Player Matchup

Cthulhu
Cthulhu
Silver IV
BLACK-styleh
Cthulhu
Silver IV
Level 124
God Stats
13W - 9L
1,588 SR
Queue Stats
67W - 96L
803 MMR
Solo
Kukulkan
Kukulkan
Silver III
DajasSs7
Kukulkan
Silver III
Level 160
God Stats
3W - 8L
1,350 SR
Queue Stats
353W - 367L
871 MMR
Solo
Ullr
Ullr
Silver V
JonyMB_75
Ullr
Silver V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 153L
762 MMR
Solo
Athena
Athena
Bronze I
NelyCruz
Athena
Bronze I
Level 65
God Stats
6W - 6L
1,539 SR
Queue Stats
40W - 66L
762 MMR
Solo
Lancelot
Lancelot
Silver IV
Wardabro
Lancelot
Silver IV
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
169W - 181L
843 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,495 SR
808 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,486 SR
810 MMR
Medusa
Medusa
Silver III
Gh0stzZ-_EU
Medusa
Silver III
Level 127
God Stats
16W - 13L
1,528 SR
Queue Stats
43W - 59L
972 MMR
Party 2
Ix Chel
Ix Chel
Bronze IV
LilYeaha
Ix Chel
Bronze IV
Level 63
God Stats
7W - 13L
1,423 SR
Queue Stats
14W - 30L
757 MMR
Party 1
Cerberus
Cerberus
Bronze IV
emirjiujitsuboss
Cerberus
Bronze IV
Level 67
God Stats
12W - 14L
1,357 SR
Queue Stats
28W - 49L
753 MMR
Party 1
Mulan
Mulan
Silver IV
iKyuxbii-
Mulan
Silver IV
Level 91
God Stats
23W - 16L
1,580 SR
Queue Stats
98W - 125L
862 MMR
Party 2
Arachne
Arachne
Silver IV
xMayB
Arachne
Silver IV
Level 174
God Stats
9W - 7L
1,544 SR
Queue Stats
216W - 240L
708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACK-styleh
Cthulhu
12
2 / 4 / 2
7,405
529
6,102
11,569
10,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DajasSs7
Kukulkan
6
0 / 4 / 0
5,247
375
852
3,294
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
11
1 / 6 / 1
6,049
432
4,707
11,833
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
NelyCruz
Athena
10
0 / 5 / 2
5,822
416
3,955
13,818
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Wardabro
Lancelot
10
3 / 7 / 0
6,012
429
5,510
12,184
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
The MorriganJanusBastetIzanami

VS

Bans
AgniAo KuangSkadiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 0 / 8
8,698
621
11,329
7,623
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
LilYeaha
Ix Chel
15
8 / 0 / 8
9,611
687
9,481
4,567
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 11
8,037
574
4,593
10,554
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
iKyuxbii-
Mulan
14
4 / 4 / 5
8,934
638
9,371
13,788
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
xMayB
Arachne
15
5 / 0 / 4
8,690
621
4,802
13,158
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
26
26
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLACK-styleh
Cthulhu
2
4
2
0.75
L
Kukulkan
DajasSs7
Kukulkan
0
4
0
0
W
Medusa
6
0
8
10
L
Ullr
1
6
1
0.25
W
Ix Chel
LilYeaha
Ix Chel
8
0
8
12
L
Athena
NelyCruz
Athena
0
5
2
0.2
L
Lancelot
Wardabro
Lancelot
3
7
0
0.43
W
3
2
11
4.25
W
Mulan
iKyuxbii-
Mulan
4
4
5
1.63
W
Arachne
xMayB
Arachne
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
39,576
52,698
Taken
49,690
30,090
Mitigated
27,295
5,046
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLACK-styleh
Cthulhu
6,102
245
0
1,390
11,569
10,465
32
117
11,452
37,683
930
L
Kukulkan
DajasSs7
Kukulkan
852
137
0
280
3,294
876
0
1,511
1,577
15,103
557
W
Medusa
11,329
4,580
0
2,866
7,623
2,631
1,299
1,089
6,534
0
60,755
L
Ullr
4,707
2,156
0
661
11,833
3,017
0
4,528
7,205
0
38,667
W
Ix Chel
LilYeaha
Ix Chel
9,481
244
1,113
1,708
4,567
1,771
1,433
327
4,240
68,292
0
L
Athena
NelyCruz
Athena
3,955
825
0
1,981
13,818
12,137
0
3,595
10,007
17,546
939
L
Lancelot
Wardabro
Lancelot
5,510
389
0
734
12,184
3,595
0
3,454
8,566
0
22,107
W
4,593
599
0
3,766
10,554
8,222
305
1,607
8,947
20,622
952
W
Mulan
iKyuxbii-
Mulan
9,371
1,658
0
4,360
13,788
9,364
554
5,313
8,475
0
59,809
W
Arachne
xMayB
Arachne
4,802
2,643
0
8,838
13,158
5,307
0
2,547
10,611
0
72,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
43,970
252
Minions Killed
454
0
Camps Cleared
0
1,132,757
Distance Traveled
1,520,127
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,405
529
85
6
0
263,590
6
L
Kukulkan
5,247
375
39
3
0
86,292
0
W
Medusa
8,698
621
96
7
0
288,859
0
L
Ullr
6,049
432
67
5
0
234,208
0
W
Ix Chel
9,611
687
128
9
0
315,859
2
L
Athena
5,822
416
28
2
0
278,665
3
L
Lancelot
6,012
429
33
2
0
270,002
1
W
Cerberus
8,037
574
27
2
0
291,323
3
W
Mulan
8,934
638
109
8
0
275,243
0
W
Arachne
8,690
621
94
7
0
348,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role