Player Matchup

He Bo
He Bo
GraflandSuka
He Bo
Level 65
God Stats
8W - 16L
1,312 SR
Queue Stats
242W - 263L
1,343 Elo+
Solo
Geb
Geb
Makar4ik_x
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,090 Elo+
Solo
Rama
Rama
pipo12223
Rama
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 2L
1,627 Elo+
Solo
Team Averages
Level 64
1,437 SR
1,353 Elo+

VS

Team Averages
Level 34
1,218 SR
1,212 Elo+
Persephone
Persephone
Ginge__06
Persephone
Level 4
God Stats
6W - 9L
1,242 SR
Queue Stats
6W - 9L
1,238 Elo+
Party 1
Awilix
Awilix
King_Mason1212
Awilix
Level 48
God Stats
0W - 2L
1,415 SR
Queue Stats
8W - 15L
1,248 Elo+
Party 1
Odin
Odin
tjoolder1992
Odin
Level 49
God Stats
0W - 1L
996 SR
Queue Stats
12W - 27L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
11,546
770
7,926
7,943
2,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 11
10,251
683
7,367
10,132
11,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
17
6 / 2 / 7
11,228
749
11,836
7,337
2,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ginge__06
Persephone
14
1 / 5 / 1
9,359
624
4,489
9,021
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 0
9,748
650
6,786
14,015
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 4
9,398
627
2,443
12,175
10,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
5
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ginge__06
Persephone
1
5
1
0.3
W
6
2
7
4.75
L
3
5
0
0.6
W
2
1
11
7.5
W
Rama
6
2
7
4.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
13,718
25,412
Taken
35,211
16,890
Mitigated
18,428
1,384
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ginge__06
Persephone
4,489
103
0
252
9,021
2,908
0
3,384
5,553
23,365
0
W
7,926
751
244
803
7,943
2,887
1,066
897
7,046
43,811
3,277
L
6,786
2,208
0
997
14,015
5,293
0
5,875
8,108
0
33,331
W
7,367
571
0
305
10,132
11,121
153
1,441
8,691
14,659
590
W
Rama
11,836
7,496
0
32
7,337
2,882
1,054
2,203
5,134
0
51,571
L
2,443
676
103
3,771
12,175
10,227
0
5,128
7,012
144
23,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
28,505
181
Minions Killed
105
0
Camps Cleared
0
785,745
Distance Traveled
755,360
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,359
624
34
2
0
255,235
0
W
He Bo
11,546
770
82
5
0
270,149
0
L
Awilix
9,748
650
39
3
0
275,577
2
W
Geb
10,251
683
7
0
0
281,584
1
W
Rama
11,228
749
92
6
0
234,012
5
L
Odin
9,398
627
32
2
0
224,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role