Player Matchup

Skadi
Skadi
Allsmine
Skadi
Level 145
God Stats
1W - 1L
1,235 SR
Queue Stats
219W - 78L
1,769 Elo+
Solo
Baba Yaga
Baba Yaga
ChaoticKoala7
Baba Yaga
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,368 Elo+
Party 1
He Bo
He Bo
KyussTheDestroyr
He Bo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 145L
1,612 Elo+
Solo
Bakasura
Bakasura
LiberalDOOM
Bakasura
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,449 Elo+
Party 1
Artemis
Artemis
Lost8th
Artemis
Level 149
God Stats
3W - 4L
1,251 SR
Queue Stats
198W - 222L
1,480 Elo+
Party 1
Team Averages
Level 134
1,397 SR
1,535 Elo+

VS

Team Averages
Level 122
1,608 SR
1,506 Elo+
Ratatoskr
Ratatoskr
OverallAverag33
Ratatoskr
Level 105
God Stats
1W - 1L
1,719 SR
Queue Stats
104W - 107L
1,501 Elo+
Party 2
Discordia
Discordia
PapiSwagni
Discordia
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,544 Elo+
Solo
Fafnir
Fafnir
Slimisvibing
Fafnir
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
80W - 68L
1,507 Elo+
Party 2
Scylla
Scylla
shadowkiller8404
Scylla
Level 149
God Stats
1W - 3L
1,595 SR
Queue Stats
150W - 146L
1,532 Elo+
Solo
Hercules
Hercules
thirstygoat
Hercules
Level 125
God Stats
11W - 13L
1,512 SR
Queue Stats
413W - 443L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Allsmine
Skadi
15
2 / 2 / 10
8,682
965
9,644
7,630
8,750
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
ChaoticKoala7
Baba Yaga
14
0 / 2 / 9
7,810
868
4,939
5,103
2,463
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 2
8,590
954
3,951
7,802
2,996
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
LiberalDOOM
Bakasura
14
7 / 3 / 3
8,529
948
6,443
7,912
5,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
Lost8th
Artemis
14
1 / 2 / 8
8,064
896
11,186
5,300
2,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
OverallAverag33
Ratatoskr
13
2 / 4 / 4
6,868
763
3,448
8,398
5,638
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
PapiSwagni
Discordia
9
1 / 3 / 3
6,451
717
5,040
3,549
1,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
12
0 / 2 / 7
7,172
797
2,989
7,525
7,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 5
9,424
1,047
9,554
7,431
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
thirstygoat
Hercules
13
2 / 2 / 7
7,217
802
7,499
13,541
12,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
13
Kills
12
12
Deaths
13
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
Allsmine
Skadi
2
2
10
3.5
W
Baba Yaga
ChaoticKoala7
Baba Yaga
0
2
9
2.25
W
3
3
2
1.33
W
Bakasura
LiberalDOOM
Bakasura
7
3
3
2.83
W
Artemis
Lost8th
Artemis
1
2
8
2.5
L
Ratatoskr
OverallAverag33
Ratatoskr
2
4
4
1
L
Discordia
PapiSwagni
Discordia
1
3
3
0.83
L
Fafnir
0
2
7
1.75
L
7
2
5
4.75
L
Hercules
thirstygoat
Hercules
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,163
Damage
28,530
33,747
Taken
40,444
21,902
Mitigated
30,037
11,332
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Allsmine
Skadi
9,644
1,828
390
1,687
7,630
8,750
0
3,765
3,721
0
18,864
W
Baba Yaga
ChaoticKoala7
Baba Yaga
4,939
111
40
1,535
5,103
2,463
0
3,083
1,851
16,715
0
W
3,951
43
518
2,981
7,802
2,996
0
3,377
4,263
12,437
326
W
Bakasura
LiberalDOOM
Bakasura
6,443
4,541
120
2,957
7,912
5,589
742
4,024
3,670
0
7,841
W
Artemis
Lost8th
Artemis
11,186
3,556
476
628
5,300
2,104
301
3,106
2,122
0
19,219
L
Ratatoskr
OverallAverag33
Ratatoskr
3,448
201
797
1,386
8,398
5,638
0
1,880
6,210
0
9,926
L
Discordia
PapiSwagni
Discordia
5,040
221
274
96
3,549
1,069
0
1,609
1,940
7,869
0
L
Fafnir
2,989
784
260
2,261
7,525
7,668
0
1,462
5,320
3,523
512
L
9,554
748
543
3,567
7,431
3,159
0
914
6,277
38,640
0
L
Hercules
thirstygoat
Hercules
7,499
1,362
991
5,342
13,541
12,503
0
2,919
10,357
0
8,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
37,132
103
Minions Killed
86
0
Camps Cleared
0
907,696
Distance Traveled
846,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,682
965
10
1
0
183,353
0
W
Baba Yaga
7,810
868
26
3
0
171,802
0
W
He Bo
8,590
954
14
2
0
182,174
0
W
Bakasura
8,529
948
25
3
0
166,856
0
W
Artemis
8,064
896
28
3
0
203,511
0
L
Ratatoskr
6,868
763
9
1
0
191,026
0
L
Discordia
6,451
717
10
1
0
99,532
0
L
Fafnir
7,172
797
3
0
0
173,701
0
L
Scylla
9,424
1,047
61
7
0
176,675
0
L
Hercules
7,217
802
3
0
0
205,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role