Player Matchup

He Bo
He Bo
 
He Bo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SJGRBeast53
King Arthur
Level 143
God Stats
2W - 1L
1,671 SR
Queue Stats
16W - 11L
1,585 Elo+
Party 3
Izanami
Izanami
gyouogyo
Izanami
Level 148
God Stats
0W - 1L
1,207 SR
Queue Stats
23W - 16L
1,592 Elo+
Party 3
Ganesha
Ganesha
juansekstro1994
Ganesha
Level 127
God Stats
2W - 2L
1,300 SR
Queue Stats
61W - 75L
1,480 Elo+
Party 2
Anhur
Anhur
pacotaco21
Anhur
Level 161
God Stats
0W - 2L
1,471 SR
Queue Stats
220W - 193L
1,566 Elo+
Solo
Team Averages
Level 146
1,430 SR
1,545 Elo+

VS

Team Averages
Level 134
1,575 SR
1,541 Elo+
Bakasura
Bakasura
 
Bakasura
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bamboo KARNIJ
Vulcan
Level 160
God Stats
4W - 3L
1,408 SR
Queue Stats
247W - 227L
1,472 Elo+
Solo
Medusa
Medusa
ExpertAR
Medusa
Level 109
God Stats
8W - 3L
1,750 SR
Queue Stats
56W - 47L
1,507 Elo+
Party 1
Bacchus
Bacchus
Fdez
Bacchus
Level 107
God Stats
9W - 3L
1,719 SR
Queue Stats
52W - 55L
1,518 Elo+
Solo
Thanatos
Thanatos
zuka4382
Thanatos
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 1 / 0
5,668
515
1,996
4,286
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SJGRBeast53
King Arthur
11
0 / 2 / 1
6,269
570
5,808
7,804
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
gyouogyo
Izanami
10
1 / 5 / 1
6,127
557
4,657
7,133
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,465
497
1,411
6,745
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
11
3 / 3 / 0
6,202
564
3,309
7,214
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 0
6,701
609
5,431
9,026
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 1
6,320
575
5,005
2,453
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ExpertAR
Medusa
11
4 / 2 / 1
6,644
604
5,995
7,238
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Fdez
Bacchus
9
0 / 0 / 4
6,022
547
2,775
3,678
3,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
zuka4382
Thanatos
11
2 / 2 / 0
5,644
513
2,192
8,208
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Bakasura
 
Bakasura
4
0
0
4
W
1
0
1
1.5
W
Medusa
ExpertAR
Medusa
4
2
1
2.25
W
Bacchus
Fdez
Bacchus
0
0
4
2
L
King Arthur
SJGRBeast53
King Arthur
0
2
1
0.25
L
Izanami
gyouogyo
Izanami
1
5
1
0.3
L
0
0
0
0
L
Anhur
3
3
0
1
W
Thanatos
zuka4382
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
21,398
33,182
Taken
30,603
12,279
Mitigated
12,074
9,518
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,996
0
0
1,228
4,286
1,219
0
3,131
1,155
38,646
647
W
Bakasura
 
Bakasura
5,431
3,897
0
4,260
9,026
3,726
0
100
8,926
0
27,576
W
5,005
120
0
875
2,453
617
0
1,660
591
47,420
678
W
Medusa
ExpertAR
Medusa
5,995
2,410
0
1,839
7,238
2,407
0
315
6,923
0
49,896
W
Bacchus
Fdez
Bacchus
2,775
676
0
1,178
3,678
3,089
0
919
2,690
15,677
0
L
King Arthur
SJGRBeast53
King Arthur
5,808
1,570
0
1,284
7,804
3,095
0
486
6,431
1,113
39,526
L
Izanami
gyouogyo
Izanami
4,657
2,937
0
1,089
7,133
1,857
0
612
6,521
0
44,182
L
1,411
393
0
2,722
6,745
4,113
0
3,064
3,681
12,042
0
L
Anhur
3,309
1,363
0
3,195
7,214
1,995
0
487
6,442
0
45,882
W
Thanatos
zuka4382
Thanatos
2,192
477
0
6,762
8,208
2,235
0
242
7,966
0
34,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
31,331
346
Minions Killed
341
0
Camps Cleared
0
1,159,759
Distance Traveled
1,223,450
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,668
515
101
9
0
244,214
3
W
Bakasura
6,701
609
78
7
0
268,869
1
W
Vulcan
6,320
575
92
8
0
251,828
1
W
Medusa
6,644
604
73
7
0
232,536
0
W
Bacchus
6,022
547
29
3
0
228,117
2
L
King Arthur
6,269
570
75
7
0
223,105
4
L
Izanami
6,127
557
90
8
0
204,317
1
L
Ganesha
5,465
497
0
0
0
246,357
1
L
Anhur
6,202
564
80
7
0
241,766
0
W
Thanatos
5,644
513
69
6
0
242,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role