Player Matchup

Tiamat
Tiamat
ChiefMG
Tiamat
Level 86
God Stats
6W - 4L
1,709 SR
Queue Stats
206W - 148L
1,632 Elo+
Solo
Skadi
Skadi
Jaggerdrunk
Skadi
Level 127
God Stats
3W - 5L
1,662 SR
Queue Stats
119W - 80L
1,582 Elo+
Party 1
Ares
Ares
PunyPeenPunk
Ares
Level 147
God Stats
5W - 0L
1,761 SR
Queue Stats
56W - 23L
1,681 Elo+
Party 1
Surtr
Surtr
SpecialPeanut
Surtr
Level 153
God Stats
41W - 42L
1,566 SR
Queue Stats
186W - 193L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
de256
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,586 Elo+
Solo
Team Averages
Level 120
1,639 SR
1,611 Elo+

VS

Team Averages
Level 124
1,518 SR
1,543 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AirBudAP
Artemis
Level 87
God Stats
4W - 10L
1,590 SR
Queue Stats
105W - 108L
1,592 Elo+
Solo
Tiamat
Tiamat
Lalalatratra
Tiamat
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 138L
1,561 Elo+
Solo
Ymir
Ymir
OldAgeDoom
Ymir
Level 118
God Stats
2W - 3L
1,676 SR
Queue Stats
194W - 198L
1,519 Elo+
Solo
Janus
Janus
hazuel
Janus
Level 154
God Stats
4W - 8L
1,326 SR
Queue Stats
203W - 201L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChiefMG
Tiamat
10
1 / 0 / 3
5,844
1,169
1,002
670
349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 4
6,020
1,204
1,835
1,750
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 3
6,072
1,214
2,307
1,901
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 5
5,519
1,104
2,114
3,559
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
de256
Baba Yaga
10
2 / 0 / 3
6,141
1,228
1,627
1,028
355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

398

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
5,423
1,085
1,828
2,127
660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
AirBudAP
Artemis
10
1 / 1 / 0
5,611
1,122
2,353
2,520
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
0 / 2 / 1
5,222
1,044
376
1,896
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 0
5,701
1,140
2,003
3,819
2,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
hazuel
Janus
9
0 / 0 / 0
5,038
1,008
559
246
60
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
5
Kills
1
1
Deaths
5
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Artemis
AirBudAP
Artemis
1
1
0
1
W
Tiamat
ChiefMG
Tiamat
1
0
3
2.5
W
1
0
4
3
L
Tiamat
0
2
1
0.25
L
0
1
0
0
W
1
0
3
2.5
W
0
1
5
2.5
W
Baba Yaga
de256
Baba Yaga
2
0
3
3.5
L
Janus
hazuel
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,885
Damage
7,119
8,908
Taken
10,608
5,188
Mitigated
4,740
1,667
Healing
619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,828
132
0
25
2,127
660
0
788
1,339
0
15,410
L
Artemis
AirBudAP
Artemis
2,353
491
0
0
2,520
867
0
1,414
1,106
0
12,376
W
Tiamat
ChiefMG
Tiamat
1,002
166
0
330
670
349
0
211
459
22,111
0
W
1,835
488
0
128
1,750
575
0
733
1,017
0
14,462
L
Tiamat
376
0
0
58
1,896
692
0
750
1,146
2,319
0
L
2,003
90
0
536
3,819
2,461
0
1,954
1,865
9,118
0
W
2,307
0
0
728
1,901
1,522
0
697
1,204
3,349
0
W
2,114
424
0
254
3,559
2,387
0
868
2,691
52
4,988
W
Baba Yaga
de256
Baba Yaga
1,627
202
0
227
1,028
355
0
429
599
7,569
0
L
Janus
hazuel
Janus
559
37
0
0
246
60
0
82
164
4,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
26,995
106
Minions Killed
104
8
Camps Cleared
2
453,492
Distance Traveled
389,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,423
1,085
30
6
1
104,695
0
L
Artemis
5,611
1,122
33
7
0
81,177
0
W
Tiamat
5,844
1,169
51
10
1
75,705
0
W
Skadi
6,020
1,204
31
6
4
96,355
0
L
Tiamat
5,222
1,044
9
2
1
64,715
0
L
Ymir
5,701
1,140
24
5
0
100,053
0
W
Ares
6,072
1,214
3
1
1
102,135
0
W
Surtr
5,519
1,104
2
0
0
86,329
0
W
Baba Yaga
6,141
1,228
19
4
2
92,968
0
L
Janus
5,038
1,008
8
2
0
39,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role