Player Matchup

Sun Wukong
Sun Wukong
Jabephee
Sun Wukong
Level 47
God Stats
11W - 18L
1,429 SR
Queue Stats
26W - 41L
1,398 Elo+
Solo
Janus
Janus
Mean Green4491
Janus
Level 68
God Stats
1W - 0L
1,320 SR
Queue Stats
45W - 56L
1,376 Elo+
Party 1
Charybdis
Charybdis
NixonTP9
Charybdis
Level 62
God Stats
4W - 9L
1,365 SR
Queue Stats
14W - 21L
1,264 Elo+
Party 1
Bacchus
Bacchus
WillieLongshaft
Bacchus
Level 120
God Stats
11W - 10L
1,393 SR
Queue Stats
101W - 96L
1,434 Elo+
Party 1
Serqet
Serqet
feguren
Serqet
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 222L
1,440 Elo+
Solo
Team Averages
Level 77
1,402 SR
1,382 Elo+

VS

Team Averages
Level 69
1,497 SR
1,398 Elo+
Scylla
Scylla
Exsanguinate906
Scylla
Level 65
God Stats
3W - 3L
1,565 SR
Queue Stats
94W - 90L
1,457 Elo+
Party 2
Sobek
Sobek
NEWDASCAR
Sobek
Level 52
God Stats
20W - 16L
1,550 SR
Queue Stats
191W - 193L
1,433 Elo+
Solo
Hou Yi
Hou Yi
OxbowBridge260
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,247 Elo+
Solo
Bellona
Bellona
Siynergy
Bellona
Level 65
God Stats
16W - 16L
1,445 SR
Queue Stats
177W - 201L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
iNVADERLEE93
Hun Batz
Level 113
God Stats
5W - 8L
1,425 SR
Queue Stats
353W - 335L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jabephee
Sun Wukong
8
1 / 0 / 2
4,488
641
2,175
4,290
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 0
3,545
506
573
2,982
667
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NixonTP9
Charybdis
5
0 / 1 / 0
3,330
476
906
2,607
658
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 0 / 0
3,851
550
1,910
3,660
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
feguren
Serqet
8
5 / 2 / 1
4,922
703
3,326
5,196
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,461
637
2,263
2,781
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
NEWDASCAR
Sobek
5
0 / 1 / 0
3,672
525
1,544
4,426
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 2
4,014
573
1,378
3,505
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
Siynergy
Bellona
7
0 / 2 / 0
4,017
574
1,920
5,237
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
iNVADERLEE93
Hun Batz
3
1 / 2 / 0
3,281
469
646
2,520
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Sun Wukong
Jabephee
Sun Wukong
1
0
2
2
W
0
0
0
0
L
Sobek
NEWDASCAR
Sobek
0
1
0
0
W
Charybdis
NixonTP9
Charybdis
0
1
0
0
L
0
1
2
1
L
Bellona
Siynergy
Bellona
0
2
0
0
W
1
0
0
1
W
Serqet
feguren
Serqet
5
2
1
2.75
L
Hun Batz
iNVADERLEE93
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
7,751
18,735
Taken
18,469
8,280
Mitigated
7,571
4,117
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,263
143
0
750
2,781
657
0
910
1,793
16,674
896
W
Sun Wukong
Jabephee
Sun Wukong
2,175
362
0
1,270
4,290
2,823
254
0
4,290
0
21,237
W
573
72
0
110
2,982
667
0
1,236
1,746
10,320
283
L
Sobek
NEWDASCAR
Sobek
1,544
345
0
1,086
4,426
2,143
0
575
3,683
8,574
0
W
Charybdis
NixonTP9
Charybdis
906
510
0
10
2,607
658
0
910
1,697
0
8,226
L
1,378
196
0
468
3,505
875
0
855
2,650
0
18,485
L
Bellona
Siynergy
Bellona
1,920
485
0
720
5,237
3,250
0
0
5,237
0
19,083
W
1,910
254
0
895
3,660
2,720
0
564
3,096
9,282
1,340
W
Serqet
feguren
Serqet
3,326
693
0
1,832
5,196
1,412
0
934
4,262
0
20,378
L
Hun Batz
iNVADERLEE93
Hun Batz
646
178
0
0
2,520
646
0
37
2,483
0
7,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,136
Gold Earned
19,445
128
Minions Killed
134
0
Camps Cleared
0
661,771
Distance Traveled
564,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,461
637
35
5
0
134,841
0
W
Sun Wukong
4,488
641
46
7
0
135,267
0
W
Janus
3,545
506
15
2
0
111,815
0
L
Sobek
3,672
525
17
2
0
129,333
0
W
Charybdis
3,330
476
13
2
0
120,931
0
L
Hou Yi
4,014
573
32
5
0
109,730
0
L
Bellona
4,017
574
35
5
0
126,582
0
W
Bacchus
3,851
550
12
2
0
133,890
0
W
Serqet
4,922
703
42
6
0
159,868
0
L
Hun Batz
3,281
469
15
2
0
64,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role