Player Matchup

Scylla
Scylla
Bronze III
Elativ
Scylla
Bronze III
Level 88
God Stats
0W - 1L
1,563 SR
Queue Stats
6W - 18L
1,229 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
OKtenminute
Xing Tian
Bronze IV
Level 170
God Stats
1W - 1L
1,636 SR
Queue Stats
19W - 26L
1,264 MMR
Solo
Chiron
Chiron
Gold V
lulu62440
Chiron
Gold V
Level 98
God Stats
8W - 10L
1,511 SR
Queue Stats
128W - 161L
1,399 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,570 SR
1,298 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,561 SR
1,264 MMR
Loki
Loki
Gold II
Hood11
Loki
Gold II
Level 105
God Stats
23W - 8L
1,621 SR
Queue Stats
29W - 25L
1,723 MMR
Solo
Artio
Artio
Silver II
RaduAvram
Artio
Silver II
Level 86
God Stats
1W - 1L
1,620 SR
Queue Stats
208W - 205L
1,430 MMR
Solo
Vulcan
Vulcan
Silver V
zeljoisladja
Vulcan
Silver V
Level 85
God Stats
4W - 8L
1,443 SR
Queue Stats
37W - 78L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elativ
Scylla
17
1 / 6 / 3
11,884
699
6,983
11,357
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
OKtenminute
Xing Tian
17
2 / 3 / 3
11,551
679
9,111
23,886
26,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
lulu62440
Chiron
15
3 / 6 / 3
10,950
644
16,478
19,137
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesCthulhuMorgan Le FayHou YiNe Zha

VS

Bans
He BoPersephoneKhepriAgniCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hood11
Loki
20
11 / 2 / 3
14,460
851
24,608
16,680
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
RaduAvram
Artio
17
0 / 2 / 12
11,581
681
8,844
19,915
20,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
18
4 / 2 / 5
12,347
726
13,609
5,257
1,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Elativ
Scylla
1
6
3
0.42
W
Loki
Hood11
Loki
11
2
3
6.25
L
Xing Tian
OKtenminute
Xing Tian
2
3
3
1.17
W
Artio
RaduAvram
Artio
0
2
12
3
L
Chiron
lulu62440
Chiron
3
6
3
0.75
W
Vulcan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
47,061
54,380
Taken
41,852
35,872
Mitigated
29,343
6,882
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Elativ
Scylla
6,983
409
0
289
11,357
3,782
57
2,644
8,423
60,269
0
W
Loki
Hood11
Loki
24,608
5,984
0
2,016
16,680
7,521
2,035
5,473
10,690
0
106,457
L
Xing Tian
OKtenminute
Xing Tian
9,111
508
0
2,434
23,886
26,524
0
11,014
11,782
27,465
2,547
W
Artio
RaduAvram
Artio
8,844
870
891
3,493
19,915
20,071
334
6,654
12,043
12,601
1,723
L
Chiron
lulu62440
Chiron
16,478
5,827
341
3,818
19,137
5,566
191
7,196
11,439
0
55,017
W
Vulcan
13,609
144
0
940
5,257
1,751
130
1,203
3,963
55,530
138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
38,388
221
Minions Killed
227
0
Camps Cleared
0
950,356
Distance Traveled
1,024,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,884
699
117
7
0
294,123
0
W
Loki
14,460
851
110
6
0
359,345
0
L
Xing Tian
11,551
679
34
2
0
357,246
0
W
Artio
11,581
681
25
1
0
337,276
0
L
Chiron
10,950
644
70
4
0
298,987
5
W
Vulcan
12,347
726
92
5
0
327,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role