Player Matchup

Da Ji
Da Ji
Dwreckless421
Da Ji
Level 156
God Stats
1W - 7L
1,344 SR
Queue Stats
647W - 624L
1,522 Elo+
Solo
Geb
Geb
Gebs on fent
Geb
Level 92
God Stats
6W - 5L
1,563 SR
Queue Stats
181W - 171L
1,593 Elo+
Party 1
Anubis
Anubis
PeacePM
Anubis
Level 140
God Stats
1W - 5L
1,297 SR
Queue Stats
195W - 181L
1,564 Elo+
Party 1
Neith
Neith
dwuhbzy
Neith
Level 151
God Stats
2W - 5L
1,248 SR
Queue Stats
254W - 236L
1,619 Elo+
Party 1
Achilles
Achilles
x3 DEMON KIDSx
Achilles
Level 87
God Stats
3W - 1L
1,709 SR
Queue Stats
79W - 66L
1,554 Elo+
Solo
Team Averages
Level 125
1,432 SR
1,570 Elo+

VS

Team Averages
Level 120
1,536 SR
1,555 Elo+
Camazotz
Camazotz
CandyVanMan
Camazotz
Level 147
God Stats
10W - 1L
1,765 SR
Queue Stats
46W - 30L
1,682 Elo+
Party 3
Sol
Sol
CoruptedFrenchy
Sol
Level 151
God Stats
4W - 0L
1,500 SR
Queue Stats
286W - 266L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ElderStifNoodle
Cu Chulainn
Level 149
God Stats
38W - 28L
1,589 SR
Queue Stats
506W - 485L
1,484 Elo+
Party 2
Khepri
Khepri
OGDirtyDrawers
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 111L
1,532 Elo+
Solo
Hou Yi
Hou Yi
ToyotaCamry3792
Hou Yi
Level 28
God Stats
8W - 15L
1,328 SR
Queue Stats
197W - 188L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,201
520
3,620
7,522
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 3
5,275
528
3,440
10,692
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anubis
PeacePM
Anubis
10
0 / 4 / 1
5,240
524
2,263
5,308
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dwuhbzy
Neith
11
2 / 1 / 0
5,768
577
3,661
5,548
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
9
0 / 4 / 0
4,994
499
992
8,101
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CandyVanMan
Camazotz
9
3 / 1 / 5
5,671
567
5,689
9,284
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 1
6,515
652
2,756
2,897
729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ElderStifNoodle
Cu Chulainn
13
4 / 0 / 2
7,399
740
6,729
5,843
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 3
4,798
480
2,275
6,146
3,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 0
6,528
653
4,401
6,035
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
14
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CandyVanMan
Camazotz
3
1
5
5.5
W
3
1
1
3.5
L
2
5
0
0.4
W
Cu Chulainn
ElderStifNoodle
Cu Chulainn
4
0
2
5
L
1
1
3
2.5
W
1
1
3
2.5
L
Anubis
PeacePM
Anubis
0
4
1
0.13
W
3
2
0
1.5
L
Neith
dwuhbzy
Neith
2
1
0
2
L
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
21,850
37,171
Taken
30,205
16,018
Mitigated
11,919
9,310
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CandyVanMan
Camazotz
5,689
2,574
0
5,321
9,284
2,049
0
2,379
6,905
0
29,575
W
2,756
1,024
0
1,557
2,897
729
714
842
2,055
33,997
4,408
L
3,620
1,100
0
819
7,522
2,703
0
996
6,526
0
27,377
W
Cu Chulainn
ElderStifNoodle
Cu Chulainn
6,729
960
0
1,108
5,843
4,014
0
206
5,637
4,876
48,976
L
3,440
375
875
3,727
10,692
4,712
298
2,106
8,586
15,427
1,021
W
2,275
274
0
1,251
6,146
3,291
0
1,553
4,593
12,538
664
L
Anubis
PeacePM
Anubis
2,263
41
0
1,609
5,308
2,103
0
1,336
3,972
35,313
0
W
4,401
2,778
0
2,188
6,035
1,836
0
615
5,420
0
44,446
L
Neith
dwuhbzy
Neith
3,661
1,363
0
1,370
5,548
1,543
528
620
4,928
0
42,588
L
Achilles
992
76
0
910
8,101
4,957
0
422
7,679
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
30,911
268
Minions Killed
316
0
Camps Cleared
0
937,252
Distance Traveled
926,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,671
567
42
4
0
214,069
0
W
Sol
6,515
652
73
7
0
155,554
0
L
Da Ji
5,201
520
43
4
0
196,795
0
W
Cu Chulainn
7,399
740
103
10
0
198,484
0
L
Geb
5,275
528
16
2
0
200,944
0
W
Khepri
4,798
480
13
1
0
188,617
0
L
Anubis
5,240
524
76
8
0
183,129
0
W
Hou Yi
6,528
653
85
9
0
169,314
0
L
Neith
5,768
577
78
8
0
185,096
0
L
Achilles
4,994
499
55
6
0
171,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role