Player Matchup

Freya
Freya
Acekiller500
Freya
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,384 Elo+
Solo
Janus
Janus
DillW33D_666
Janus
Level 153
God Stats
1W - 6L
1,171 SR
Queue Stats
189W - 193L
1,382 Elo+
Solo
Cthulhu
Cthulhu
PRiMALv2
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,450 Elo+
Solo
Thoth
Thoth
Smokin Joe 5XL
Thoth
Level 116
God Stats
1W - 2L
1,654 SR
Queue Stats
56W - 66L
1,420 Elo+
Solo
Cliodhna
Cliodhna
lusahfur
Cliodhna
Level 26
God Stats
1W - 1L
1,619 SR
Queue Stats
47W - 53L
1,352 Elo+
Solo
Team Averages
Level 73
1,489 SR
1,398 Elo+

VS

Team Averages
Level 63
1,524 SR
1,520 Elo+
Khepri
Khepri
Hacker4mylife
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,443 Elo+
Solo
Tiamat
Tiamat
Nyokosuzi
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,854 Elo+
Solo
Cerberus
Cerberus
PC PickleRick
Cerberus
Level 104
God Stats
11W - 2L
1,814 SR
Queue Stats
299W - 294L
1,426 Elo+
Solo
Nut
Nut
ZeMeekerz
Nut
Level 38
God Stats
3W - 2L
1,271 SR
Queue Stats
179W - 153L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
zX Clxmps
Kumbhakarna
Level 105
God Stats
1W - 0L
1,536 SR
Queue Stats
8W - 7L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
8,137
814
8,971
11,581
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 4
8,215
822
7,599
1,376
373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PRiMALv2
Cthulhu
14
3 / 5 / 7
8,333
833
12,988
12,388
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 6
7,172
717
6,411
9,108
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
lusahfur
Cliodhna
13
3 / 8 / 7
7,762
776
11,893
11,809
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 13
8,751
875
3,607
14,818
10,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Nyokosuzi
Tiamat
16
9 / 1 / 12
10,310
1,031
12,162
10,118
7,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
PC PickleRick
Cerberus
16
8 / 2 / 14
10,543
1,054
8,168
20,724
16,011
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 12
8,827
883
10,461
11,638
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
zX Clxmps
Kumbhakarna
15
6 / 3 / 14
10,260
1,026
8,042
17,997
15,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
12
Kills
27
27
Deaths
14
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
2
0
4
4
W
1
3
13
2.5
W
Tiamat
Nyokosuzi
Tiamat
9
1
12
15
W
Cerberus
PC PickleRick
Cerberus
8
2
14
7.5
L
Cthulhu
PRiMALv2
Cthulhu
3
5
7
1.3
L
1
6
6
0.67
W
3
5
12
1.8
L
Cliodhna
lusahfur
Cliodhna
3
8
7
0.81
W
Kumbhakarna
zX Clxmps
Kumbhakarna
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
42,440
46,262
Taken
75,295
25,360
Mitigated
54,005
6,075
Healing
29,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,971
3,023
0
1,188
11,581
3,918
0
8,180
3,401
12,710
0
L
7,599
136
239
337
1,376
373
0
847
529
20,880
0
W
3,607
596
2,738
2,406
14,818
10,762
1,249
8,366
6,452
8,366
0
W
Tiamat
Nyokosuzi
Tiamat
12,162
785
1,169
2,924
10,118
7,124
1,550
3,369
6,749
25,449
0
W
Cerberus
PC PickleRick
Cerberus
8,168
631
600
8,587
20,724
16,011
724
12,379
8,345
20,064
291
L
Cthulhu
PRiMALv2
Cthulhu
12,988
1,334
382
1,190
12,388
13,947
0
8,241
4,147
23,707
0
L
6,411
703
278
702
9,108
2,895
0
6,675
2,433
11,557
0
W
10,461
5,174
582
1,577
11,638
4,962
3,165
5,792
5,846
0
24,042
L
Cliodhna
lusahfur
Cliodhna
11,893
1,673
272
1,487
11,809
4,227
0
7,767
4,042
0
17,008
W
Kumbhakarna
zX Clxmps
Kumbhakarna
8,042
710
3,924
5,096
17,997
15,146
639
6,063
11,934
15,152
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
48,691
72
Minions Killed
120
0
Camps Cleared
0
737,703
Distance Traveled
963,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,137
814
9
1
0
136,051
0
L
Janus
8,215
822
33
3
0
124,201
0
W
Khepri
8,751
875
9
1
0
178,371
0
W
Tiamat
10,310
1,031
36
4
0
204,820
0
W
Cerberus
10,543
1,054
31
3
0
198,909
0
L
Cthulhu
8,333
833
16
2
0
176,263
0
L
Thoth
7,172
717
8
1
0
144,670
0
W
Nut
8,827
883
32
3
0
194,087
0
L
Cliodhna
7,762
776
6
1
0
156,518
0
W
Kumbhakarna
10,260
1,026
12
1
0
187,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role