Player Matchup

Ymir
Ymir
OrneryThrone777
Ymir
Level 149
God Stats
41W - 37L
1,542 SR
Queue Stats
145W - 130L
1,499 Elo+
Solo
Osiris
Osiris
TheLordRiou
Osiris
Level 125
God Stats
6W - 5L
1,637 SR
Queue Stats
169W - 158L
1,517 Elo+
Party 1
Scylla
Scylla
Thepurpleenzyme
Scylla
Level 138
God Stats
1W - 4L
1,045 SR
Queue Stats
310W - 305L
1,502 Elo+
Party 1
Medusa
Medusa
facexdown
Medusa
Level 96
God Stats
2W - 2L
1,404 SR
Queue Stats
276W - 313L
1,478 Elo+
Solo
Anubis
Anubis
subatria
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,453 Elo+
Solo
Team Averages
Level 120
1,426 SR
1,490 Elo+

VS

Team Averages
Level 142
1,565 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AlbertoMM6315
Mulan
Level 108
God Stats
16W - 11L
1,526 SR
Queue Stats
280W - 263L
1,479 Elo+
Solo
Sol
Sol
BurnTheBoats
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 316L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Elaine_Uzumaki
Nu Wa
Level 145
God Stats
87W - 55L
1,648 SR
Queue Stats
220W - 200L
1,516 Elo+
Party 2
Athena
Athena
Risryn--
Athena
Level 145
God Stats
15W - 10L
1,650 SR
Queue Stats
168W - 144L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,255
657
2,589
5,363
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
10
2 / 1 / 1
5,984
748
5,274
6,423
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 4
5,184
648
2,143
4,444
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
facexdown
Medusa
10
2 / 0 / 0
5,382
673
3,687
4,462
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
subatria
Anubis
9
2 / 1 / 0
5,316
665
1,714
2,017
735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 1 / 0
5,013
627
2,449
4,037
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 0
5,088
636
3,959
8,498
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 0
3,321
415
622
1,017
162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 2
4,521
565
2,487
3,026
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Risryn--
Athena
7
0 / 3 / 0
4,163
520
550
6,843
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
L
1
2
0
0.5
L
0
0
0
0
L
0
1
2
1
W
1
1
1
1.5
L
Athena
Risryn--
Athena
0
3
0
0
W
Osiris
2
1
1
2.5
W
0
0
4
2
W
Medusa
facexdown
Medusa
2
0
0
2
W
Anubis
subatria
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,407
Damage
10,067
22,709
Taken
23,421
9,272
Mitigated
9,325
9,996
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,449
1,182
0
1,577
4,037
1,065
0
1,131
2,906
0
36,635
L
3,959
877
0
3,050
8,498
2,928
0
602
7,896
0
31,439
L
622
213
0
643
1,017
162
0
111
906
5,349
821
L
2,487
498
0
560
3,026
653
0
2,165
861
20,299
0
W
2,589
493
0
1,778
5,363
2,732
0
995
4,368
14,212
1,720
L
Athena
Risryn--
Athena
550
222
0
2,167
6,843
4,517
0
2,395
4,448
10,927
0
W
Osiris
5,274
1,495
0
3,635
6,423
3,338
0
165
6,258
0
36,207
W
2,143
129
0
3,006
4,444
1,117
0
1,052
3,392
33,383
0
W
Medusa
facexdown
Medusa
3,687
1,519
0
700
4,462
1,350
624
891
3,571
0
32,571
W
Anubis
subatria
Anubis
1,714
207
0
877
2,017
735
0
665
1,352
31,125
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
22,106
277
Minions Killed
222
0
Camps Cleared
0
822,077
Distance Traveled
690,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,013
627
82
10
0
176,898
0
L
Mulan
5,088
636
64
8
0
150,945
2
L
Sol
3,321
415
11
1
0
47,386
1
L
Nu Wa
4,521
565
48
6
0
152,983
0
W
Ymir
5,255
657
23
3
0
165,569
2
L
Athena
4,163
520
17
2
0
162,038
2
W
Osiris
5,984
748
78
10
0
152,496
0
W
Scylla
5,184
648
61
8
0
175,190
0
W
Medusa
5,382
673
47
6
0
163,582
0
W
Anubis
5,316
665
68
9
0
165,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role