Player Matchup

Cupid
Cupid
Bronze III
CaribbeanOrca3
Cupid
Bronze III
Level 88
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Darkligh719
Kukulkan
Bronze III
Level 60
God Stats
0W - 1L
1,640 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ymir
Ymir
Bronze IV
jared150999
Ymir
Bronze IV
Level 100
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 8L
1,494 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,684 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 162
1,611 SR
1,497 MMR
Cthulhu
Cthulhu
Gold V
Gamepriest
Cthulhu
Gold V
Level 201
God Stats
79W - 50L
1,608 SR
Queue Stats
372W - 454L
1,521 MMR
Solo
Merlin
Merlin
Gold II
RecurringSilence
Merlin
Gold II
Level 158
God Stats
14W - 13L
1,531 SR
Queue Stats
579W - 643L
1,489 MMR
Solo
Fenrir
Fenrir
Gold II
derekd999
Fenrir
Gold II
Level 126
God Stats
8W - 3L
1,693 SR
Queue Stats
231W - 258L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,965
580
6,123
7,483
2,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Darkligh719
Kukulkan
12
1 / 5 / 0
7,633
636
2,807
6,833
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 1
7,114
593
2,757
10,870
8,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisBastetSetAchillesHercules

VS

Bans
MulanArtemisChaacNu WaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamepriest
Cthulhu
14
2 / 0 / 7
8,667
722
7,582
9,107
7,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 7
9,106
759
7,408
3,919
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
derekd999
Fenrir
15
5 / 0 / 3
9,405
784
6,616
10,880
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Kukulkan
Darkligh719
Kukulkan
1
5
0
0.2
W
Cthulhu
Gamepriest
Cthulhu
2
0
7
5.5
W
2
1
7
5.5
W
Fenrir
derekd999
Fenrir
5
0
3
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,687
Damage
21,606
25,186
Taken
23,906
13,189
Mitigated
14,486
2,971
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,123
2,714
411
1,005
7,483
2,474
0
3,963
2,967
0
15,473
L
Kukulkan
Darkligh719
Kukulkan
2,807
61
0
483
6,833
2,475
0
3,235
3,282
21,169
0
W
Cthulhu
Gamepriest
Cthulhu
7,582
315
393
1,231
9,107
7,191
0
1,702
7,405
30,510
0
W
7,408
305
0
1,060
3,919
1,372
666
671
3,244
27,730
0
W
Fenrir
derekd999
Fenrir
6,616
1,574
0
1,888
10,880
5,923
185
3,306
7,565
0
40,942
L
2,757
209
0
1,072
10,870
8,240
0
6,786
3,369
18,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
27,178
100
Minions Killed
161
0
Camps Cleared
0
680,521
Distance Traveled
697,340
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,965
580
30
3
0
218,482
8
L
Kukulkan
7,633
636
51
4
0
218,500
4
W
Cthulhu
8,667
722
40
3
0
243,873
1
W
Merlin
9,106
759
66
6
0
222,811
0
W
Fenrir
9,405
784
55
5
0
230,656
0
L
Ymir
7,114
593
19
2
0
243,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role