Player Matchup

Ishtar
Ishtar
Astolfo OwO9134
Ishtar
Level 86
God Stats
3W - 7L
1,453 SR
Queue Stats
279W - 291L
1,494 Elo+
Party 1
Surtr
Surtr
BattousaiJNS
Surtr
Level 119
God Stats
10W - 5L
1,758 SR
Queue Stats
102W - 109L
1,511 Elo+
Party 1
Sol
Sol
Jello377
Sol
Level 109
God Stats
21W - 17L
1,496 SR
Queue Stats
310W - 314L
1,588 Elo+
Party 1
Khepri
Khepri
TyRome19
Khepri
Level 104
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 25L
1,349 Elo+
Party 1
Thor
Thor
YouLost3683
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 80L
1,440 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,476 Elo+

VS

Team Averages
Level 100
1,609 SR
1,479 Elo+
Awilix
Awilix
GaeIGoku
Awilix
Level 122
God Stats
11W - 1L
1,883 SR
Queue Stats
140W - 116L
1,523 Elo+
Party 2
Skadi
Skadi
KlooperyKun
Skadi
Level 108
God Stats
15W - 6L
1,626 SR
Queue Stats
47W - 32L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotWelcome455
Cu Chulainn
Level 53
God Stats
9W - 8L
1,589 SR
Queue Stats
55W - 56L
1,391 Elo+
Solo
Ix Chel
Ix Chel
Turbocharged22
Ix Chel
Level 148
God Stats
6W - 3L
1,366 SR
Queue Stats
211W - 196L
1,490 Elo+
Solo
Cthulhu
Cthulhu
WilElChido
Cthulhu
Level 69
God Stats
38W - 31L
1,583 SR
Queue Stats
112W - 90L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,043
440
4,379
12,213
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 2
9,855
616
13,503
19,296
22,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 2
7,174
448
4,768
10,295
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
TyRome19
Khepri
12
1 / 0 / 1
7,052
441
3,214
10,292
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 6 / 2
7,499
469
6,361
16,175
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GaeIGoku
Awilix
17
8 / 2 / 1
9,631
602
7,617
9,463
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 4
9,495
593
10,178
8,993
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
NotWelcome455
Cu Chulainn
15
0 / 2 / 3
8,556
535
11,795
17,192
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 3 / 3
8,884
555
11,586
8,372
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WilElChido
Cthulhu
14
1 / 0 / 3
8,405
525
5,614
10,633
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
17
17
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
3
3
2
1.33
W
Awilix
GaeIGoku
Awilix
8
2
1
4.25
L
1
3
2
0.67
W
5
1
4
7
W
Cu Chulainn
NotWelcome455
Cu Chulainn
0
2
3
0.75
W
3
3
3
1.5
L
Khepri
TyRome19
Khepri
1
0
1
1.5
W
Cthulhu
WilElChido
Cthulhu
1
0
3
2.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
46,790
68,271
Taken
54,653
43,687
Mitigated
31,126
17,453
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
2,518
0
3,049
12,213
4,102
0
1,088
11,125
0
47,069
L
13,503
3,310
0
4,066
19,296
22,775
0
957
17,181
2,160
69,734
W
Awilix
GaeIGoku
Awilix
7,617
2,132
0
3,549
9,463
3,718
0
1,027
8,326
0
79,567
L
4,768
2,039
0
3,012
10,295
3,205
0
6,811
3,484
32,024
0
W
10,178
3,770
0
801
8,993
3,225
2,216
368
8,625
0
73,366
W
Cu Chulainn
NotWelcome455
Cu Chulainn
11,795
3,536
31
3,489
17,192
12,926
0
875
15,296
0
65,122
W
11,586
1,031
1,333
2,680
8,372
3,038
362
2,886
5,486
64,699
1,500
L
Khepri
TyRome19
Khepri
3,214
255
0
1,569
10,292
8,310
0
4,049
6,243
23,039
1,657
W
Cthulhu
WilElChido
Cthulhu
5,614
315
204
2,591
10,633
8,219
342
3,464
7,054
38,035
1,813
L
6,361
1,104
0
5,757
16,175
5,295
0
4,046
12,129
0
58,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
44,971
370
Minions Killed
543
0
Camps Cleared
0
1,425,394
Distance Traveled
1,739,593
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,043
440
71
4
0
229,140
1
L
Surtr
9,855
616
120
8
0
280,757
2
W
Awilix
9,631
602
119
7
0
408,110
0
L
Sol
7,174
448
58
4
0
269,678
0
W
Skadi
9,495
593
124
8
0
313,096
2
W
Cu Chulainn
8,556
535
119
7
0
328,865
4
W
Ix Chel
8,884
555
121
8
0
332,598
1
L
Khepri
7,052
441
44
3
0
330,679
2
W
Cthulhu
8,405
525
60
4
0
356,924
4
L
Thor
7,499
469
77
5
0
315,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role