Player Matchup

Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CMBJR2016
Da Ji
Level 49
God Stats
2W - 1L
1,854 SR
Queue Stats
237W - 238L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FidelsWorld
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,646 SR
Queue Stats
264W - 249L
1,451 Elo+
Party 1
Fenrir
Fenrir
MrSharpe007
Fenrir
Level 78
God Stats
2W - 4L
1,234 SR
Queue Stats
197W - 181L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Nerubia
Baron Samedi
Level 97
God Stats
11W - 12L
1,561 SR
Queue Stats
281W - 289L
1,416 Elo+
Solo
Team Averages
Level 67
1,559 SR
1,450 Elo+

VS

Team Averages
Level 71
1,518 SR
1,439 Elo+
Ares
Ares
CHARLES-4-DAYZ
Ares
Level 49
God Stats
2W - 2L
1,602 SR
Queue Stats
37W - 55L
1,453 Elo+
Solo
Nut
Nut
ChefB13
Nut
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 33L
1,322 Elo+
Solo
Surtr
Surtr
MmmmmmCookkies00
Surtr
Level 92
God Stats
12W - 10L
1,666 SR
Queue Stats
163W - 145L
1,523 Elo+
Solo
Chang'e
Chang'e
TheReturned12
Chang'e
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 67L
1,503 Elo+
Solo
Ix Chel
Ix Chel
camthetruth
Ix Chel
Level 60
God Stats
2W - 7L
1,324 SR
Queue Stats
123W - 136L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 2
5,863
533
3,869
5,675
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
CMBJR2016
Da Ji
10
4 / 4 / 1
5,944
540
4,827
8,457
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
FidelsWorld
Morgan Le Fay
13
1 / 1 / 1
6,833
621
1,767
4,158
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
0 / 3 / 1
5,724
520
1,853
7,554
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Nerubia
Baron Samedi
9
1 / 1 / 3
5,374
489
1,798
5,160
3,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,092
463
2,333
7,293
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
9
3 / 1 / 2
6,365
579
3,112
3,577
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,000
182
0
0
0
Chang'e
12
6 / 2 / 3
6,892
627
9,434
7,113
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
camthetruth
Ix Chel
10
0 / 3 / 2
5,408
492
1,097
5,691
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
11
11
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
2
1.5
L
2
2
1
1.25
W
Da Ji
CMBJR2016
Da Ji
4
4
1
1.13
L
Nut
3
1
2
4
W
Morgan Le Fay
FidelsWorld
Morgan Le Fay
1
1
1
1.5
L
0
0
0
0
W
Fenrir
0
3
1
0.17
W
Baron Samedi
Nerubia
Baron Samedi
1
1
3
2.5
L
Chang'e
6
2
3
3.75
L
Ix Chel
camthetruth
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,114
Damage
15,976
31,004
Taken
23,674
13,251
Mitigated
8,221
10,314
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,869
1,673
0
1,548
5,675
1,694
606
3,379
2,296
0
33,660
L
2,333
93
0
1,594
7,293
3,635
0
524
6,769
16,879
0
W
Da Ji
CMBJR2016
Da Ji
4,827
907
0
3,456
8,457
2,216
0
3,752
4,705
0
35,007
L
Nut
3,112
1,972
0
1,023
3,577
1,072
0
451
2,928
0
27,759
W
Morgan Le Fay
FidelsWorld
Morgan Le Fay
1,767
0
0
879
4,158
1,322
0
1,495
2,663
47,991
2,585
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
1,853
350
0
2,400
7,554
4,476
0
1,143
6,411
0
27,802
W
Baron Samedi
Nerubia
Baron Samedi
1,798
69
194
1,837
5,160
3,543
0
3,095
2,065
20,767
0
L
Chang'e
9,434
1,618
264
3,233
7,113
2,021
0
733
6,344
42,665
0
L
Ix Chel
camthetruth
Ix Chel
1,097
46
0
1,603
5,691
1,493
0
1,632
3,891
30,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
25,757
305
Minions Killed
202
0
Camps Cleared
0
1,020,971
Distance Traveled
657,492
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,863
533
53
5
0
175,681
2
L
Ares
5,092
463
25
2
0
157,856
2
W
Da Ji
5,944
540
60
5
0
230,675
0
L
Nut
6,365
579
49
4
0
126,987
0
W
Morgan Le Fay
6,833
621
108
10
0
205,753
0
L
Surtr
2,000
182
0
0
0
0
0
W
Fenrir
5,724
520
59
5
0
211,304
0
W
Baron Samedi
5,374
489
25
2
0
197,558
2
L
Chang'e
6,892
627
73
7
0
227,294
0
L
Ix Chel
5,408
492
55
5
0
145,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role