Player Matchup

Fenrir
Fenrir
Aerronog567
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Athena
Athena
Ja1isco
Athena
Level 8
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
R3YQU4Z4
Amaterasu
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
T4C098
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
ds2matt
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,416 SR
1,465 Elo+

VS

Team Averages
Level 41
1,524 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Goldotikito
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,387 Elo+
Solo
Sylvanus
Sylvanus
OverTakeJake
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 1
Janus
Janus
impulse_025
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,445 Elo+
Party 3
Cliodhna
Cliodhna
kirsten_marie26
Cliodhna
Level 25
God Stats
7W - 4L
1,621 SR
Queue Stats
9W - 12L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 0
5,052
1,010
756
1,217
287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Ja1isco
Athena
9
0 / 2 / 2
4,978
996
2,388
6,130
3,864
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
R3YQU4Z4
Amaterasu
9
1 / 3 / 1
5,348
1,070
2,258
5,774
3,890
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
T4C098
Xbalanque
9
1 / 4 / 1
5,069
1,014
4,094
6,020
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
10
1 / 4 / 2
5,419
1,084
4,850
5,024
1,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 9
6,467
1,293
6,104
6,115
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 1 / 8
5,821
1,164
2,107
2,695
918
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
OverTakeJake
Sylvanus
10
0 / 1 / 11
5,947
1,189
3,212
5,485
2,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 7
6,728
1,346
6,424
3,238
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
10
2 / 2 / 4
5,641
1,128
2,322
5,313
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
14
14
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
9
9.5
L
Fenrir
1
1
0
1
W
3
1
8
7
L
Athena
Ja1isco
Athena
0
2
2
0.5
W
Sylvanus
OverTakeJake
Sylvanus
0
1
11
5.5
L
Amaterasu
R3YQU4Z4
Amaterasu
1
3
1
0.5
L
Xbalanque
T4C098
Xbalanque
1
4
1
0.38
L
Hel
1
4
2
0.5
W
4
0
7
7.5
W
Cliodhna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,346
Damage
20,169
24,165
Taken
22,846
11,220
Mitigated
11,107
3,672
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,104
661
310
2,871
6,115
4,727
292
1,533
4,582
0
13,498
L
Fenrir
756
186
0
160
1,217
287
0
365
777
0
1,158
W
2,107
879
0
455
2,695
918
40
440
2,255
0
7,308
L
Athena
Ja1isco
Athena
2,388
801
0
0
6,130
3,864
0
1,980
3,825
5,231
0
W
Sylvanus
OverTakeJake
Sylvanus
3,212
1,303
2,607
1,563
5,485
2,961
884
1,803
3,682
8,217
0
L
Amaterasu
R3YQU4Z4
Amaterasu
2,258
474
0
200
5,774
3,890
0
2,049
3,427
0
8,704
L
Xbalanque
T4C098
Xbalanque
4,094
1,955
0
563
6,020
1,715
0
1,955
3,876
0
8,001
L
Hel
4,850
583
1,258
1,491
5,024
1,464
0
2,621
2,135
12,800
0
W
6,424
386
0
800
3,238
931
354
1,250
1,988
21,454
0
W
Cliodhna
2,322
149
0
109
5,313
1,570
335
2,212
3,101
0
10,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
30,604
52
Minions Killed
114
0
Camps Cleared
0
483,466
Distance Traveled
574,878
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,467
1,293
22
4
0
129,906
0
L
Fenrir
5,052
1,010
0
0
0
33,871
0
W
Neith
5,821
1,164
10
2
0
82,423
0
L
Athena
4,978
996
9
2
0
118,177
0
W
Sylvanus
5,947
1,189
11
2
0
102,705
0
L
Amaterasu
5,348
1,070
17
3
0
121,847
0
L
Xbalanque
5,069
1,014
8
2
0
97,897
0
L
Hel
5,419
1,084
18
4
0
111,674
0
W
Janus
6,728
1,346
51
10
0
122,745
4
W
Cliodhna
5,641
1,128
20
4
0
137,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role