Player Matchup

Merlin
Merlin
AmITheRealApe
Merlin
Level 126
God Stats
1W - 3L
1,449 SR
Queue Stats
166W - 178L
1,544 Elo+
Party 1
Lancelot
Lancelot
Cherylsimp
Lancelot
Level 121
God Stats
15W - 9L
1,575 SR
Queue Stats
58W - 65L
1,568 Elo+
Party 1
Osiris
Osiris
theSkwonk
Osiris
Level 133
God Stats
2W - 6L
1,523 SR
Queue Stats
103W - 114L
1,566 Elo+
Party 1
Team Averages
Level 127
1,516 SR
1,560 Elo+

VS

Team Averages
Level 142
1,536 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ClowninOnYou-_-
Mulan
Level 158
God Stats
11W - 10L
1,577 SR
Queue Stats
98W - 106L
1,500 Elo+
Solo
Vulcan
Vulcan
guess_who_is_on
Vulcan
Level 143
God Stats
241W - 194L
1,530 SR
Queue Stats
432W - 446L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,835
631
7,385
9,430
2,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Cherylsimp
Lancelot
14
1 / 4 / 0
9,106
650
3,533
10,316
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
theSkwonk
Osiris
13
0 / 2 / 0
8,403
600
5,079
13,083
15,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 1 / 6
10,644
760
8,780
10,325
3,945
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 0 / 7
10,300
736
8,327
11,044
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 0 / 5
10,985
785
11,914
4,187
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
6
6
L
0
3
0
0
L
Lancelot
Cherylsimp
Lancelot
1
4
0
0.25
W
2
0
7
5.5
W
4
0
5
6.5
L
Osiris
theSkwonk
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
29,021
32,829
Taken
25,556
21,801
Mitigated
16,759
4,236
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,780
1,262
0
5,109
10,325
3,945
1,151
2,915
7,404
0
49,795
L
7,385
268
0
1,428
9,430
2,868
0
2,252
7,057
45,950
0
L
Lancelot
Cherylsimp
Lancelot
3,533
462
0
1,055
10,316
3,313
0
3,764
6,369
0
37,687
W
8,327
1,006
0
4,607
11,044
11,049
609
3,810
7,214
0
29,025
W
11,914
291
181
1,601
4,187
1,765
653
1,488
2,699
68,972
0
L
Osiris
theSkwonk
Osiris
5,079
1,053
0
1,753
13,083
15,620
0
5,906
6,708
422
17,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
31,929
206
Minions Killed
218
0
Camps Cleared
0
793,788
Distance Traveled
899,302
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,644
760
57
4
0
329,050
2
L
Merlin
8,835
631
83
6
0
245,603
0
L
Lancelot
9,106
650
79
6
0
280,350
0
W
Mulan
10,300
736
37
3
0
267,844
0
W
Vulcan
10,985
785
124
9
0
302,408
11
L
Osiris
8,403
600
44
3
0
267,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role