Player Matchup

Geb
Geb
Silver III
 
Geb
Silver III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
PUNISHERPYLES
Izanami
Silver II
Level 157
God Stats
31W - 36L
1,500 SR
Queue Stats
96W - 119L
1,055 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Tortillas559
Zhong Kui
Silver I
Level 158
God Stats
15W - 10L
1,595 SR
Queue Stats
408W - 413L
1,205 MMR
Solo
Mulan
Mulan
Silver I
TylerZCreator
Mulan
Silver I
Level 131
God Stats
14W - 11L
1,614 SR
Queue Stats
231W - 249L
1,225 MMR
Solo
Awilix
Awilix
Silver V
Uriah420
Awilix
Silver V
Level 86
God Stats
3W - 3L
1,610 SR
Queue Stats
5W - 9L
1,330 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,564 SR
1,263 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,546 SR
1,157 MMR
Heimdallr
Heimdallr
Silver IV
BatFlashDC
Heimdallr
Silver IV
Level 130
God Stats
3W - 4L
1,489 SR
Queue Stats
19W - 33L
928 MMR
Solo
Arachne
Arachne
Silver II
Chapohunter
Arachne
Silver II
Level 87
God Stats
5W - 3L
1,401 SR
Queue Stats
46W - 62L
1,172 MMR
Solo
Loki
Loki
Silver I
Smurf728
Loki
Silver I
Level 183
God Stats
3W - 2L
1,700 SR
Queue Stats
118W - 128L
1,053 MMR
Solo
Cerberus
Cerberus
Bronze III
ju2hot2handle
Cerberus
Bronze III
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 70L
1,290 MMR
Solo
Nu Wa
Nu Wa
Gold IV
sebinchoO_o2398
Nu Wa
Gold IV
Level 157
God Stats
17W - 17L
1,641 SR
Queue Stats
337W - 360L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 0
3,412
682
783
2,768
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
6
0 / 1 / 0
3,558
712
1,239
2,551
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
Tortillas559
Zhong Kui
7
0 / 3 / 1
3,776
755
1,863
4,723
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

4
0 / 2 / 0
2,997
599
879
3,457
1,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Uriah420
Awilix
7
2 / 3 / 0
3,935
787
1,224
4,641
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresMedusaBastet

VS

Bans
JanusKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BatFlashDC
Heimdallr
7
1 / 0 / 0
3,834
767
1,856
1,733
489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Chapohunter
Arachne
6
3 / 1 / 1
3,804
761
2,073
3,984
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Loki
7
4 / 1 / 0
4,414
883
2,849
3,551
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ju2hot2handle
Cerberus
6
0 / 0 / 1
3,833
767
1,102
3,570
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 3
4,187
837
2,799
1,516
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Heimdallr
BatFlashDC
Heimdallr
1
0
0
1
W
Arachne
Chapohunter
Arachne
3
1
1
3.5
L
Izanami
0
1
0
0
W
Loki
4
1
0
4
L
Zhong Kui
Tortillas559
Zhong Kui
0
3
1
0.17
L
0
2
0
0
L
Awilix
Uriah420
Awilix
2
3
0
0.67
W
Cerberus
ju2hot2handle
Cerberus
0
0
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,988
Damage
10,679
18,140
Taken
14,354
8,138
Mitigated
4,011
6,411
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
783
58
0
759
2,768
1,253
0
583
2,185
7,145
0
W
Heimdallr
BatFlashDC
Heimdallr
1,856
1,191
0
969
1,733
489
0
405
1,328
0
23,363
W
Arachne
Chapohunter
Arachne
2,073
1,447
0
2,134
3,984
1,002
0
838
3,146
0
14,832
L
Izanami
1,239
1,096
0
1,132
2,551
555
0
845
1,706
0
23,040
W
Loki
2,849
780
0
1,028
3,551
758
0
0
3,439
0
20,372
L
Zhong Kui
Tortillas559
Zhong Kui
1,863
22
0
1,690
4,723
3,342
0
2,055
2,668
21,356
0
L
879
50
0
1,104
3,457
1,863
0
92
3,365
0
8,918
L
Awilix
Uriah420
Awilix
1,224
437
0
1,726
4,641
1,125
0
326
4,315
0
17,107
W
Cerberus
ju2hot2handle
Cerberus
1,102
29
26
1,645
3,570
1,363
0
378
3,192
9,571
0
W
2,799
1,503
0
500
1,516
399
0
1,025
491
22,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,678
Gold Earned
20,072
169
Minions Killed
158
0
Camps Cleared
0
518,253
Distance Traveled
575,075
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,412
682
17
3
0
117,541
0
W
Heimdallr
3,834
767
49
10
0
114,235
0
W
Arachne
3,804
761
31
6
0
131,968
0
L
Izanami
3,558
712
48
10
0
106,852
0
W
Loki
4,414
883
32
6
0
110,209
0
L
Zhong Kui
3,776
755
48
10
0
107,513
0
L
Mulan
2,997
599
15
3
0
58,660
0
L
Awilix
3,935
787
41
8
0
127,687
1
W
Cerberus
3,833
767
13
3
0
113,633
0
W
Nu Wa
4,187
837
33
7
0
105,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role