Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Bigfoot5464
Ymir
Level 211
God Stats
4W - 1L
1,651 SR
Queue Stats
151W - 149L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 106
God Stats
127W - 95L
1,558 SR
Queue Stats
200W - 179L
1,461 Elo+
Party 3
Bacchus
Bacchus
PaceMaker777850
Bacchus
Level 89
God Stats
20W - 10L
1,639 SR
Queue Stats
462W - 480L
1,448 Elo+
Party 2
King Arthur
King Arthur
XSerenityO
King Arthur
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
280W - 289L
1,483 Elo+
Party 2
Team Averages
Level 119
1,570 SR
1,503 Elo+

VS

Team Averages
Level 124
1,578 SR
1,492 Elo+
Surtr
Surtr
DonxNikex
Surtr
Level 129
God Stats
18W - 9L
1,652 SR
Queue Stats
254W - 240L
1,497 Elo+
Solo
Osiris
Osiris
EmrysAvellyn
Osiris
Level 125
God Stats
3W - 3L
1,555 SR
Queue Stats
138W - 139L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBigBoiBrando
Baron Samedi
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 48L
1,518 Elo+
Party 1
Sol
Sol
eugene-sexy
Sol
Level 129
God Stats
14W - 8L
1,699 SR
Queue Stats
266W - 273L
1,498 Elo+
Solo
Ravana
Ravana
xZaiaku
Ravana
Level 148
God Stats
4W - 3L
1,484 SR
Queue Stats
179W - 195L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
7 / 1 / 4
8,011
668
8,075
7,246
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 4
7,423
619
8,109
8,750
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
JPE0510
Danzaburou
12
1 / 0 / 3
6,699
558
3,027
6,011
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 5
5,854
488
3,908
7,591
4,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XSerenityO
King Arthur
11
4 / 4 / 3
6,452
538
5,188
11,512
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DonxNikex
Surtr
12
4 / 7 / 1
6,696
558
6,955
12,149
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Osiris
11
1 / 3 / 1
6,480
540
4,356
8,395
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheBigBoiBrando
Baron Samedi
10
2 / 3 / 1
6,019
502
3,353
8,103
6,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,123
510
4,637
7,662
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
xZaiaku
Ravana
6
0 / 2 / 1
4,580
382
3,690
4,659
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
8
8
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
7
1
4
9
W
5
2
4
3.5
L
Surtr
DonxNikex
Surtr
4
7
1
0.64
L
Osiris
1
3
1
0.5
W
Danzaburou
JPE0510
Danzaburou
1
0
3
2.5
W
1
1
5
3.5
L
Baron Samedi
TheBigBoiBrando
Baron Samedi
2
3
1
0.83
W
King Arthur
XSerenityO
King Arthur
4
4
3
1.38
L
1
3
1
0.5
L
Ravana
xZaiaku
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
22,991
41,110
Taken
40,968
18,197
Mitigated
19,613
10,213
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
8,075
2,404
0
1,384
7,246
2,407
844
3,764
3,482
0
49,869
W
8,109
2,891
0
2,726
8,750
4,480
512
656
7,798
34,364
2,222
L
Surtr
DonxNikex
Surtr
6,955
2,911
0
3,978
12,149
4,838
0
3,227
8,922
1,520
39,538
L
Osiris
4,356
1,228
0
2,949
8,395
4,992
0
1,656
6,739
0
46,654
W
Danzaburou
JPE0510
Danzaburou
3,027
1,478
9
3,306
6,011
2,028
714
409
5,602
0
38,160
W
3,908
446
0
1,417
7,591
4,219
0
1,531
6,001
21,027
0
L
Baron Samedi
TheBigBoiBrando
Baron Samedi
3,353
474
265
1,977
8,103
6,056
0
2,765
5,338
20,835
0
W
King Arthur
XSerenityO
King Arthur
5,188
769
0
1,371
11,512
5,063
0
2,007
9,472
0
50,865
L
4,637
1,439
0
2,218
7,662
1,849
0
1,423
6,239
38,881
0
L
Ravana
xZaiaku
Ravana
3,690
1,014
0
1,981
4,659
1,878
0
2,576
2,083
0
14,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
29,898
330
Minions Killed
279
0
Camps Cleared
0
1,183,873
Distance Traveled
998,410
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,011
668
82
7
0
235,150
1
W
Ymir
7,423
619
67
6
0
205,264
2
L
Surtr
6,696
558
68
6
0
249,867
0
L
Osiris
6,480
540
93
8
0
224,088
0
W
Danzaburou
6,699
558
76
6
0
228,240
8
W
Bacchus
5,854
488
28
2
0
267,458
4
L
Baron Samedi
6,019
502
29
2
0
230,391
5
W
King Arthur
6,452
538
77
6
0
247,761
0
L
Sol
6,123
510
64
5
0
184,051
0
L
Ravana
4,580
382
25
2
0
110,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role