Player Matchup

Ratatoskr
Ratatoskr
AsteroidBanjo4
Ratatoskr
Level 65
God Stats
3W - 2L
1,577 SR
Queue Stats
34W - 40L
1,349 Elo+
Party 1
Charon
Charon
EVERTEMR
Charon
Level 44
God Stats
6W - 6L
1,432 SR
Queue Stats
56W - 36L
1,388 Elo+
Solo
Chaac
Chaac
PapaSandro59
Chaac
Level 106
God Stats
3W - 3L
1,531 SR
Queue Stats
59W - 64L
1,437 Elo+
Party 1
Neith
Neith
iZaziq
Neith
Level 41
God Stats
19W - 25L
1,427 SR
Queue Stats
53W - 78L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
slappat
Baron Samedi
Level 129
God Stats
3W - 0L
1,893 SR
Queue Stats
27W - 36L
1,370 Elo+
Party 1
Team Averages
Level 77
1,572 SR
1,384 Elo+

VS

Team Averages
Level 36
1,551 SR
1,357 Elo+
Mulan
Mulan
 
Mulan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BdelloidGoblin1
Cthulhu
Level 27
God Stats
11W - 18L
1,212 SR
Queue Stats
19W - 27L
1,377 Elo+
Party 2
Hades
Hades
HirumaGames
Hades
Level 37
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 14L
1,477 Elo+
Solo
Pele
Pele
capasourusYT
Pele
Level 39
God Stats
21W - 23L
1,594 SR
Queue Stats
119W - 133L
1,333 Elo+
Party 2
Heimdallr
Heimdallr
x0DivineChaos0x
Heimdallr
Level 35
God Stats
0W - 2L
1,742 SR
Queue Stats
9W - 22L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AsteroidBanjo4
Ratatoskr
11
6 / 1 / 3
6,455
646
3,628
6,583
2,597
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
EVERTEMR
Charon
9
1 / 3 / 5
5,322
532
3,324
7,039
1,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 3 / 4
6,669
667
7,980
7,966
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
iZaziq
Neith
11
4 / 1 / 3
6,335
634
3,027
2,965
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
slappat
Baron Samedi
11
1 / 1 / 3
6,659
666
4,492
3,879
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 3 / 2
4,573
457
2,296
7,603
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 4 / 3
5,510
551
3,939
10,224
6,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
1 / 0 / 2
4,981
498
1,898
3,929
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
2 / 4 / 1
5,115
512
5,328
8,433
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
x0DivineChaos0x
Heimdallr
7
2 / 7 / 0
4,913
491
1,916
6,660
1,884
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
8
9
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
W
Ratatoskr
AsteroidBanjo4
Ratatoskr
6
1
3
7.5
L
2
4
3
0.88
W
Charon
EVERTEMR
Charon
1
3
5
1.17
L
1
0
2
2
W
6
3
4
2.67
L
2
4
1
0.63
W
Neith
iZaziq
Neith
4
1
3
5.5
W
Baron Samedi
slappat
Baron Samedi
1
1
3
2.5
L
Heimdallr
x0DivineChaos0x
Heimdallr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
15,377
28,432
Taken
36,849
10,681
Mitigated
17,175
7,733
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,296
158
0
288
7,603
5,172
0
1,764
5,792
0
16,232
W
Ratatoskr
AsteroidBanjo4
Ratatoskr
3,628
962
0
1,010
6,583
2,597
469
908
5,675
0
29,697
L
3,939
784
0
2,447
10,224
6,146
0
762
9,027
18,348
1,193
W
Charon
EVERTEMR
Charon
3,324
443
0
694
7,039
1,647
717
164
6,875
14,900
0
L
1,898
0
0
1,370
3,929
1,155
34
2,062
1,530
16,797
684
W
7,980
2,327
0
3,757
7,966
4,155
0
3,445
4,521
0
29,246
L
5,328
1,161
0
1,246
8,433
2,818
0
1,596
6,710
0
36,325
W
Neith
iZaziq
Neith
3,027
720
0
630
2,965
739
1,336
0
2,965
0
39,593
W
Baron Samedi
slappat
Baron Samedi
4,492
363
288
1,354
3,879
1,543
507
1,068
2,811
36,386
415
L
Heimdallr
x0DivineChaos0x
Heimdallr
1,916
801
0
183
6,660
1,884
0
1,071
5,428
0
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
25,092
246
Minions Killed
178
0
Camps Cleared
0
975,387
Distance Traveled
940,056
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,573
457
22
2
0
178,910
0
W
Ratatoskr
6,455
646
44
4
0
224,001
0
L
Cthulhu
5,510
551
34
3
0
158,683
0
W
Charon
5,322
532
10
1
0
205,158
0
L
Hades
4,981
498
40
4
0
203,754
0
W
Chaac
6,669
667
48
5
0
205,400
0
L
Pele
5,115
512
56
6
0
215,646
2
W
Neith
6,335
634
68
7
0
165,141
0
W
Baron Samedi
6,659
666
76
8
0
175,687
1
L
Heimdallr
4,913
491
26
3
0
183,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role