Player Matchup

Tsukuyomi
Tsukuyomi
IKingMikeI
Tsukuyomi
Level 66
God Stats
2W - 3L
1,574 SR
Queue Stats
191W - 195L
1,455 Elo+
Solo
Maui
Maui
Ikl_moi
Maui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 171L
1,427 Elo+
Party 1
Thoth
Thoth
LmaoNeji
Thoth
Level 62
God Stats
7W - 3L
1,811 SR
Queue Stats
254W - 252L
1,538 Elo+
Solo
Heimdallr
Heimdallr
SkataN821
Heimdallr
Level 125
God Stats
23W - 15L
1,585 SR
Queue Stats
864W - 853L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
chebaxzy
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,402 Elo+
Party 1
Team Averages
Level 92
1,594 SR
1,450 Elo+

VS

Team Averages
Level 93
1,420 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bendutch17
Anubis
Level 85
God Stats
109W - 114L
1,385 SR
Queue Stats
416W - 408L
1,409 Elo+
Solo
Danzaburou
Danzaburou
DarkxSiren
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,526 Elo+
Solo
Fenrir
Fenrir
RankereCross579
Fenrir
Level 69
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Ymir
Ymir
Sabrosowski
Ymir
Level 81
God Stats
1W - 2L
1,432 SR
Queue Stats
156W - 144L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKingMikeI
Tsukuyomi
13
6 / 4 / 6
7,952
568
10,063
11,387
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Ikl_moi
Maui
12
2 / 2 / 5
7,213
515
3,443
7,968
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
LmaoNeji
Thoth
15
5 / 1 / 4
8,700
621
8,861
7,191
1,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SkataN821
Heimdallr
12
1 / 4 / 3
7,268
519
4,199
9,094
2,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
chebaxzy
Sun Wukong
13
4 / 3 / 2
7,694
550
10,143
10,275
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 4 / 0
7,283
520
6,940
16,045
7,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
Bendutch17
Anubis
13
4 / 5 / 1
7,648
546
7,651
11,248
3,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DarkxSiren
Danzaburou
13
4 / 3 / 2
8,156
583
6,916
7,879
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
5,879
420
3,187
9,400
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 1 / 4
7,067
505
4,593
9,724
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
14
14
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
0
1
L
Anubis
Bendutch17
Anubis
4
5
1
0.9
L
Danzaburou
DarkxSiren
Danzaburou
4
3
2
1.67
W
Tsukuyomi
IKingMikeI
Tsukuyomi
6
4
6
2.25
W
Maui
Ikl_moi
Maui
2
2
5
2.25
W
Thoth
LmaoNeji
Thoth
5
1
4
7
L
1
5
2
0.4
L
1
1
4
3
W
Heimdallr
SkataN821
Heimdallr
1
4
3
0.63
W
Sun Wukong
chebaxzy
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
29,287
45,915
Taken
54,296
20,348
Mitigated
22,262
12,992
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,940
1,334
0
8,101
16,045
7,057
0
542
14,933
42,622
1,178
L
Anubis
Bendutch17
Anubis
7,651
614
0
3,854
11,248
3,591
0
5,918
5,293
47,378
0
L
Danzaburou
DarkxSiren
Danzaburou
6,916
3,048
0
2,572
7,879
2,497
1,905
1,149
6,730
0
57,023
W
Tsukuyomi
IKingMikeI
Tsukuyomi
10,063
3,354
0
4,060
11,387
3,171
0
5,754
5,633
0
50,175
W
Maui
Ikl_moi
Maui
3,443
746
0
783
7,968
5,355
0
2,398
5,570
24,522
1,162
W
Thoth
LmaoNeji
Thoth
8,861
716
0
2,557
7,191
1,661
168
3,670
3,521
63,995
409
L
3,187
724
0
1,036
9,400
2,810
0
1,725
7,636
0
30,599
L
4,593
557
0
3,234
9,724
6,307
0
2,895
6,750
29,020
2,118
W
Heimdallr
SkataN821
Heimdallr
4,199
1,958
0
3,285
9,094
2,556
315
676
8,418
0
44,174
W
Sun Wukong
chebaxzy
Sun Wukong
10,143
3,181
0
2,307
10,275
7,605
0
6,170
4,105
0
47,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
36,033
357
Minions Killed
340
0
Camps Cleared
0
1,412,086
Distance Traveled
1,398,244
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,283
520
64
5
0
291,184
0
L
Anubis
7,648
546
89
6
0
274,075
0
L
Danzaburou
8,156
583
94
7
0
280,717
2
W
Tsukuyomi
7,952
568
75
5
0
311,170
2
W
Maui
7,213
515
40
3
0
278,631
0
W
Thoth
8,700
621
93
7
0
288,794
2
L
Fenrir
5,879
420
48
3
0
282,605
0
L
Ymir
7,067
505
45
3
0
269,663
1
W
Heimdallr
7,268
519
80
6
0
240,900
1
W
Sun Wukong
7,694
550
69
5
0
292,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role