Player Matchup

Thanatos
Thanatos
PrJr25
Thanatos
Level 171
God Stats
4W - 17L
1,215 SR
Queue Stats
1,389W - 1,493L
1,522 Elo+
Solo
Ra
Ra
uSpector
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,403 Elo+
Party 1
Thor
Thor
wixmix92
Thor
Level 149
God Stats
2W - 4L
1,285 SR
Queue Stats
203W - 219L
1,488 Elo+
Solo
Ymir
Ymir
x Puncakes x
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,190 Elo+
Party 1
Janus
Janus
x RoyalVibe x
Janus
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
277W - 296L
1,437 Elo+
Party 1
Team Averages
Level 142
1,443 SR
1,408 Elo+

VS

Team Averages
Level 124
1,493 SR
1,497 Elo+
King Arthur
King Arthur
Elijahb_84
King Arthur
Level 149
God Stats
7W - 4L
1,667 SR
Queue Stats
229W - 226L
1,512 Elo+
Party 2
Chang'e
Chang'e
RogueRaven1
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo
Geb
Geb
XxBubby2007xX
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZackOBA
Tsukuyomi
Level 133
God Stats
11W - 5L
1,697 SR
Queue Stats
255W - 254L
1,561 Elo+
Solo
Raijin
Raijin
ragingyoda001
Raijin
Level 122
God Stats
11W - 16L
1,102 SR
Queue Stats
659W - 692L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PrJr25
Thanatos
12
1 / 4 / 3
6,909
691
4,774
11,802
5,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 1
9,111
911
8,473
9,050
5,080
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thor
11
0 / 4 / 3
6,599
660
6,673
9,642
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 4
7,265
727
2,131
10,310
8,717
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 4
6,812
681
11,913
7,124
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elijahb_84
King Arthur
15
1 / 2 / 16
8,647
865
7,354
13,723
11,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
RogueRaven1
Chang'e
14
2 / 0 / 12
8,454
845
4,091
5,770
2,288
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 3 / 8
7,941
794
3,172
10,308
8,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ZackOBA
Tsukuyomi
17
10 / 1 / 7
9,889
989
12,829
9,691
4,315
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
4 / 1 / 7
9,032
903
18,031
8,799
3,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
7
Kills
17
17
Deaths
7
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Elijahb_84
King Arthur
1
2
16
4.5
L
Thanatos
PrJr25
Thanatos
1
4
3
0.63
W
Chang'e
RogueRaven1
Chang'e
2
0
12
8
W
0
3
8
1.33
W
Tsukuyomi
ZackOBA
Tsukuyomi
10
1
7
13.5
W
4
1
7
7.5
L
5
3
1
1.83
L
Thor
0
4
3
0.38
L
1
3
4
1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
45,477
47,928
Taken
48,291
24,864
Mitigated
30,803
19,133
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Elijahb_84
King Arthur
7,354
615
590
1,009
13,723
11,650
369
4,721
8,936
1,271
10,900
L
Thanatos
PrJr25
Thanatos
4,774
665
935
4,207
11,802
5,860
0
6,570
4,995
0
6,178
W
Chang'e
RogueRaven1
Chang'e
4,091
294
12,192
3,274
5,770
2,288
1,109
3,208
2,495
10,594
470
W
3,172
193
1,908
1,043
10,308
8,900
0
5,942
4,240
6,912
383
W
Tsukuyomi
ZackOBA
Tsukuyomi
12,829
3,342
266
2,133
9,691
4,315
1,044
4,234
5,457
0
34,042
W
18,031
921
1,549
946
8,799
3,650
936
4,035
4,693
29,377
546
L
8,473
441
6,459
2,136
9,050
5,080
0
3,244
5,638
24,290
209
L
Thor
6,673
667
712
262
9,642
2,999
0
5,316
4,190
0
11,259
L
2,131
104
403
318
10,310
8,717
0
4,986
5,202
4,632
0
L
11,913
180
2,449
1,252
7,124
2,208
0
4,251
2,753
25,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
43,963
91
Minions Killed
113
0
Camps Cleared
0
848,735
Distance Traveled
973,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,647
865
14
1
0
205,995
0
L
Thanatos
6,909
691
3
0
0
158,939
0
W
Chang'e
8,454
845
12
1
0
198,810
0
W
Geb
7,941
794
7
1
0
169,477
0
W
Tsukuyomi
9,889
989
41
4
0
210,298
0
W
Raijin
9,032
903
39
4
0
189,352
0
L
Ra
9,111
911
41
4
0
183,897
0
L
Thor
6,599
660
18
2
0
160,858
0
L
Ymir
7,265
727
3
0
0
173,807
0
L
Janus
6,812
681
26
3
0
171,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role