Player Matchup

Hachiman
Hachiman
JeremyRode
Hachiman
Level 87
God Stats
2W - 2L
1,400 SR
Queue Stats
94W - 85L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Killerdragon591
Cthulhu
Level 88
God Stats
14W - 4L
1,819 SR
Queue Stats
257W - 224L
1,518 Elo+
Party 2
Achilles
Achilles
SpartanGut
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,651 Elo+
Solo
Agni
Agni
This kinetic
Agni
Level 88
God Stats
36W - 25L
1,591 SR
Queue Stats
194W - 152L
1,534 Elo+
Party 2
Lancelot
Lancelot
ogDrez
Lancelot
Level 121
God Stats
28W - 12L
1,660 SR
Queue Stats
103W - 65L
1,556 Elo+
Solo
Team Averages
Level 105
1,594 SR
1,554 Elo+

VS

Team Averages
Level 121
1,503 SR
1,488 Elo+
Neith
Neith
AAenforcer716
Neith
Level 179
God Stats
238W - 207L
1,541 SR
Queue Stats
658W - 624L
1,455 Elo+
Solo
Scylla
Scylla
BigBirdKiller6
Scylla
Level 106
God Stats
1W - 3L
1,221 SR
Queue Stats
55W - 49L
1,519 Elo+
Party 1
Set
Set
Bugsby21
Set
Level 118
God Stats
4W - 3L
1,531 SR
Queue Stats
100W - 88L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
ThatDudeGp
Cthulhu
Level 105
God Stats
79W - 84L
1,545 SR
Queue Stats
200W - 204L
1,466 Elo+
Solo
Loki
Loki
anubi2015
Loki
Level 98
God Stats
18W - 11L
1,678 SR
Queue Stats
167W - 160L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JeremyRode
Hachiman
11
2 / 1 / 4
6,072
607
6,249
7,189
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 2
6,530
653
3,158
8,237
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SpartanGut
Achilles
12
4 / 1 / 3
6,339
634
3,378
6,712
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 4
7,030
703
4,336
3,671
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
ogDrez
Lancelot
12
5 / 2 / 1
7,608
761
7,460
8,942
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,420
542
5,145
7,916
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,055
506
2,055
5,165
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 5 / 0
5,592
559
3,695
9,411
4,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
ThatDudeGp
Cthulhu
4
0 / 3 / 0
4,166
417
3,212
5,115
1,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
2 / 3 / 0
5,056
506
3,428
6,814
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
4
5
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
4
0
0
L
2
5
0
0.4
W
Hachiman
JeremyRode
Hachiman
2
1
4
4
W
4
0
2
5
W
Achilles
SpartanGut
Achilles
4
1
3
5.5
L
Cthulhu
ThatDudeGp
Cthulhu
0
3
0
0
W
3
1
4
5
L
Loki
2
3
0
0.67
W
Lancelot
ogDrez
Lancelot
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
17,535
34,751
Taken
34,421
12,722
Mitigated
12,608
17,080
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
1,925
0
2,425
7,916
2,668
0
1,544
6,372
0
40,774
L
2,055
245
0
1,030
5,165
1,318
0
2,478
2,342
30,986
0
L
3,695
1,754
0
976
9,411
4,966
0
0
9,411
0
30,541
W
Hachiman
JeremyRode
Hachiman
6,249
3,633
0
3,179
7,189
1,776
1,120
675
6,514
0
33,518
W
3,158
211
1,679
3,875
8,237
3,960
0
2,143
6,094
25,974
977
W
Achilles
SpartanGut
Achilles
3,378
1,308
0
4,103
6,712
2,258
0
1,229
5,483
0
38,252
L
Cthulhu
ThatDudeGp
Cthulhu
3,212
840
0
615
5,115
1,880
0
1,113
4,002
9,382
0
W
4,336
43
0
795
3,671
995
27
1,220
2,451
43,480
2,353
L
Loki
3,428
988
0
1,391
6,814
1,776
0
1,578
5,057
0
25,455
W
Lancelot
ogDrez
Lancelot
7,460
3,273
0
3,449
8,942
3,733
379
0
8,942
0
51,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
25,289
366
Minions Killed
259
0
Camps Cleared
0
1,068,776
Distance Traveled
887,152
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,420
542
71
7
0
173,149
0
L
Scylla
5,055
506
75
8
0
176,292
0
L
Set
5,592
559
53
5
0
194,854
0
W
Hachiman
6,072
607
57
6
0
173,731
0
W
Cthulhu
6,530
653
43
4
0
234,843
2
W
Achilles
6,339
634
71
7
0
247,899
0
L
Cthulhu
4,166
417
11
1
0
120,037
2
W
Agni
7,030
703
96
10
0
208,709
0
L
Loki
5,056
506
49
5
0
222,820
7
W
Lancelot
7,608
761
99
10
0
203,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role