Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Its PX4
Atlas
Level 121
God Stats
2W - 1L
1,946 SR
Queue Stats
340W - 342L
1,535 Elo+
Party 3
Ymir
Ymir
JungleJon37
Ymir
Level 106
God Stats
4W - 2L
1,671 SR
Queue Stats
85W - 74L
1,579 Elo+
Party 1
Vulcan
Vulcan
Leonitus02
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,546 Elo+
Party 1
Anhur
Anhur
Mandrake45
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,567 Elo+
Party 1
Team Averages
Level 87
1,623 SR
1,545 Elo+

VS

Team Averages
Level 131
1,547 SR
1,494 Elo+
Anubis
Anubis
Diddac
Anubis
Level 127
God Stats
306W - 241L
1,536 SR
Queue Stats
713W - 669L
1,494 Elo+
Solo
Mulan
Mulan
Jen156
Mulan
Level 107
God Stats
8W - 12L
1,539 SR
Queue Stats
61W - 78L
1,460 Elo+
Party 2
Sol
Sol
P4nchy
Sol
Level 173
God Stats
18W - 11L
1,686 SR
Queue Stats
284W - 309L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,450 SR
Queue Stats
101W - 100L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
rayno580
Ne Zha
Level 120
God Stats
67W - 41L
1,521 SR
Queue Stats
162W - 144L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 0
4,706
471
2,569
7,009
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Atlas
Its PX4
Atlas
7
0 / 0 / 0
4,438
444
253
6,970
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
1 / 2 / 0
5,257
526
970
8,689
3,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Leonitus02
Vulcan
11
0 / 2 / 1
5,706
571
4,930
5,435
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
9
0 / 1 / 0
4,938
494
402
4,260
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diddac
Anubis
10
1 / 0 / 2
5,347
535
3,278
1,932
759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Jen156
Mulan
12
0 / 0 / 1
6,440
644
3,896
6,619
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
P4nchy
Sol
12
1 / 0 / 0
6,158
616
3,314
2,944
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
11
1 / 1 / 3
6,212
621
3,693
4,650
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
rayno580
Ne Zha
12
3 / 0 / 0
5,961
596
2,165
7,616
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Anubis
Diddac
Anubis
1
0
2
2
L
Atlas
Its PX4
Atlas
0
0
0
0
W
Mulan
Jen156
Mulan
0
0
1
0.5
L
1
2
0
0.5
L
Vulcan
Leonitus02
Vulcan
0
2
1
0.25
L
Anhur
0
1
0
0
W
Sol
P4nchy
Sol
1
0
0
1
W
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
1
1
3
2.5
W
Ne Zha
rayno580
Ne Zha
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,124
Damage
16,346
32,363
Taken
23,761
11,646
Mitigated
8,854
10,357
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,569
420
0
1,986
7,009
3,153
0
0
7,009
0
19,074
W
Anubis
Diddac
Anubis
3,278
166
0
1,204
1,932
759
29
655
1,273
30,038
231
L
Atlas
Its PX4
Atlas
253
97
0
2,713
6,970
2,370
0
0
6,970
23,480
730
W
Mulan
Jen156
Mulan
3,896
266
0
3,099
6,619
3,480
0
96
6,162
0
45,466
L
970
222
1,268
2,214
8,689
3,598
0
3,183
5,506
9,934
0
L
Vulcan
Leonitus02
Vulcan
4,930
287
0
650
5,435
1,615
0
631
4,804
38,570
850
L
Anhur
402
147
0
1,526
4,260
910
0
2,697
1,563
0
31,781
W
Sol
P4nchy
Sol
3,314
1,736
0
2,159
2,944
749
154
184
2,760
48,880
3,927
W
Ah Muzen Cab
SoupOrFish
Ah Muzen Cab
3,693
1,176
0
503
4,650
1,176
0
2,940
1,590
0
46,477
W
Ne Zha
rayno580
Ne Zha
2,165
515
0
2,976
7,616
2,690
0
1,912
5,613
0
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,045
Gold Earned
30,118
264
Minions Killed
409
0
Camps Cleared
0
976,864
Distance Traveled
1,039,642
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,706
471
37
4
0
170,810
3
W
Anubis
5,347
535
44
4
0
191,878
0
L
Atlas
4,438
444
52
5
0
217,321
3
W
Mulan
6,440
644
88
9
0
201,556
2
L
Ymir
5,257
526
15
2
0
193,628
7
L
Vulcan
5,706
571
89
9
0
202,261
0
L
Anhur
4,938
494
71
7
0
192,844
0
W
Sol
6,158
616
108
11
0
183,062
0
W
Ah Muzen Cab
6,212
621
94
9
0
211,015
1
W
Ne Zha
5,961
596
75
8
0
252,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role