Player Matchup

King Arthur
King Arthur
Demonabear
King Arthur
Level 156
God Stats
3W - 0L
1,741 SR
Queue Stats
283W - 215L
1,681 Elo+
Solo
Discordia
Discordia
Jen156
Discordia
Level 107
God Stats
6W - 14L
1,110 SR
Queue Stats
61W - 78L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kingtaco29
Tsukuyomi
Level 128
God Stats
2W - 12L
1,632 SR
Queue Stats
145W - 134L
1,620 Elo+
Solo
Artemis
Artemis
P4nchy
Artemis
Level 173
God Stats
7W - 6L
1,519 SR
Queue Stats
284W - 309L
1,529 Elo+
Party 1
Mulan
Mulan
SoupOrFish
Mulan
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 100L
1,529 Elo+
Party 1
Team Averages
Level 138
1,500 SR
1,565 Elo+

VS

Team Averages
Level 145
1,590 SR
1,567 Elo+
Chiron
Chiron
Plasmatronics
Chiron
Level 144
God Stats
5W - 5L
1,658 SR
Queue Stats
166W - 130L
1,557 Elo+
Solo
Tyr
Tyr
Potrosaurio
Tyr
Level 158
God Stats
2W - 5L
1,595 SR
Queue Stats
368W - 372L
1,558 Elo+
Party 2
Ix Chel
Ix Chel
SelenO2730
Ix Chel
Level 158
God Stats
6W - 7L
1,605 SR
Queue Stats
266W - 259L
1,553 Elo+
Party 2
Geb
Geb
TyrMainsSuck
Geb
Level 105
God Stats
6W - 6L
1,496 SR
Queue Stats
888W - 784L
1,528 Elo+
Party 3
Mercury
Mercury
nosparks
Mercury
Level 158
God Stats
3W - 4L
1,598 SR
Queue Stats
451W - 371L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demonabear
King Arthur
12
2 / 1 / 0
6,442
644
7,505
8,453
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
Jen156
Discordia
11
2 / 3 / 1
5,203
520
1,975
4,072
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kingtaco29
Tsukuyomi
12
7 / 3 / 3
6,858
686
8,516
9,615
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
P4nchy
Artemis
12
2 / 1 / 2
6,056
606
4,588
4,561
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
9
1 / 1 / 4
5,543
554
4,692
7,490
3,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,512
551
2,554
6,447
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,166
617
3,745
9,549
6,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SelenO2730
Ix Chel
11
3 / 2 / 1
6,291
629
4,911
5,089
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 3
4,949
495
2,965
8,900
5,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
nosparks
Mercury
10
4 / 3 / 0
5,848
585
3,501
8,118
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
9
9
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Demonabear
King Arthur
2
1
0
2
W
Discordia
Jen156
Discordia
2
3
1
0.83
W
Tsukuyomi
Kingtaco29
Tsukuyomi
7
3
3
2.83
W
Artemis
P4nchy
Artemis
2
1
2
3
L
0
4
2
0.25
L
2
1
1
2.5
L
Ix Chel
SelenO2730
Ix Chel
3
2
1
1.75
W
Mulan
1
1
4
3
L
0
5
3
0.3
L
Mercury
nosparks
Mercury
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
17,676
34,191
Taken
38,103
16,236
Mitigated
18,478
9,829
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Demonabear
King Arthur
7,505
1,007
0
2,103
8,453
6,454
0
582
7,871
956
48,224
W
Discordia
Jen156
Discordia
1,975
0
0
635
4,072
1,036
0
2,132
1,940
29,473
0
W
Tsukuyomi
Kingtaco29
Tsukuyomi
8,516
1,965
0
3,722
9,615
3,341
23
1,960
7,655
0
47,096
W
Artemis
P4nchy
Artemis
4,588
1,666
0
1,401
4,561
1,455
0
510
4,051
0
47,423
L
2,554
942
149
1,499
6,447
1,666
0
0
6,413
0
33,296
L
3,745
485
0
3,345
9,549
6,659
0
257
9,292
0
34,114
L
Ix Chel
SelenO2730
Ix Chel
4,911
461
50
1,112
5,089
1,652
0
1,673
3,416
43,786
2,503
W
Mulan
4,692
941
0
1,968
7,490
3,950
0
2,542
4,948
0
19,728
L
2,965
635
0
1,313
8,900
5,521
0
391
8,509
12,680
0
L
Mercury
nosparks
Mercury
3,501
1,951
0
545
8,118
2,980
0
330
7,788
0
42,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
28,766
332
Minions Killed
306
0
Camps Cleared
0
1,047,001
Distance Traveled
1,064,870
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,442
644
85
9
0
206,258
0
W
Discordia
5,203
520
58
6
0
204,235
0
W
Tsukuyomi
6,858
686
82
8
0
228,397
0
W
Artemis
6,056
606
75
8
0
191,702
0
L
Chiron
5,512
551
76
8
0
195,432
1
L
Tyr
6,166
617
70
7
0
216,831
2
L
Ix Chel
6,291
629
71
7
0
210,201
0
W
Mulan
5,543
554
32
3
0
216,409
4
L
Geb
4,949
495
16
2
0
214,321
2
L
Mercury
5,848
585
73
7
0
228,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role