Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GameTeamBrasil
Fenrir
Level 122
God Stats
13W - 13L
1,408 SR
Queue Stats
272W - 261L
1,434 Elo+
Solo
Ix Chel
Ix Chel
Manifestt
Ix Chel
Level 84
God Stats
3W - 5L
1,542 SR
Queue Stats
47W - 45L
1,477 Elo+
Solo
Medusa
Medusa
violaguy
Medusa
Level 105
God Stats
18W - 12L
1,829 SR
Queue Stats
61W - 37L
1,614 Elo+
Party 2
Shiva
Shiva
xTruthxTTV
Shiva
Level 148
God Stats
8W - 5L
1,822 SR
Queue Stats
1,077W - 1,108L
1,421 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,489 Elo+

VS

Team Averages
Level 106
1,493 SR
1,437 Elo+
Thanatos
Thanatos
DylanMcChillen
Thanatos
Level 109
God Stats
8W - 10L
1,329 SR
Queue Stats
97W - 98L
1,442 Elo+
Party 1
Neith
Neith
FT_villagu
Neith
Level 119
God Stats
10W - 16L
1,388 SR
Queue Stats
492W - 466L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
FilthyRandom
Baron Samedi
Level 163
God Stats
2W - 2L
1,503 SR
Queue Stats
74W - 82L
1,443 Elo+
Solo
Persephone
Persephone
KillerKyro101
Persephone
Level 62
God Stats
1W - 2L
1,746 SR
Queue Stats
47W - 54L
1,467 Elo+
Party 1
Surtr
Surtr
dadstrong81
Surtr
Level 78
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 28L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 5
6,485
540
3,952
5,712
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
7 / 2 / 4
7,581
632
6,127
9,459
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Manifestt
Ix Chel
12
4 / 3 / 7
7,284
607
6,037
8,132
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
violaguy
Medusa
13
5 / 0 / 1
7,760
647
6,771
6,160
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
11
1 / 6 / 1
6,283
524
4,336
10,708
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 7 / 1
5,997
500
3,441
11,337
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
10
0 / 1 / 0
5,825
485
3,701
6,767
2,024
Baron Samedi
FilthyRandom
Baron Samedi
5
0 / 4 / 1
4,375
365
1,130
4,203
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
KillerKyro101
Persephone
11
2 / 4 / 3
6,536
545
6,624
9,354
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 3 / 0
7,368
614
8,686
10,982
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
11
11
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
L
Thanatos
3
7
1
0.5
L
Neith
0
1
0
0
L
Baron Samedi
FilthyRandom
Baron Samedi
0
4
1
0.13
W
7
2
4
4.5
L
Persephone
KillerKyro101
Persephone
2
4
3
0.88
W
Ix Chel
Manifestt
Ix Chel
4
3
7
2.5
L
6
3
0
2
W
Medusa
violaguy
Medusa
5
0
1
5.5
W
Shiva
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
23,582
40,171
Taken
42,643
15,326
Mitigated
17,433
12,637
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,952
175
473
1,679
5,712
2,854
390
1,029
4,617
21,139
4,014
L
Thanatos
3,441
723
0
6,026
11,337
3,465
0
2,002
9,219
0
32,119
L
Neith
3,701
1,387
0
3,117
6,767
2,024
0
683
6,084
0
45,035
L
Baron Samedi
FilthyRandom
Baron Samedi
1,130
74
128
696
4,203
1,283
0
1,291
2,876
9,593
0
W
6,127
1,006
0
2,941
9,459
3,814
0
1,954
7,260
0
46,701
L
Persephone
KillerKyro101
Persephone
6,624
645
33
3,406
9,354
2,489
0
4,195
4,713
35,933
0
W
Ix Chel
Manifestt
Ix Chel
6,037
728
862
2,499
8,132
2,612
30
3,810
4,002
33,069
0
L
8,686
3,014
0
3,906
10,982
8,172
0
1,000
9,910
904
42,004
W
Medusa
violaguy
Medusa
6,771
2,966
0
2,046
6,160
2,033
2,134
629
5,489
0
58,611
W
Shiva
4,336
937
210
1,927
10,708
4,013
0
524
9,809
0
37,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
30,101
354
Minions Killed
279
0
Camps Cleared
0
1,192,214
Distance Traveled
972,317
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,485
540
50
4
0
239,521
3
L
Thanatos
5,997
500
60
5
0
240,187
0
L
Neith
5,825
485
73
6
0
178,578
0
L
Baron Samedi
4,375
365
19
2
0
107,713
3
W
Fenrir
7,581
632
64
5
0
265,024
2
L
Persephone
6,536
545
52
4
0
212,163
0
W
Ix Chel
7,284
607
70
6
0
227,864
1
L
Surtr
7,368
614
75
6
0
233,676
0
W
Medusa
7,760
647
105
9
0
238,240
3
W
Shiva
6,283
524
65
5
0
221,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role