Player Matchup

Kukulkan
Kukulkan
BUSSY Antrax
Kukulkan
Level 102
God Stats
0W - 3L
1,321 SR
Queue Stats
20W - 21L
1,459 Elo+
Party 1
Rama
Rama
Dusk x Regret
Rama
Level 165
God Stats
0W - 2L
1,391 SR
Queue Stats
88W - 100L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
MORE STEEEEM
Jormungandr
Level 146
God Stats
173W - 111L
1,643 SR
Queue Stats
204W - 209L
1,522 Elo+
Solo
Team Averages
Level 138
1,452 SR
1,482 Elo+

VS

Team Averages
Level 139
1,637 SR
1,591 Elo+
Ullr
Ullr
ELK1NGSHOT
Ullr
Level 120
God Stats
26W - 22L
1,586 SR
Queue Stats
158W - 148L
1,488 Elo+
Solo
Mulan
Mulan
ImGonnaFeedThem
Mulan
Level 135
God Stats
250W - 97L
1,829 SR
Queue Stats
430W - 151L
1,757 Elo+
Solo
Agni
Agni
krieger1991
Agni
Level 162
God Stats
56W - 62L
1,495 SR
Queue Stats
319W - 318L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BUSSY Antrax
Kukulkan
17
3 / 5 / 2
11,093
740
5,564
12,963
5,504
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 3
10,246
683
5,787
13,802
5,196
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MORE STEEEEM
Jormungandr
17
4 / 3 / 2
11,288
753
16,280
18,612
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,892
793
13,472
11,501
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 4 / 9
11,758
784
13,947
17,995
21,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 7
11,901
793
12,033
9,182
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
14
14
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BUSSY Antrax
Kukulkan
3
5
2
0.8
L
1
6
3
0.42
W
4
2
9
4.25
W
5
4
9
2.38
L
Jormungandr
MORE STEEEEM
Jormungandr
4
3
2
1.67
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
39,452
45,377
Taken
38,678
24,901
Mitigated
31,679
3,852
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BUSSY Antrax
Kukulkan
5,564
450
0
1,589
12,963
5,504
159
2,566
9,637
41,381
0
L
5,787
4,596
0
434
13,802
5,196
0
3,412
9,656
0
41,212
W
13,472
5,494
0
1,190
11,501
4,840
2,010
6,957
4,106
0
55,416
W
13,947
1,066
0
2,400
17,995
21,595
0
8,040
9,363
0
33,104
L
Jormungandr
MORE STEEEEM
Jormungandr
16,280
2,082
0
1,829
18,612
14,201
0
4,716
12,785
47,401
2,542
W
12,033
250
0
808
9,182
5,244
760
4,715
4,129
51,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
35,551
209
Minions Killed
213
0
Camps Cleared
0
806,248
Distance Traveled
829,014
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,093
740
74
5
0
253,510
2
L
Rama
10,246
683
64
4
0
230,724
0
W
Ullr
11,892
793
83
6
0
283,242
0
W
Mulan
11,758
784
40
3
0
266,394
0
L
Jormungandr
11,288
753
71
5
0
322,014
7
W
Agni
11,901
793
90
6
0
279,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role