Player Matchup

Horus
Horus
Ch33s3burg
Horus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 167L
1,460 Elo+
Party 3
Mulan
Mulan
Inimaesi
Mulan
Level 80
God Stats
1W - 2L
1,177 SR
Queue Stats
173W - 175L
1,383 Elo+
Party 3
Charybdis
Charybdis
Lee0Lim4
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,255 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Manifestt
Morgan Le Fay
Level 84
God Stats
2W - 3L
1,280 SR
Queue Stats
47W - 45L
1,495 Elo+
Solo
Cerberus
Cerberus
UrubuRe1N
Cerberus
Level 36
God Stats
1W - 2L
1,101 SR
Queue Stats
5W - 16L
1,212 Elo+
Party 1
Team Averages
Level 57
1,312 SR
1,361 Elo+

VS

Team Averages
Level 57
1,440 SR
1,393 Elo+
Kumbhakarna
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
Level 28
God Stats
4W - 8L
1,287 SR
Queue Stats
27W - 45L
1,311 Elo+
Party 2
Anubis
Anubis
Anubis1Anpu
Anubis
Level 45
God Stats
79W - 81L
1,470 SR
Queue Stats
79W - 81L
1,419 Elo+
Solo
Nemesis
Nemesis
WZX-Silvexz
Nemesis
Level 129
God Stats
17W - 18L
1,506 SR
Queue Stats
475W - 425L
1,473 Elo+
Solo
Izanami
Izanami
skylayo
Izanami
Level 43
God Stats
3W - 6L
1,436 SR
Queue Stats
47W - 62L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
zombiekills71
Baron Samedi
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 29L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
2 / 0 / 1
10,603
558
7,331
17,134
17,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
Inimaesi
Mulan
19
7 / 0 / 3
11,435
602
11,539
16,813
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Lee0Lim4
Charybdis
14
1 / 6 / 2
8,244
434
7,535
14,637
4,591
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Manifestt
Morgan Le Fay
17
1 / 4 / 3
10,443
550
6,760
10,318
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
UrubuRe1N
Cerberus
15
2 / 2 / 4
9,080
478
7,886
21,412
18,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
13
3 / 1 / 4
9,022
475
8,486
18,704
16,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
19
6 / 3 / 2
11,243
592
15,597
13,962
5,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WZX-Silvexz
Nemesis
1
0 / 0 / 0
5,469
288
0
0
0
Izanami
skylayo
Izanami
14
3 / 6 / 4
9,080
478
11,649
11,622
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
zombiekills71
Baron Samedi
15
0 / 3 / 0
8,857
466
11,431
13,893
5,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
12
12
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
3
1
4
5
L
Anubis
6
3
2
2.33
W
Horus
2
0
1
2.5
W
Mulan
Inimaesi
Mulan
7
0
3
8.5
W
Charybdis
Lee0Lim4
Charybdis
1
6
2
0.33
W
Morgan Le Fay
Manifestt
Morgan Le Fay
1
4
3
0.63
W
Cerberus
UrubuRe1N
Cerberus
2
2
4
2
L
Nemesis
WZX-Silvexz
Nemesis
0
0
0
0
L
Izanami
skylayo
Izanami
3
6
4
0.83
L
Baron Samedi
zombiekills71
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
47,163
80,314
Taken
58,181
51,287
Mitigated
31,681
34,210
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlexSolitaire_Qc
Kumbhakarna
8,486
506
0
3,243
18,704
16,207
126
3,833
14,813
27,614
90
L
Anubis
15,597
831
0
8,172
13,962
5,989
783
6,965
6,270
93,619
2,026
W
Horus
7,331
4,161
247
8,934
17,134
17,193
0
12,254
4,880
0
75,160
W
Mulan
Inimaesi
Mulan
11,539
1,849
0
9,494
16,813
8,070
129
2,845
13,968
0
112,193
W
Charybdis
Lee0Lim4
Charybdis
7,535
3,632
0
3,378
14,637
4,591
132
4,991
9,646
0
55,298
W
Morgan Le Fay
Manifestt
Morgan Le Fay
6,760
392
0
1,347
10,318
2,872
1,369
5,653
4,665
71,156
0
W
Cerberus
UrubuRe1N
Cerberus
7,886
284
365
10,445
21,412
18,561
0
9,263
12,149
44,345
361
L
Nemesis
WZX-Silvexz
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
skylayo
Izanami
11,649
8,285
0
1,973
11,622
3,936
477
3,030
8,580
28
56,879
L
Baron Samedi
zombiekills71
Baron Samedi
11,431
2,575
0
6,455
13,893
5,549
528
0
12,961
64,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
43,671
597
Minions Killed
381
0
Camps Cleared
0
1,743,816
Distance Traveled
1,445,579
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,022
475
33
2
0
416,126
0
L
Anubis
11,243
592
143
8
0
367,246
7
W
Horus
10,603
558
111
6
0
339,452
0
W
Mulan
11,435
602
153
8
0
387,905
0
W
Charybdis
8,244
434
79
4
0
289,138
0
W
Morgan Le Fay
10,443
550
146
8
0
354,985
1
W
Cerberus
9,080
478
108
6
0
372,336
0
L
Nemesis
5,469
288
0
0
0
0
0
L
Izanami
9,080
478
110
6
0
331,763
10
L
Baron Samedi
8,857
466
95
5
0
330,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role