Player Matchup

Jing Wei
Jing Wei
Giraffenad0
Jing Wei
Level 67
God Stats
0W - 2L
971 SR
Queue Stats
12W - 11L
1,478 Elo+
Party 1
Poseidon
Poseidon
TinyDancerKR
Poseidon
Level 46
God Stats
0W - 1L
1,132 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
chipperpat
Sylvanus
Level 118
God Stats
2W - 1L
1,754 SR
Queue Stats
67W - 57L
1,554 Elo+
Party 1
Team Averages
Level 77
1,286 SR
1,516 Elo+

VS

Team Averages
Level 115
1,593 SR
1,401 Elo+
Medusa
Medusa
Chargersniper21
Medusa
Level 123
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 1L
1,367 Elo+
Party 2
Fenrir
Fenrir
Pinabao
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 362L
1,468 Elo+
Solo
Anubis
Anubis
schwalby17
Anubis
Level 95
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 1L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Giraffenad0
Jing Wei
17
4 / 10 / 6
11,385
759
13,819
17,652
6,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TinyDancerKR
Poseidon
13
3 / 9 / 5
10,494
700
5,739
11,281
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
chipperpat
Sylvanus
17
5 / 7 / 7
12,295
820
11,347
23,916
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 12
12,633
842
20,804
12,520
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Pinabao
Fenrir
19
10 / 3 / 12
12,758
851
9,081
16,764
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
schwalby17
Anubis
19
8 / 5 / 14
13,300
887
15,091
11,184
4,922
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
26
26
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
L
Jing Wei
Giraffenad0
Jing Wei
4
10
6
0.7
W
Fenrir
Pinabao
Fenrir
10
3
12
5.33
L
Poseidon
TinyDancerKR
Poseidon
3
9
5
0.61
L
Sylvanus
chipperpat
Sylvanus
5
7
7
1.21
W
Anubis
schwalby17
Anubis
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
44,976
52,849
Taken
40,468
25,217
Mitigated
22,834
9,038
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,804
4,458
0
1,692
12,520
3,972
328
4,911
7,281
0
66,004
L
Jing Wei
Giraffenad0
Jing Wei
13,819
10,396
0
2,362
17,652
6,380
0
5,602
11,796
0
41,842
W
Fenrir
Pinabao
Fenrir
9,081
920
0
4,163
16,764
13,940
837
6,472
9,803
0
28,965
L
Poseidon
TinyDancerKR
Poseidon
5,739
813
0
20
11,281
3,214
160
854
10,106
26,144
0
L
Sylvanus
chipperpat
Sylvanus
11,347
1,438
2,456
4,200
23,916
15,623
0
8,384
15,291
28,910
498
W
Anubis
schwalby17
Anubis
15,091
807
0
4,335
11,184
4,922
1,788
4,455
6,498
61,136
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
38,691
137
Minions Killed
206
0
Camps Cleared
0
628,440
Distance Traveled
736,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,633
842
98
7
0
219,412
0
L
Jing Wei
11,385
759
68
5
0
228,121
0
W
Fenrir
12,758
851
30
2
0
291,413
0
L
Poseidon
10,494
700
43
3
0
180,281
0
L
Sylvanus
12,295
820
26
2
0
220,038
0
W
Anubis
13,300
887
78
5
0
225,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role