Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Trizeck
Artemis
Level 43
God Stats
4W - 3L
1,319 SR
Queue Stats
354W - 353L
1,488 Elo+
Party 2
Zeus
Zeus
WarGeneraI7629
Zeus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 256L
1,531 Elo+
Party 1
Charon
Charon
xXAioroSXx
Charon
Level 77
God Stats
5W - 1L
1,696 SR
Queue Stats
260W - 232L
1,480 Elo+
Party 2
Serqet
Serqet
xXlHadeslXx
Serqet
Level 89
God Stats
2W - 1L
1,188 SR
Queue Stats
151W - 143L
1,469 Elo+
Party 2
Team Averages
Level 101
1,441 SR
1,494 Elo+

VS

Team Averages
Level 104
1,623 SR
1,444 Elo+
Fafnir
Fafnir
Bilbonoob
Fafnir
Level 148
God Stats
1W - 1L
1,704 SR
Queue Stats
93W - 103L
1,459 Elo+
Solo
Charybdis
Charybdis
BlobbyBFish
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,390 Elo+
Party 3
He Bo
He Bo
Nattfodd
He Bo
Level 154
God Stats
2W - 1L
1,888 SR
Queue Stats
191W - 191L
1,512 Elo+
Solo
Osiris
Osiris
OutlawHeart
Osiris
Level 147
God Stats
1W - 2L
1,597 SR
Queue Stats
153W - 156L
1,470 Elo+
Solo
Serqet
Serqet
Winterstorm420
Serqet
Level 49
God Stats
0W - 1L
1,424 SR
Queue Stats
11W - 10L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 4 / 19
9,537
867
8,508
15,610
23,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Trizeck
Artemis
18
17 / 2 / 11
11,561
1,051
18,247
7,340
3,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 3 / 12
9,729
884
12,818
8,500
3,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
xXAioroSXx
Charon
18
5 / 1 / 26
11,045
1,004
6,437
6,811
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
15
1 / 4 / 24
9,838
894
5,991
11,215
13,130
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bilbonoob
Fafnir
15
0 / 7 / 7
8,249
750
4,281
17,065
20,135
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
BlobbyBFish
Charybdis
15
5 / 10 / 6
9,082
826
8,253
15,095
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
Nattfodd
He Bo
16
3 / 7 / 6
9,037
822
7,692
10,414
3,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Osiris
2
0 / 5 / 1
3,036
276
0
2,904
275
14
3 / 11 / 4
8,546
777
7,418
12,913
6,521
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
35
40
Kills
11
14
Deaths
40
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
4
19
3.38
L
Fafnir
Bilbonoob
Fafnir
0
7
7
0.5
L
Charybdis
BlobbyBFish
Charybdis
5
10
6
0.8
L
He Bo
Nattfodd
He Bo
3
7
6
0.86
L
Osiris
0
5
1
0.1
W
Artemis
Trizeck
Artemis
17
2
11
11.25
W
13
3
12
6.33
L
3
11
4
0.45
W
Charon
xXAioroSXx
Charon
5
1
26
18
W
Serqet
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
27,644
49,476
Taken
58,391
51,128
Mitigated
36,339
15,993
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,508
976
1,466
4,908
15,610
23,766
583
2,889
11,840
12,439
0
L
Fafnir
Bilbonoob
Fafnir
4,281
1,236
262
2,453
17,065
20,135
0
6,774
9,330
10,339
0
L
Charybdis
BlobbyBFish
Charybdis
8,253
4,536
0
1,213
15,095
5,926
0
6,665
7,849
0
18,411
L
He Bo
Nattfodd
He Bo
7,692
353
212
778
10,414
3,482
0
4,764
5,502
17,826
352
L
Osiris
0
0
0
0
2,904
275
0
2,831
73
0
0
W
Artemis
Trizeck
Artemis
18,247
10,708
870
1,016
7,340
3,386
4,805
4,106
2,994
0
34,683
W
12,818
2,537
763
2,008
8,500
3,048
357
1,945
6,357
21,925
340
L
7,418
2,302
37
131
12,913
6,521
0
5,008
7,625
0
9,865
W
Charon
xXAioroSXx
Charon
6,437
1,067
1,025
1,268
6,811
7,798
1,111
1,179
5,632
19,437
680
W
Serqet
5,991
1,089
1,275
1,394
11,215
13,130
363
1,614
9,481
642
11,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
37,950
100
Minions Killed
55
0
Camps Cleared
0
991,038
Distance Traveled
581,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,537
867
9
1
0
216,335
0
L
Fafnir
8,249
750
9
1
0
163,022
0
L
Charybdis
9,082
826
21
2
0
130,487
0
L
He Bo
9,037
822
17
2
0
128,440
0
L
Osiris
3,036
276
0
0
0
224
0
W
Artemis
11,561
1,051
24
2
0
175,733
0
W
Zeus
9,729
884
24
2
0
167,437
0
L
Serqet
8,546
777
8
1
0
159,515
0
W
Charon
11,045
1,004
25
2
0
214,121
0
W
Serqet
9,838
894
18
2
0
217,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role