Player Matchup

Pele
Pele
Andres_X999
Pele
Level 86
God Stats
5W - 2L
1,781 SR
Queue Stats
268W - 244L
1,460 Elo+
Party 1
Odin
Odin
Tebans02
Odin
Level 138
God Stats
7W - 12L
1,393 SR
Queue Stats
131W - 148L
1,540 Elo+
Solo
Janus
Janus
Water-_-Bugs
Janus
Level 66
God Stats
39W - 33L
1,521 SR
Queue Stats
229W - 209L
1,482 Elo+
Party 1
Ishtar
Ishtar
iitsTooExplicit
Ishtar
Level 179
God Stats
3W - 9L
1,438 SR
Queue Stats
266W - 363L
1,473 Elo+
Solo
Geb
Geb
xBLOODxRUINx
Geb
Level 136
God Stats
1W - 1L
1,558 SR
Queue Stats
23W - 16L
1,660 Elo+
Solo
Team Averages
Level 121
1,538 SR
1,523 Elo+

VS

Team Averages
Level 107
1,560 SR
1,481 Elo+
Hachiman
Hachiman
SoggySlopper
Hachiman
Level 108
God Stats
3W - 4L
1,737 SR
Queue Stats
312W - 312L
1,495 Elo+
Solo
Artio
Artio
Sting313
Artio
Level 145
God Stats
16W - 15L
1,508 SR
Queue Stats
383W - 347L
1,565 Elo+
Solo
Mulan
Mulan
TheScubaSteeve
Mulan
Level 85
God Stats
9W - 8L
1,522 SR
Queue Stats
29W - 30L
1,412 Elo+
Party 2
Yu Huang
Yu Huang
WiseGaming417
Yu Huang
Level 69
God Stats
1W - 1L
1,351 SR
Queue Stats
47W - 53L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Zylon Morph
Cthulhu
Level 129
God Stats
3W - 1L
1,681 SR
Queue Stats
122W - 108L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,506
465
5,545
11,039
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
2 / 2 / 0
7,030
502
5,337
11,966
9,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 4 / 3
6,515
465
6,987
6,187
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,503
465
6,431
9,320
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 1
5,795
414
6,772
9,156
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SoggySlopper
Hachiman
15
4 / 0 / 3
8,569
612
8,178
10,502
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Sting313
Artio
11
2 / 2 / 7
7,125
509
4,762
14,763
10,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 6
7,244
517
4,704
10,795
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
WiseGaming417
Yu Huang
12
3 / 2 / 4
7,145
510
3,331
4,847
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zylon Morph
Cthulhu
14
5 / 3 / 3
8,728
623
11,771
11,880
7,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
18
18
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Hachiman
SoggySlopper
Hachiman
4
0
3
5.5
W
Artio
Sting313
Artio
2
2
7
2.75
L
Odin
2
2
0
1
W
4
1
6
7
L
2
4
3
0.88
W
Yu Huang
WiseGaming417
Yu Huang
3
2
4
2.5
W
Cthulhu
Zylon Morph
Cthulhu
5
3
3
2.17
L
1
4
0
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,072
Damage
32,746
47,668
Taken
52,787
24,293
Mitigated
26,744
8,736
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,545
770
0
1,593
11,039
3,771
0
3,440
7,599
0
48,389
W
Hachiman
SoggySlopper
Hachiman
8,178
4,706
0
6,334
10,502
3,285
998
852
9,430
0
65,945
W
Artio
Sting313
Artio
4,762
247
970
4,496
14,763
10,033
0
4,470
9,626
21,127
2,564
L
Odin
5,337
823
0
2,750
11,966
9,702
0
7,682
4,284
0
52,025
W
4,704
386
0
3,270
10,795
4,463
0
2,150
8,293
0
49,365
L
6,987
381
0
609
6,187
1,884
0
2,882
3,305
35,599
0
W
Yu Huang
WiseGaming417
Yu Huang
3,331
475
0
987
4,847
1,270
16
2,450
2,103
33,322
834
W
Cthulhu
Zylon Morph
Cthulhu
11,771
1,358
0
2,558
11,880
7,693
0
2,081
9,576
59,383
1,754
L
6,431
3,711
0
2,859
9,320
2,837
0
1,027
8,293
0
46,160
L
6,772
729
0
925
9,156
6,099
0
4,236
4,920
19,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
38,811
331
Minions Killed
399
0
Camps Cleared
0
1,364,903
Distance Traveled
1,385,961
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,506
465
72
5
0
310,578
2
W
Hachiman
8,569
612
121
9
0
241,723
0
W
Artio
7,125
509
22
2
0
297,086
2
L
Odin
7,030
502
94
7
0
262,016
2
W
Mulan
7,244
517
76
5
0
320,664
0
L
Janus
6,515
465
64
5
0
265,921
0
W
Yu Huang
7,145
510
64
5
0
270,878
2
W
Cthulhu
8,728
623
116
8
0
255,610
0
L
Ishtar
6,503
465
72
5
0
243,601
0
L
Geb
5,795
414
29
2
0
282,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role