Player Matchup

Merlin
Merlin
AlexxChiefs_
Merlin
Level 107
God Stats
5W - 2L
1,646 SR
Queue Stats
112W - 116L
1,549 Elo+
Party 2
Terra
Terra
LucianoNSC
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,385 Elo+
Party 1
The Morrigan
The Morrigan
Marpab
The Morrigan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,476 Elo+
Party 1
Sol
Sol
OToothless
Sol
Level 82
God Stats
6W - 8L
1,548 SR
Queue Stats
512W - 486L
1,454 Elo+
Party 2
Discordia
Discordia
namodojukes26
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,533 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,480 Elo+

VS

Team Averages
Level 46
1,536 SR
1,468 Elo+
Ymir
Ymir
Alirasuuli
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,409 Elo+
Solo
Scylla
Scylla
Cubsfan_282
Scylla
Level 61
God Stats
7W - 5L
1,500 SR
Queue Stats
289W - 306L
1,413 Elo+
Solo
Kukulkan
Kukulkan
bdd_19891
Kukulkan
Level 99
God Stats
7W - 3L
1,678 SR
Queue Stats
160W - 155L
1,517 Elo+
Solo
Nox
Nox
iMaNu ShOcK
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
likalotapuss467
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 11
8,499
944
7,023
5,914
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
3 / 0 / 13
9,271
1,030
4,474
11,172
8,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Marpab
The Morrigan
15
3 / 1 / 10
8,226
914
8,886
7,103
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 8
9,842
1,094
9,900
10,237
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
namodojukes26
Discordia
13
1 / 1 / 12
7,679
853
4,856
6,925
3,333
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,420
824
7,079
15,889
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
15
2 / 4 / 2
8,217
913
7,188
7,605
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
bdd_19891
Kukulkan
15
0 / 4 / 4
8,050
894
16,618
6,837
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,536
282
0
0
0
11
0 / 4 / 1
6,219
691
2,438
7,937
3,347
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
18
Kills
5
5
Deaths
18
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
11
3.75
L
3
6
1
0.58
L
Scylla
2
4
2
0.75
W
Terra
3
0
13
9.5
W
The Morrigan
Marpab
The Morrigan
3
1
10
8
W
9
1
8
13
L
Kukulkan
bdd_19891
Kukulkan
0
4
4
0.5
L
0
0
0
0
L
0
4
1
0.13
W
Discordia
namodojukes26
Discordia
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
33,323
41,351
Taken
38,268
22,402
Mitigated
16,508
29,380
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,023
560
596
1,374
5,914
2,656
432
4,659
1,255
21,516
0
L
7,079
919
250
1,411
15,889
8,436
0
13,485
1,953
12,624
1,218
L
Scylla
7,188
0
245
760
7,605
2,556
0
7,090
307
17,008
502
W
Terra
4,474
1,330
13,544
7,702
11,172
8,882
290
6,723
4,449
5,784
0
W
The Morrigan
Marpab
The Morrigan
8,886
952
509
420
7,103
3,162
108
4,860
2,243
13,570
1,483
W
9,900
2,184
1,128
3,475
10,237
4,369
2,320
7,921
2,316
26,117
530
L
Kukulkan
bdd_19891
Kukulkan
16,618
704
574
734
6,837
2,169
0
6,319
398
39,395
712
L
0
0
0
0
0
0
0
0
0
0
0
L
2,438
972
1,355
1,239
7,937
3,347
0
7,103
714
2,000
4,097
W
Discordia
namodojukes26
Discordia
4,856
97
0
632
6,925
3,333
418
5,624
1,301
10,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
32,442
115
Minions Killed
97
0
Camps Cleared
0
891,019
Distance Traveled
641,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,499
944
33
4
0
130,019
0
L
Ymir
7,420
824
15
2
0
164,043
0
L
Scylla
8,217
913
26
3
0
178,838
0
W
Terra
9,271
1,030
5
1
0
198,916
0
W
The Morrigan
8,226
914
19
2
0
197,187
0
W
Sol
9,842
1,094
46
5
0
181,528
0
L
Kukulkan
8,050
894
52
6
0
171,559
0
L
Nox
2,536
282
0
0
0
0
0
L
Horus
6,219
691
4
0
0
126,984
0
W
Discordia
7,679
853
12
1
0
183,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role