Player Matchup

Mulan
Mulan
ABRUJO
Mulan
Level 205
God Stats
24W - 11L
1,686 SR
Queue Stats
125W - 117L
1,477 Elo+
Party 2
Ra
Ra
MileAmanda
Ra
Level 156
God Stats
4W - 4L
1,704 SR
Queue Stats
85W - 94L
1,464 Elo+
Party 2
Da Ji
Da Ji
Osaric71
Da Ji
Level 138
God Stats
5W - 7L
1,503 SR
Queue Stats
247W - 231L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
PALUTEN5511
Cabrakan
Level 123
God Stats
10W - 6L
1,603 SR
Queue Stats
114W - 104L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
xxTrAnZitxx
Danzaburou
Level 158
God Stats
9W - 7L
1,540 SR
Queue Stats
393W - 377L
1,583 Elo+
Party 1
Team Averages
Level 156
1,607 SR
1,518 Elo+

VS

Team Averages
Level 98
1,421 SR
1,486 Elo+
Kumbhakarna
Kumbhakarna
Lance13306
Kumbhakarna
Level 82
God Stats
7W - 7L
1,550 SR
Queue Stats
197W - 177L
1,531 Elo+
Party 3
Hou Yi
Hou Yi
LunchBurglar
Hou Yi
Level 109
God Stats
0W - 2L
1,312 SR
Queue Stats
210W - 191L
1,490 Elo+
Party 3
Bakasura
Bakasura
br0wn5auce
Bakasura
Level 169
God Stats
6W - 4L
1,596 SR
Queue Stats
246W - 240L
1,461 Elo+
Solo
Zeus
Zeus
jjwentsworth
Zeus
Level 66
God Stats
0W - 4L
1,148 SR
Queue Stats
180W - 171L
1,468 Elo+
Solo
Bastet
Bastet
youngricebowl
Bastet
Level 65
God Stats
15W - 12L
1,498 SR
Queue Stats
183W - 169L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ABRUJO
Mulan
13
2 / 4 / 0
8,073
621
11,038
14,625
8,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
0 / 2 / 4
7,346
565
4,837
9,435
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Osaric71
Da Ji
9
2 / 0 / 0
5,751
442
1,269
3,886
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
PALUTEN5511
Cabrakan
13
1 / 1 / 6
8,227
633
3,148
9,419
9,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
xxTrAnZitxx
Danzaburou
14
8 / 0 / 0
8,286
637
9,733
7,212
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lance13306
Kumbhakarna
10
0 / 2 / 1
6,159
474
1,200
8,503
5,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
10
0 / 6 / 0
5,728
441
4,434
9,538
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
br0wn5auce
Bakasura
15
4 / 2 / 0
8,729
671
8,385
16,958
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 1
7,444
573
11,416
7,725
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
6,422
494
3,702
9,042
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
7
7
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
ABRUJO
Mulan
2
4
0
0.5
L
Kumbhakarna
Lance13306
Kumbhakarna
0
2
1
0.25
L
Hou Yi
0
6
0
0
W
0
2
4
1
W
Da Ji
Osaric71
Da Ji
2
0
0
2
W
Cabrakan
PALUTEN5511
Cabrakan
1
1
6
4
L
Bakasura
br0wn5auce
Bakasura
4
2
0
2
L
2
2
1
1.25
W
Danzaburou
xxTrAnZitxx
Danzaburou
8
0
0
8
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
29,137
44,577
Taken
51,766
24,243
Mitigated
19,550
18,771
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ABRUJO
Mulan
11,038
907
0
5,681
14,625
8,081
0
0
12,614
0
74,456
L
Kumbhakarna
Lance13306
Kumbhakarna
1,200
57
0
1,506
8,503
5,266
0
1,076
7,427
21,650
0
L
Hou Yi
4,434
1,700
0
1,591
9,538
2,231
0
820
8,718
0
37,646
W
4,837
45
828
4,081
9,435
2,529
14
7,296
2,139
46,452
1,674
W
Da Ji
Osaric71
Da Ji
1,269
520
0
3,003
3,886
1,083
0
604
3,282
0
23,679
W
Cabrakan
PALUTEN5511
Cabrakan
3,148
431
0
1,632
9,419
9,657
0
3,573
5,846
21,930
1,860
L
Bakasura
br0wn5auce
Bakasura
8,385
5,251
0
11,891
16,958
7,099
0
0
16,958
0
53,295
L
11,416
2,227
0
2,709
7,725
2,365
0
3,957
3,768
60,774
0
W
Danzaburou
xxTrAnZitxx
Danzaburou
9,733
2,477
0
3,546
7,212
2,893
533
1,143
6,069
0
66,849
L
3,702
984
0
5,925
9,042
2,589
0
1,609
7,433
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
34,482
414
Minions Killed
413
0
Camps Cleared
0
1,142,877
Distance Traveled
1,436,845
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,073
621
130
10
0
249,494
0
L
Kumbhakarna
6,159
474
28
2
0
283,867
4
L
Hou Yi
5,728
441
75
6
0
233,437
0
W
Ra
7,346
565
90
7
0
274,684
6
W
Da Ji
5,751
442
46
4
0
111,676
0
W
Cabrakan
8,227
633
47
4
0
246,228
6
L
Bakasura
8,729
671
135
10
0
305,775
0
L
Zeus
7,444
573
108
8
0
267,363
4
W
Danzaburou
8,286
637
101
8
0
260,795
5
L
Bastet
6,422
494
67
5
0
346,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role