Player Matchup

Guan Yu
Guan Yu
Silver II
CheatahC4
Guan Yu
Silver II
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
150W - 178L
1,074 MMR
Solo
Shiva
Shiva
Silver I
SentaGmail
Shiva
Silver I
Level 54
God Stats
24W - 17L
1,583 SR
Queue Stats
52W - 78L
880 MMR
Party 2
Zeus
Zeus
Gold V
stingy2x
Zeus
Gold V
Level 89
God Stats
57W - 54L
1,495 SR
Queue Stats
154W - 180L
1,059 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,526 SR
1,004 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,395 SR
1,054 MMR
Artemis
Artemis
Silver III
Eindle
Artemis
Silver III
Level 147
God Stats
88W - 104L
1,475 SR
Queue Stats
396W - 450L
963 MMR
Solo
Thoth
Thoth
Gold II
Felipe6173
Thoth
Gold II
Level 121
God Stats
1W - 5L
1,297 SR
Queue Stats
160W - 174L
1,146 MMR
Party 1
Cthulhu
Cthulhu
Silver I
nicopas
Cthulhu
Silver I
Level 122
God Stats
17W - 32L
1,413 SR
Queue Stats
402W - 451L
1,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CheatahC4
Guan Yu
17
5 / 3 / 9
12,022
801
9,492
22,941
15,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
15
3 / 3 / 11
10,886
726
11,358
17,047
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
18
11 / 3 / 7
12,425
828
20,428
9,478
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DiscordiaMedusaGaneshaAchilles

VS

Bans
Baba YagaIx ChelAh Muzen CabVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eindle
Artemis
16
4 / 6 / 5
11,556
770
14,395
13,853
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thoth
15
3 / 5 / 2
9,935
662
8,714
11,818
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
nicopas
Cthulhu
13
2 / 8 / 5
10,122
675
7,962
20,579
19,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CheatahC4
Guan Yu
5
3
9
3.17
L
Artemis
Eindle
Artemis
4
6
5
1.08
L
Thoth
3
5
2
0.8
W
Shiva
3
3
11
2.83
L
Cthulhu
nicopas
Cthulhu
2
8
5
0.56
W
Zeus
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
31,071
49,466
Taken
46,250
33,440
Mitigated
28,134
12,658
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CheatahC4
Guan Yu
9,492
539
1,052
7,129
22,941
15,215
394
5,783
16,804
1,856
53,774
L
Artemis
Eindle
Artemis
14,395
5,314
0
750
13,853
4,862
630
5,032
8,389
0
42,999
L
Thoth
8,714
140
0
1,140
11,818
4,131
459
4,907
6,439
31,863
331
W
Shiva
11,358
1,838
774
2,857
17,047
15,006
1,333
5,240
11,576
0
34,391
L
Cthulhu
nicopas
Cthulhu
7,962
216
57
1,871
20,579
19,141
0
10,577
9,235
15,740
0
W
Zeus
20,428
2,246
0
846
9,478
3,219
532
4,642
4,544
57,551
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
31,613
167
Minions Killed
120
0
Camps Cleared
0
849,662
Distance Traveled
750,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,022
801
79
5
0
280,834
0
L
Artemis
11,556
770
46
3
0
250,116
0
L
Thoth
9,935
662
60
4
0
251,448
1
W
Shiva
10,886
726
24
2
0
283,725
0
L
Cthulhu
10,122
675
14
1
0
249,308
1
W
Zeus
12,425
828
64
4
0
285,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role