Player Matchup

Khepri
Khepri
BasketBallGesus
Khepri
Level 142
God Stats
4W - 6L
1,436 SR
Queue Stats
184W - 185L
1,462 Elo+
Solo
Osiris
Osiris
BustinDemCheeks
Osiris
Level 129
God Stats
2W - 2L
1,203 SR
Queue Stats
266W - 255L
1,421 Elo+
Solo
Freya
Freya
Fervellum
Freya
Level 121
God Stats
5W - 2L
1,651 SR
Queue Stats
246W - 254L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
ShellFlare
Gilgamesh
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 126L
1,577 Elo+
Party 1
Yu Huang
Yu Huang
mph20
Yu Huang
Level 123
God Stats
6W - 0L
1,788 SR
Queue Stats
169W - 131L
1,641 Elo+
Party 1
Team Averages
Level 137
1,516 SR
1,528 Elo+

VS

Team Averages
Level 135
1,559 SR
1,512 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Josmat
Ganesha
Level 129
God Stats
1W - 3L
1,680 SR
Queue Stats
133W - 126L
1,523 Elo+
Solo
Awilix
Awilix
Kab00dleN00dlez
Awilix
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 292L
1,490 Elo+
Solo
Mulan
Mulan
Krodista
Mulan
Level 154
God Stats
16W - 9L
1,617 SR
Queue Stats
317W - 313L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 11
6,364
909
995
7,721
5,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 8
7,382
1,055
4,335
7,210
8,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Fervellum
Freya
12
4 / 1 / 9
6,900
986
5,407
4,500
1,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ShellFlare
Gilgamesh
11
4 / 3 / 8
7,002
1,000
5,400
7,289
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
mph20
Yu Huang
13
3 / 0 / 8
7,457
1,065
7,059
3,555
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 4
6,119
874
5,651
3,411
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sol
 
Sol
11
2 / 4 / 3
6,084
869
7,871
6,422
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
Josmat
Ganesha
11
0 / 3 / 6
5,691
813
3,603
5,981
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 3
5,899
843
1,679
6,004
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
Krodista
Mulan
13
4 / 1 / 1
6,489
927
4,368
4,434
3,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
15
Kills
8
8
Deaths
15
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
4
1.5
L
Sol
 
Sol
2
4
3
0.88
W
0
3
11
1.83
W
4
1
8
8
W
Freya
Fervellum
Freya
4
1
9
8.5
L
Ganesha
Josmat
Ganesha
0
3
6
1
L
1
5
3
0.5
L
Mulan
Krodista
Mulan
4
1
1
4.5
W
Gilgamesh
ShellFlare
Gilgamesh
4
3
8
2.67
W
Yu Huang
mph20
Yu Huang
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
23,172
30,275
Taken
26,252
24,210
Mitigated
10,484
6,892
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,651
217
741
885
3,411
1,150
0
1,177
2,142
12,542
0
L
Sol
 
Sol
7,871
2,373
98
1,726
6,422
1,895
0
3,246
2,955
14,706
0
W
995
0
705
675
7,721
5,958
240
5,375
2,346
6,391
0
W
4,335
558
91
1,198
7,210
8,514
340
3,997
3,213
0
10,491
W
Freya
Fervellum
Freya
5,407
1,788
216
1,278
4,500
1,933
405
2,372
2,128
10,981
451
L
Ganesha
Josmat
Ganesha
3,603
0
179
234
5,981
2,402
0
2,540
3,273
11,141
261
L
1,679
317
384
323
6,004
1,778
0
3,215
2,435
0
2,638
L
Mulan
Krodista
Mulan
4,368
199
314
336
4,434
3,259
0
1,955
2,241
0
7,867
W
Gilgamesh
ShellFlare
Gilgamesh
5,400
1,302
756
1,091
7,289
6,297
20
3,991
3,298
0
7,258
W
Yu Huang
mph20
Yu Huang
7,059
268
310
572
3,555
1,508
405
1,285
2,270
17,776
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
30,282
80
Minions Killed
67
0
Camps Cleared
0
696,526
Distance Traveled
546,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,119
874
20
3
0
125,730
0
L
Sol
6,084
869
23
3
0
115,493
0
W
Khepri
6,364
909
5
1
0
132,790
0
W
Osiris
7,382
1,055
9
1
0
153,984
0
W
Freya
6,900
986
11
2
0
134,048
0
L
Ganesha
5,691
813
0
0
0
110,828
0
L
Awilix
5,899
843
3
0
0
108,189
0
L
Mulan
6,489
927
21
3
0
86,331
0
W
Gilgamesh
7,002
1,000
5
1
0
132,185
0
W
Yu Huang
7,457
1,065
50
7
0
143,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role