Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AphroT1ddy
Athena
Level 124
God Stats
24W - 10L
1,723 SR
Queue Stats
202W - 180L
1,594 Elo+
Party 1
Scylla
Scylla
CartaKev
Scylla
Level 107
God Stats
13W - 8L
1,706 SR
Queue Stats
81W - 79L
1,566 Elo+
Solo
King Arthur
King Arthur
GodSonCrazy
King Arthur
Level 144
God Stats
16W - 14L
1,590 SR
Queue Stats
92W - 97L
1,553 Elo+
Party 1
Anhur
Anhur
sams1shipper
Anhur
Level 42
God Stats
21W - 17L
1,611 SR
Queue Stats
39W - 38L
1,564 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,555 Elo+

VS

Team Averages
Level 126
1,714 SR
1,584 Elo+
Bacchus
Bacchus
Droperidol
Bacchus
Level 61
God Stats
2W - 0L
1,776 SR
Queue Stats
16W - 7L
1,637 Elo+
Party 2
Janus
Janus
JuiceMan28
Janus
Level 144
God Stats
3W - 0L
1,776 SR
Queue Stats
59W - 57L
1,612 Elo+
Party 2
Fafnir
Fafnir
Quinn is Black
Fafnir
Level 129
God Stats
3W - 1L
1,717 SR
Queue Stats
13W - 7L
1,532 Elo+
Party 3
Arachne
Arachne
SABER S0FT
Arachne
Level 153
God Stats
3W - 0L
1,637 SR
Queue Stats
116W - 98L
1,573 Elo+
Party 3
Medusa
Medusa
Zenith-Flamingo
Medusa
Level 142
God Stats
1W - 0L
1,664 SR
Queue Stats
36W - 39L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 1
3,140
628
542
4,232
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
AphroT1ddy
Athena
5
1 / 3 / 0
3,384
677
1,058
4,644
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
CartaKev
Scylla
7
1 / 1 / 0
3,941
788
1,554
1,769
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GodSonCrazy
King Arthur
2
0 / 1 / 0
2,671
534
151
1,032
347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 1
3,772
754
3,662
4,227
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Droperidol
Bacchus
7
1 / 0 / 2
4,351
870
2,069
1,464
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
8
1 / 1 / 0
4,054
811
1,198
2,156
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 3
4,198
840
1,519
4,113
2,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
SABER S0FT
Arachne
6
1 / 2 / 2
3,536
707
1,614
3,336
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
3 / 0 / 0
4,035
807
3,672
2,600
347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
1
0.5
L
Athena
AphroT1ddy
Athena
1
3
0
0.33
L
Scylla
CartaKev
Scylla
1
1
0
1
W
Bacchus
Droperidol
Bacchus
1
0
2
2
L
King Arthur
GodSonCrazy
King Arthur
0
1
0
0
W
Janus
1
1
0
1
W
0
0
3
1.5
W
Arachne
SABER S0FT
Arachne
1
2
2
1
W
3
0
0
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,967
Damage
10,072
15,904
Taken
13,669
5,427
Mitigated
4,944
6,086
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
542
100
0
2,314
4,232
1,130
0
1,350
2,742
0
9,094
L
Athena
AphroT1ddy
Athena
1,058
230
0
1,194
4,644
2,661
0
1,221
3,337
6,222
0
L
Scylla
CartaKev
Scylla
1,554
250
0
403
1,769
405
0
939
754
18,597
354
W
Bacchus
Droperidol
Bacchus
2,069
162
0
738
1,464
1,044
9
0
1,464
14,269
381
L
King Arthur
GodSonCrazy
King Arthur
151
40
0
234
1,032
347
0
364
622
0
2,421
W
Janus
1,198
56
0
430
2,156
488
0
995
1,027
22,791
0
W
1,519
432
0
1,669
4,113
2,458
0
466
3,621
6,498
929
W
Arachne
SABER S0FT
Arachne
1,614
1,149
0
1,303
3,336
607
8
615
2,689
0
12,480
W
3,672
996
0
889
2,600
347
0
260
2,340
0
24,039
L
3,662
1,760
0
1,941
4,227
884
0
479
3,748
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,908
Gold Earned
20,174
133
Minions Killed
173
0
Camps Cleared
0
461,303
Distance Traveled
608,278
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,140
628
25
5
0
123,523
0
L
Athena
3,384
677
15
3
0
108,440
3
L
Scylla
3,941
788
46
9
0
98,615
0
W
Bacchus
4,351
870
32
6
0
112,819
0
L
King Arthur
2,671
534
6
1
0
20,193
0
W
Janus
4,054
811
51
10
0
124,200
0
W
Fafnir
4,198
840
19
4
0
121,934
2
W
Arachne
3,536
707
24
5
0
136,680
0
W
Medusa
4,035
807
47
9
0
112,645
0
L
Anhur
3,772
754
41
8
0
110,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role