Player Matchup

Freya
Freya
Exsanguinate906
Freya
Level 65
God Stats
3W - 3L
1,541 SR
Queue Stats
100W - 92L
1,444 Elo+
Party 1
Chernobog
Chernobog
NEWDASCAR
Chernobog
Level 53
God Stats
28W - 40L
1,426 SR
Queue Stats
201W - 202L
1,421 Elo+
Solo
Hercules
Hercules
OptimusPrimeUR
Hercules
Level 85
God Stats
4W - 3L
1,633 SR
Queue Stats
105W - 97L
1,500 Elo+
Solo
Pele
Pele
Siynergy
Pele
Level 65
God Stats
28W - 26L
1,492 SR
Queue Stats
204W - 224L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
SkataN821
Jormungandr
Level 125
God Stats
18W - 22L
1,437 SR
Queue Stats
864W - 853L
1,425 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,443 Elo+

VS

Team Averages
Level 93
1,414 SR
1,428 Elo+
Sylvanus
Sylvanus
Sicelet
Sylvanus
Level 119
God Stats
21W - 32L
1,348 SR
Queue Stats
263W - 252L
1,467 Elo+
Solo
Martichoras
Martichoras
TBP Arthemys
Martichoras
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 106L
1,442 Elo+
Solo
Nu Wa
Nu Wa
kagome310
Nu Wa
Level 85
God Stats
88W - 81L
1,515 SR
Queue Stats
195W - 243L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
mysterWOO
Sun Wukong
Level 87
God Stats
4W - 4L
1,209 SR
Queue Stats
75W - 75L
1,480 Elo+
Solo
Xing Tian
Xing Tian
three21
Xing Tian
Level 67
God Stats
7W - 5L
1,500 SR
Queue Stats
403W - 396L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,755
456
3,890
10,931
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
NEWDASCAR
Chernobog
13
4 / 5 / 5
8,250
485
11,567
14,152
4,027
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
1 / 5 / 0
7,521
442
8,728
18,536
17,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
16
3 / 4 / 1
8,571
504
8,197
16,657
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SkataN821
Jormungandr
13
2 / 4 / 4
8,634
508
6,905
15,992
12,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sicelet
Sylvanus
18
10 / 1 / 5
10,410
612
10,206
13,372
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
TBP Arthemys
Martichoras
15
4 / 6 / 6
9,268
545
14,267
15,393
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
kagome310
Nu Wa
15
1 / 0 / 9
8,825
519
7,933
4,203
2,142
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sun Wukong
mysterWOO
Sun Wukong
14
2 / 1 / 6
9,145
538
12,171
16,123
11,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
three21
Xing Tian
13
4 / 3 / 6
9,143
538
5,023
16,905
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
21
21
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chernobog
NEWDASCAR
Chernobog
4
5
5
1.3
L
Hercules
1
5
0
0.2
W
Sylvanus
Sicelet
Sylvanus
10
1
5
12.5
L
Pele
3
4
1
0.88
L
Jormungandr
SkataN821
Jormungandr
2
4
4
1
W
Martichoras
TBP Arthemys
Martichoras
4
6
6
1.17
W
Nu Wa
kagome310
Nu Wa
1
0
9
5.5
W
Sun Wukong
mysterWOO
Sun Wukong
2
1
6
5
W
Xing Tian
three21
Xing Tian
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
49,600
76,268
Taken
65,996
43,042
Mitigated
41,441
20,985
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,890
1,108
0
3,129
10,931
3,162
234
4,266
6,665
49,784
483
L
Chernobog
NEWDASCAR
Chernobog
11,567
6,416
0
3,606
14,152
4,027
435
3,393
10,759
0
54,196
L
Hercules
8,728
2,216
71
6,426
18,536
17,878
109
3,980
14,556
0
43,655
W
Sylvanus
Sicelet
Sylvanus
10,206
3,308
869
5,427
13,372
7,748
616
385
12,908
71,897
15,865
L
Pele
8,197
1,515
0
4,208
16,657
5,255
0
7,209
9,448
0
66,566
L
Jormungandr
SkataN821
Jormungandr
6,905
1,932
0
3,545
15,992
12,720
391
3,864
12,128
40,444
1,865
W
Martichoras
TBP Arthemys
Martichoras
14,267
7,891
0
5,587
15,393
5,514
1,997
4,587
10,760
0
71,112
W
Nu Wa
kagome310
Nu Wa
7,933
3,601
0
0
4,203
2,142
980
1,963
1,968
38,869
674
W
Sun Wukong
mysterWOO
Sun Wukong
12,171
3,319
0
6,657
16,123
11,601
218
568
14,887
0
65,204
W
Xing Tian
three21
Xing Tian
5,023
572
0
4,287
16,905
14,436
408
2,385
14,317
15,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
46,791
431
Minions Killed
399
0
Camps Cleared
0
1,534,060
Distance Traveled
1,581,620
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,755
456
103
6
0
269,049
1
L
Chernobog
8,250
485
84
5
0
282,571
0
L
Hercules
7,521
442
70
4
0
321,931
0
W
Sylvanus
10,410
612
131
8
0
329,085
0
L
Pele
8,571
504
111
7
0
371,498
1
L
Jormungandr
8,634
508
63
4
0
289,011
2
W
Martichoras
9,268
545
99
6
0
291,108
0
W
Nu Wa
8,825
519
57
3
0
279,090
0
W
Sun Wukong
9,145
538
97
6
0
351,969
0
W
Xing Tian
9,143
538
15
1
0
330,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role