Player Matchup

Bastet
Bastet
SilverLining849
Bastet
Level 156
God Stats
44W - 47L
1,560 SR
Queue Stats
487W - 494L
1,523 Elo+
Solo
Cthulhu
Cthulhu
SupremeVon_1
Cthulhu
Level 85
God Stats
0W - 2L
1,417 SR
Queue Stats
2W - 2L
1,209 Elo+
Solo
Ah Puch
Ah Puch
mrrnewton
Ah Puch
Level 150
God Stats
1W - 3L
1,462 SR
Queue Stats
181W - 184L
1,537 Elo+
Solo
Team Averages
Level 130
1,480 SR
1,423 Elo+

VS

Team Averages
Level 106
1,498 SR
1,491 Elo+
Amaterasu
Amaterasu
Ahri2021
Amaterasu
Level 128
God Stats
3W - 2L
1,460 SR
Queue Stats
13W - 12L
1,457 Elo+
Solo
Hachiman
Hachiman
Il Big Red Il
Hachiman
Level 158
God Stats
2W - 0L
1,413 SR
Queue Stats
36W - 37L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
jamsdog456
Nu Wa
Level 33
God Stats
7W - 6L
1,621 SR
Queue Stats
47W - 46L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,508
679
8,975
10,746
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SupremeVon_1
Cthulhu
11
0 / 4 / 1
8,246
589
3,239
11,545
5,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
mrrnewton
Ah Puch
16
2 / 2 / 1
9,843
703
10,251
11,089
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ahri2021
Amaterasu
15
3 / 0 / 5
9,893
707
6,092
11,078
9,861
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Il Big Red Il
Hachiman
16
5 / 2 / 3
10,771
769
10,762
10,917
3,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
2 / 2 / 6
9,886
706
10,432
7,825
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ahri2021
Amaterasu
3
0
5
5.5
W
Hachiman
Il Big Red Il
Hachiman
5
2
3
3.25
L
2
4
1
0.63
L
Cthulhu
SupremeVon_1
Cthulhu
0
4
1
0.13
W
Nu Wa
2
2
6
2.5
L
Ah Puch
mrrnewton
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,465
Damage
27,286
33,380
Taken
29,820
12,810
Mitigated
16,400
6,416
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ahri2021
Amaterasu
6,092
1,774
0
3,150
11,078
9,861
638
6,055
5,023
1,751
14,978
W
Hachiman
Il Big Red Il
Hachiman
10,762
6,128
0
3,222
10,917
3,863
1,404
4,311
6,606
0
50,092
L
8,975
1,657
0
1,307
10,746
3,260
0
4,368
6,370
0
37,751
L
Cthulhu
SupremeVon_1
Cthulhu
3,239
297
499
317
11,545
5,563
0
2,921
8,594
27,337
717
W
Nu Wa
10,432
4,500
0
821
7,825
2,676
270
3,192
4,633
41,574
470
L
Ah Puch
mrrnewton
Ah Puch
10,251
348
0
4,293
11,089
3,987
0
3,951
7,111
52,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
30,550
201
Minions Killed
189
0
Camps Cleared
0
744,174
Distance Traveled
800,345
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,893
707
30
2
0
304,390
0
W
Hachiman
10,771
769
95
7
0
247,161
0
L
Bastet
9,508
679
62
4
0
263,912
4
L
Cthulhu
8,246
589
36
3
0
209,193
0
W
Nu Wa
9,886
706
64
5
0
248,794
0
L
Ah Puch
9,843
703
103
7
0
271,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role