Player Matchup

Nike
Nike
Daedrik45
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
JungleJon37
Ao Kuang
Level 106
God Stats
0W - 3L
1,324 SR
Queue Stats
85W - 74L
1,556 Elo+
Party 1
Hera
Hera
Leonitus02
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,525 Elo+
Party 1
Medusa
Medusa
Mandrake45
Medusa
Level 37
God Stats
3W - 7L
1,396 SR
Queue Stats
61W - 66L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Squiddo999
Cthulhu
Level 120
God Stats
8W - 1L
2,046 SR
Queue Stats
340W - 283L
1,528 Elo+
Solo
Team Averages
Level 67
1,553 SR
1,530 Elo+

VS

Team Averages
Level 123
1,649 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hanezs
Da Ji
Level 126
God Stats
11W - 5L
1,890 SR
Queue Stats
75W - 82L
1,520 Elo+
Party 2
Pele
Pele
SaijoSunFlower
Pele
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
253W - 251L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bingolingo878
Morgan Le Fay
Level 143
God Stats
4W - 3L
1,599 SR
Queue Stats
154W - 153L
1,543 Elo+
Party 2
Xing Tian
Xing Tian
notyurheroettv
Xing Tian
Level 156
God Stats
8W - 5L
1,758 SR
Queue Stats
510W - 469L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 5 / 0
5,919
455
1,969
7,293
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
JungleJon37
Ao Kuang
11
1 / 5 / 2
6,071
467
5,414
11,185
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
6,510
501
8,574
7,671
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Mandrake45
Medusa
14
1 / 0 / 0
6,915
532
4,277
3,507
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Squiddo999
Cthulhu
9
0 / 3 / 3
5,961
459
5,620
10,872
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 1 / 3
7,830
602
3,880
7,349
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Hanezs
Da Ji
13
8 / 3 / 2
7,732
595
4,008
8,543
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 3
9,488
730
9,235
9,338
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
bingolingo878
Morgan Le Fay
13
1 / 1 / 7
7,743
596
6,190
6,912
2,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
notyurheroettv
Xing Tian
12
1 / 0 / 5
7,082
545
3,409
9,077
5,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
18
18
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
3
2.5
L
Nike
1
5
0
0.2
W
Da Ji
Hanezs
Da Ji
8
3
2
3
L
Ao Kuang
JungleJon37
Ao Kuang
1
5
2
0.4
L
2
5
1
0.5
L
Medusa
Mandrake45
Medusa
1
0
0
1
W
7
0
3
8.5
L
Cthulhu
Squiddo999
Cthulhu
0
3
3
0.5
W
Morgan Le Fay
bingolingo878
Morgan Le Fay
1
1
7
4.5
W
Xing Tian
notyurheroettv
Xing Tian
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
26,722
40,528
Taken
41,219
15,542
Mitigated
15,413
9,465
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,880
2,589
0
3,796
7,349
2,222
189
2,476
4,873
0
65,455
L
Nike
1,969
69
0
396
7,293
2,911
0
0
7,293
0
27,906
W
Da Ji
Hanezs
Da Ji
4,008
587
0
1,476
8,543
2,640
0
4,507
3,861
0
42,207
L
Ao Kuang
JungleJon37
Ao Kuang
5,414
846
0
4,799
11,185
2,996
0
2,600
8,585
40,824
1,040
L
8,574
2,085
0
311
7,671
2,068
0
3,477
4,194
44,086
873
L
Medusa
Mandrake45
Medusa
4,277
1,231
0
2,400
3,507
1,023
0
522
2,985
0
60,986
W
9,235
1,558
0
4,897
9,338
2,762
1,712
3,187
5,899
0
73,737
L
Cthulhu
Squiddo999
Cthulhu
5,620
832
43
1,516
10,872
6,544
0
2,847
8,025
26,129
0
W
Morgan Le Fay
bingolingo878
Morgan Le Fay
6,190
336
0
2,097
6,912
2,046
241
4,027
2,579
53,375
1,306
W
Xing Tian
notyurheroettv
Xing Tian
3,409
428
0
1,757
9,077
5,743
0
4,333
4,547
26,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
39,875
390
Minions Killed
459
0
Camps Cleared
0
1,330,035
Distance Traveled
1,308,232
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,830
602
121
9
0
217,999
0
L
Nike
5,919
455
54
4
0
246,952
0
W
Da Ji
7,732
595
70
5
0
316,787
0
L
Ao Kuang
6,071
467
76
6
0
283,657
0
L
Hera
6,510
501
98
8
0
263,651
0
L
Medusa
6,915
532
117
9
0
257,130
0
W
Pele
9,488
730
128
10
0
235,221
4
L
Cthulhu
5,961
459
45
3
0
278,645
2
W
Morgan Le Fay
7,743
596
96
7
0
260,419
2
W
Xing Tian
7,082
545
44
3
0
277,806
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role