Player Matchup

Gilgamesh
Gilgamesh
Divinity1996
Gilgamesh
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 111L
1,551 Elo+
Party 3
Rama
Rama
FatalKiller00
Rama
Level 158
God Stats
12W - 4L
1,627 SR
Queue Stats
246W - 222L
1,554 Elo+
Party 1
Cerberus
Cerberus
RunnyHen816589
Cerberus
Level 138
God Stats
10W - 5L
1,748 SR
Queue Stats
181W - 165L
1,535 Elo+
Party 1
Serqet
Serqet
Xarahx
Serqet
Level 126
God Stats
17W - 14L
1,489 SR
Queue Stats
294W - 273L
1,527 Elo+
Party 3
Merlin
Merlin
chillyb
Merlin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 154L
1,495 Elo+
Party 3
Team Averages
Level 117
1,573 SR
1,533 Elo+

VS

Team Averages
Level 128
1,602 SR
1,561 Elo+
Charybdis
Charybdis
DeadxKombat
Charybdis
Level 135
God Stats
16W - 10L
1,565 SR
Queue Stats
156W - 147L
1,592 Elo+
Solo
Ymir
Ymir
Gebs on fent
Ymir
Level 92
God Stats
2W - 4L
1,523 SR
Queue Stats
181W - 171L
1,570 Elo+
Party 2
Ra
Ra
PeacePM
Ra
Level 140
God Stats
6W - 6L
1,574 SR
Queue Stats
195W - 181L
1,542 Elo+
Party 2
Surtr
Surtr
bosshog9
Surtr
Level 122
God Stats
48W - 31L
1,672 SR
Queue Stats
361W - 312L
1,506 Elo+
Solo
Pele
Pele
dwuhbzy
Pele
Level 151
God Stats
19W - 11L
1,675 SR
Queue Stats
254W - 236L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Divinity1996
Gilgamesh
13
0 / 3 / 3
7,676
548
2,616
11,942
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
1 / 3 / 1
7,801
557
6,581
11,027
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
0 / 2 / 4
7,064
505
5,854
12,905
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Xarahx
Serqet
14
5 / 3 / 1
7,924
566
4,676
9,578
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
chillyb
Merlin
13
0 / 1 / 5
7,426
530
9,506
4,361
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadxKombat
Charybdis
14
4 / 1 / 0
8,060
576
10,081
10,314
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
5,911
422
4,356
13,132
9,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 2 / 1
7,900
564
7,188
7,946
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
bosshog9
Surtr
9
3 / 0 / 0
6,739
481
3,182
3,476
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pele
dwuhbzy
Pele
15
2 / 0 / 3
7,793
557
5,675
8,456
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
6
Kills
12
12
Deaths
6
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeadxKombat
Charybdis
4
1
0
4
W
Gilgamesh
Divinity1996
Gilgamesh
0
3
3
0.5
W
1
3
1
0.5
L
0
3
4
0.67
L
3
2
1
1.75
W
Cerberus
0
2
4
1
W
Serqet
Xarahx
Serqet
5
3
1
1.83
L
Surtr
bosshog9
Surtr
3
0
0
3
W
Merlin
chillyb
Merlin
0
1
5
2.5
L
Pele
dwuhbzy
Pele
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
30,482
49,813
Taken
43,324
25,258
Mitigated
19,350
13,943
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeadxKombat
Charybdis
10,081
4,724
0
5,154
10,314
3,207
388
1,844
8,404
0
60,572
W
Gilgamesh
Divinity1996
Gilgamesh
2,616
747
0
1,462
11,942
8,675
221
874
11,068
0
51,794
W
6,581
5,881
0
3,194
11,027
3,412
534
686
10,341
0
65,181
L
4,356
126
0
1,099
13,132
9,367
0
5,959
6,439
19,946
1,074
L
7,188
739
2,407
4,095
7,946
2,078
0
4,710
2,706
63,452
1,718
W
Cerberus
5,854
146
0
3,487
12,905
8,801
0
5,757
7,074
28,289
1,639
W
Serqet
Xarahx
Serqet
4,676
749
0
5,168
9,578
3,290
0
1,916
7,662
0
52,820
L
Surtr
bosshog9
Surtr
3,182
1,617
0
1,663
3,476
1,255
0
0
3,476
609
24,682
W
Merlin
chillyb
Merlin
9,506
374
0
632
4,361
1,080
0
1,894
2,404
58,512
184
L
Pele
dwuhbzy
Pele
5,675
651
0
2,940
8,456
3,443
0
808
7,110
0
73,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
36,403
485
Minions Killed
427
0
Camps Cleared
0
1,441,555
Distance Traveled
1,232,691
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,060
576
102
7
0
270,468
6
W
Gilgamesh
7,676
548
98
7
0
238,623
0
W
Rama
7,801
557
119
9
0
272,515
0
L
Ymir
5,911
422
33
2
0
264,969
0
L
Ra
7,900
564
133
10
0
276,485
1
W
Cerberus
7,064
505
57
4
0
280,727
0
W
Serqet
7,924
566
92
7
0
349,409
0
L
Surtr
6,739
481
51
4
0
93,906
0
W
Merlin
7,426
530
119
9
0
300,281
1
L
Pele
7,793
557
108
8
0
326,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role