Player Matchup

Ares
Ares
Etti10
Ares
Level 34
God Stats
36W - 40L
1,486 SR
Queue Stats
456W - 566L
1,305 Elo+
Party 1
Medusa
Medusa
Lysaar_
Medusa
Level 41
God Stats
6W - 6L
1,437 SR
Queue Stats
545W - 600L
1,401 Elo+
Solo
Serqet
Serqet
MagnunsNolers
Serqet
Level 81
God Stats
242W - 304L
1,461 SR
Queue Stats
830W - 1,039L
1,332 Elo+
Party 1
Aphrodite
Aphrodite
Pelopes747
Aphrodite
Level 120
God Stats
37W - 49L
1,265 SR
Queue Stats
385W - 540L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
hitkill_de_barbi
Kukulkan
Level 41
God Stats
44W - 45L
1,459 SR
Queue Stats
181W - 268L
1,325 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,336 Elo+

VS

Team Averages
Level 44
1,391 SR
1,468 Elo+
Eset
Eset
 
Eset
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
D3genXGoddess
Bacchus
Level 44
God Stats
0W - 3L
1,297 SR
Queue Stats
72W - 92L
1,421 Elo+
Solo
Arachne
Arachne
Gomestak
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,474 Elo+
Party 2
Ra
Ra
Sorenn
Ra
Level 76
God Stats
1W - 3L
1,410 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 2
Medusa
Medusa
armytaz091976
Medusa
Level 45
God Stats
18W - 29L
1,249 SR
Queue Stats
84W - 109L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Etti10
Ares
11
2 / 3 / 4
7,265
1,453
2,677
7,155
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Lysaar_
Medusa
12
0 / 0 / 7
6,495
1,299
2,981
2,643
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 3
7,338
1,468
3,585
2,133
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Pelopes747
Aphrodite
11
0 / 1 / 5
6,215
1,243
2,902
3,540
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,780
1,356
5,802
1,386
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

364

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 4 / 3
6,689
1,338
5,181
6,810
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
0 / 1 / 5
6,507
1,301
2,721
6,035
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gomestak
Arachne
6
0 / 1 / 0
5,317
1,063
0
844
282
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ra
11
1 / 1 / 0
6,256
1,251
1,904
3,156
1,049
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
2 / 2 / 3
6,870
1,374
4,459
4,725
1,688
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
9
Kills
5
5
Deaths
9
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
4
3
0.88
L
Bacchus
0
1
5
2.5
W
Ares
Etti10
Ares
2
3
4
1.33
L
Arachne
Gomestak
Arachne
0
1
0
0
W
Medusa
Lysaar_
Medusa
0
0
7
3.5
W
5
1
3
6.5
W
Aphrodite
Pelopes747
Aphrodite
0
1
5
2.5
L
Ra
1
1
0
1
L
2
2
3
1.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
14,265
16,857
Taken
21,570
9,377
Mitigated
13,426
4,367
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,181
421
0
154
6,810
2,439
0
4,307
2,293
8,410
0
L
Bacchus
2,721
273
0
870
6,035
7,968
0
2,762
3,106
10,882
213
W
Ares
Etti10
Ares
2,677
463
0
558
7,155
5,346
0
3,919
2,918
6,131
0
L
Arachne
Gomestak
Arachne
0
0
0
0
844
282
0
105
739
0
0
W
Medusa
Lysaar_
Medusa
2,981
1,166
0
0
2,643
849
0
1,213
1,366
0
11,340
W
3,585
491
0
73
2,133
1,119
0
1,146
861
0
8,496
W
Aphrodite
Pelopes747
Aphrodite
2,902
223
1,433
1,960
3,540
1,684
0
1,600
1,770
12,538
0
L
Ra
1,904
378
1,033
1,017
3,156
1,049
0
2,178
978
11,662
0
L
4,459
1,022
0
0
4,725
1,688
0
1,933
2,765
0
22,960
W
5,802
117
271
72
1,386
379
0
1,036
250
23,132
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
31,639
105
Minions Killed
97
6
Camps Cleared
4
580,125
Distance Traveled
448,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,689
1,338
14
3
1
99,315
0
L
Bacchus
6,507
1,301
11
2
2
114,980
0
W
Ares
7,265
1,453
8
2
0
104,986
0
L
Arachne
5,317
1,063
0
0
0
10,328
0
W
Medusa
6,495
1,299
23
5
2
119,079
0
W
Serqet
7,338
1,468
12
2
2
130,378
0
W
Aphrodite
6,215
1,243
14
3
2
112,538
0
L
Ra
6,256
1,251
35
7
0
103,992
0
L
Medusa
6,870
1,374
37
7
1
120,211
0
W
Kukulkan
6,780
1,356
48
10
0
113,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role