Player Matchup

Sylvanus
Sylvanus
Hmanfl7
Sylvanus
Level 152
God Stats
1W - 3L
1,641 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 2
Surtr
Surtr
NuthingButNet
Surtr
Level 149
God Stats
1W - 3L
1,126 SR
Queue Stats
33W - 22L
1,610 Elo+
Party 2
Medusa
Medusa
Poldiac
Medusa
Level 124
God Stats
7W - 10L
1,649 SR
Queue Stats
360W - 362L
1,510 Elo+
Solo
Danzaburou
Danzaburou
TallGuy_Theman
Danzaburou
Level 118
God Stats
27W - 24L
1,525 SR
Queue Stats
577W - 571L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
ZeroEZM
Ao Kuang
Level 140
God Stats
4W - 1L
1,658 SR
Queue Stats
25W - 15L
1,567 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,501 Elo+

VS

Team Averages
Level 114
1,467 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Karlonis
Kukulkan
Level 65
God Stats
3W - 7L
1,270 SR
Queue Stats
180W - 171L
1,358 Elo+
Solo
Charybdis
Charybdis
PutJesusInSmite1
Charybdis
Level 126
God Stats
8W - 11L
1,454 SR
Queue Stats
662W - 610L
1,561 Elo+
Party 1
Fenrir
Fenrir
Venom2209
Fenrir
Level 147
God Stats
14W - 13L
1,609 SR
Queue Stats
256W - 244L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hmanfl7
Sylvanus
8
0 / 3 / 7
5,193
519
3,697
9,596
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,057
606
4,952
8,462
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
Poldiac
Medusa
10
3 / 1 / 3
6,140
614
4,169
6,470
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
TallGuy_Theman
Danzaburou
10
3 / 2 / 0
6,117
612
3,931
7,043
2,184
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
ZeroEZM
Ao Kuang
12
8 / 0 / 2
6,477
648
7,144
9,397
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
5,781
578
5,253
7,446
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
 
Nox
7
1 / 4 / 3
5,116
512
3,190
9,262
4,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Karlonis
Kukulkan
11
1 / 3 / 1
5,653
565
5,921
4,892
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
12
4 / 1 / 0
6,623
662
7,198
5,568
1,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Venom2209
Fenrir
7
0 / 6 / 2
4,351
435
3,553
7,937
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Nox
 
Nox
1
4
3
0.63
W
Sylvanus
Hmanfl7
Sylvanus
0
3
7
1.17
L
Kukulkan
Karlonis
Kukulkan
1
3
1
0.5
W
1
0
0
1
W
Medusa
Poldiac
Medusa
3
1
3
4.5
L
Charybdis
4
1
0
4
W
Danzaburou
TallGuy_Theman
Danzaburou
3
2
0
1.5
L
Fenrir
Venom2209
Fenrir
0
6
2
0.17
W
Ao Kuang
ZeroEZM
Ao Kuang
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
25,115
40,968
Taken
35,105
17,337
Mitigated
15,016
19,230
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,253
572
0
1,856
7,446
5,385
0
511
6,353
39,026
2,450
L
Nox
 
Nox
3,190
356
0
1,881
9,262
4,348
0
4,069
5,193
9,766
0
W
Sylvanus
Hmanfl7
Sylvanus
3,697
889
1,057
3,093
9,596
5,773
0
3,444
6,152
14,853
0
L
Kukulkan
Karlonis
Kukulkan
5,921
698
0
522
4,892
1,383
0
2,359
2,533
38,982
0
W
4,952
1,904
0
4,277
8,462
4,325
0
4,346
3,536
1,729
36,287
W
Medusa
Poldiac
Medusa
4,169
1,034
0
1,985
6,470
2,111
0
2,704
3,766
0
44,556
L
Charybdis
7,198
3,712
0
3,335
5,568
1,535
160
685
4,883
0
55,185
W
Danzaburou
TallGuy_Theman
Danzaburou
3,931
1,721
0
2,342
7,043
2,184
0
670
6,373
0
37,800
L
Fenrir
Venom2209
Fenrir
3,553
323
0
533
7,937
2,365
0
3,146
4,791
0
19,466
W
Ao Kuang
ZeroEZM
Ao Kuang
7,144
1,555
0
6,476
9,397
2,944
0
2,293
7,104
43,082
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
27,524
329
Minions Killed
317
0
Camps Cleared
0
982,725
Distance Traveled
993,469
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,781
578
87
9
0
197,699
2
L
Nox
5,116
512
23
2
0
195,003
4
W
Sylvanus
5,193
519
23
2
0
193,123
6
L
Kukulkan
5,653
565
74
7
0
199,102
1
W
Surtr
6,057
606
73
7
0
179,347
0
W
Medusa
6,140
614
86
9
0
188,237
0
L
Charybdis
6,623
662
94
9
0
190,008
0
W
Danzaburou
6,117
612
64
6
0
179,354
0
L
Fenrir
4,351
435
39
4
0
211,657
2
W
Ao Kuang
6,477
648
83
8
0
242,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role