Player Matchup

Heimdallr
Heimdallr
BALLERFROG1
Heimdallr
Level 146
God Stats
4W - 5L
1,409 SR
Queue Stats
315W - 314L
1,437 Elo+
Party 1
Geb
Geb
Bigredbunter
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,339 Elo+
Party 2
Poseidon
Poseidon
ICE Yancey
Poseidon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,290 Elo+
Party 2
Chang'e
Chang'e
SirDankWeedland
Chang'e
Level 122
God Stats
5W - 4L
1,650 SR
Queue Stats
307W - 301L
1,486 Elo+
Party 1
Apollo
Apollo
W1d0wmak3r
Apollo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 245L
1,448 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,400 Elo+

VS

Team Averages
Level 125
1,411 SR
1,440 Elo+
Bacchus
Bacchus
BigBabyJackson
Bacchus
Level 150
God Stats
1W - 2L
1,196 SR
Queue Stats
202W - 193L
1,472 Elo+
Solo
Achilles
Achilles
Eliheser_Agustin
Achilles
Level 127
God Stats
8W - 12L
1,576 SR
Queue Stats
381W - 413L
1,432 Elo+
Solo
Ix Chel
Ix Chel
PoizynnIvy
Ix Chel
Level 154
God Stats
3W - 8L
1,281 SR
Queue Stats
522W - 546L
1,431 Elo+
Solo
Tiamat
Tiamat
ramjamtom
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 157L
1,399 Elo+
Solo
Arachne
Arachne
tempchanja
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BALLERFROG1
Heimdallr
15
2 / 1 / 7
8,218
913
10,672
10,293
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 6
8,863
985
6,176
11,084
7,435
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
ICE Yancey
Poseidon
12
3 / 3 / 3
7,876
875
4,770
4,947
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 7
7,975
886
6,002
8,003
3,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apollo
W1d0wmak3r
Apollo
15
2 / 2 / 7
8,438
938
6,665
8,851
3,308
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
8,009
890
11,072
11,985
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 4 / 6
6,671
741
5,525
9,503
8,127
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
PoizynnIvy
Ix Chel
15
3 / 2 / 5
7,180
798
9,824
7,299
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
ramjamtom
Tiamat
1
0 / 0 / 0
2,260
251
0
0
0
Arachne
tempchanja
Arachne
13
3 / 3 / 6
7,006
778
7,170
9,330
8,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
11
Kills
11
12
Deaths
11
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BALLERFROG1
Heimdallr
2
1
7
5.5
L
3
2
6
3
W
3
6
6
1
L
2
4
6
1.25
W
Poseidon
ICE Yancey
Poseidon
3
3
3
1.5
L
Ix Chel
PoizynnIvy
Ix Chel
3
2
5
2.75
W
1
0
7
4.5
W
Apollo
W1d0wmak3r
Apollo
2
2
7
2.75
L
Tiamat
ramjamtom
Tiamat
0
0
0
0
L
Arachne
tempchanja
Arachne
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
33,591
43,178
Taken
38,117
19,880
Mitigated
32,566
17,709
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BALLERFROG1
Heimdallr
10,672
2,534
970
1,599
10,293
4,455
474
4,063
6,142
0
29,280
L
11,072
833
1,448
2,417
11,985
13,434
0
5,303
6,550
20,569
2,423
W
6,176
940
34
713
11,084
7,435
0
3,585
7,396
14,837
222
L
5,525
979
1,628
1,310
9,503
8,127
0
4,309
5,144
0
8,042
W
Poseidon
ICE Yancey
Poseidon
4,770
1,091
0
237
4,947
1,525
309
2,461
2,482
15,909
10
L
Ix Chel
PoizynnIvy
Ix Chel
9,824
206
1,529
2,396
7,299
2,766
0
2,435
4,788
24,898
651
W
6,002
320
7,290
4,589
8,003
3,157
762
5,096
2,890
14,688
0
W
Apollo
W1d0wmak3r
Apollo
6,665
4,396
226
2,051
8,851
3,308
1,274
4,414
4,430
0
20,609
L
Tiamat
ramjamtom
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
tempchanja
Arachne
7,170
5,981
204
1,223
9,330
8,239
0
4,457
4,784
0
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
31,126
147
Minions Killed
53
0
Camps Cleared
0
841,632
Distance Traveled
738,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,218
913
35
4
0
180,538
0
L
Bacchus
8,009
890
16
2
0
220,171
0
W
Geb
8,863
985
9
1
0
160,051
0
L
Achilles
6,671
741
3
0
0
165,125
0
W
Poseidon
7,876
875
40
4
0
145,143
0
L
Ix Chel
7,180
798
29
3
0
162,291
0
W
Chang'e
7,975
886
16
2
0
196,351
0
W
Apollo
8,438
938
47
5
0
159,549
0
L
Tiamat
2,260
251
0
0
0
0
0
L
Arachne
7,006
778
5
1
0
191,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role