L
Persephone
4,571
762
40
7
0
126,670
1
L
Neith
3,767
628
42
7
0
118,375
0
L
Chaac
3,350
558
10
2
0
38,794
0
L
Cthulhu
2,911
485
1
0
0
35,117
0
W
Nut
3,472
579
34
6
0
105,781
0
L
Fenrir
4,150
692
33
6
0
148,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role