Player Matchup

Loki
Loki
Gold II
MisTickR
Loki
Gold II
Level 172
God Stats
3W - 4L
1,428 SR
Queue Stats
83W - 85L
1,644 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Mu7ed
Baron Samedi
Gold II
Level 139
God Stats
18W - 9L
1,744 SR
Queue Stats
60W - 54L
1,639 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
MutedProbably
Zhong Kui
Gold II
Level 145
God Stats
21W - 16L
1,667 SR
Queue Stats
60W - 54L
1,639 MMR
Party 2
Agni
Agni
Platinum V
MyTh VELAS
Agni
Platinum V
Level 145
God Stats
69W - 56L
1,665 SR
Queue Stats
222W - 207L
1,667 MMR
Solo
Khepri
Khepri
Platinum V
overkill901
Khepri
Platinum V
Level 154
God Stats
3W - 3L
1,495 SR
Queue Stats
121W - 121L
1,639 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,600 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,621 SR
1,649 MMR
Zeus
Zeus
Gold II
Bowdown72
Zeus
Gold II
Level 157
God Stats
62W - 43L
1,654 SR
Queue Stats
210W - 220L
1,637 MMR
Solo
Bacchus
Bacchus
Gold IV
Da_Best_JD
Bacchus
Gold IV
Level 110
God Stats
2W - 3L
1,545 SR
Queue Stats
104W - 111L
1,515 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
DumbsterBabies
Erlang Shen
Platinum V
Level 123
God Stats
6W - 9L
1,537 SR
Queue Stats
185W - 191L
1,637 MMR
Solo
Thanatos
Thanatos
Platinum V
LeantFros
Thanatos
Platinum V
Level 225
God Stats
0W - 1L
1,643 SR
Queue Stats
514W - 507L
1,638 MMR
Solo
Skadi
Skadi
Platinum V
Lil-Chief-GV
Skadi
Platinum V
Level 146
God Stats
91W - 72L
1,728 SR
Queue Stats
223W - 223L
1,820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 1 / 4
8,965
560
8,403
12,517
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mu7ed
Baron Samedi
16
4 / 0 / 2
10,370
648
12,722
8,500
4,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
MutedProbably
Zhong Kui
18
3 / 0 / 1
10,678
667
7,511
6,615
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 1
10,165
635
10,435
5,871
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
13
0 / 0 / 8
8,469
529
3,384
8,350
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoThothCu ChulainnBellona

VS

Bans
AthenaOdinOsirisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 7 / 1
7,789
487
6,246
9,600
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Da_Best_JD
Bacchus
10
0 / 2 / 2
6,747
422
3,083
9,974
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
DumbsterBabies
Erlang Shen
15
1 / 4 / 0
8,583
536
4,345
18,720
13,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LeantFros
Thanatos
11
1 / 5 / 1
6,890
431
5,178
12,778
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 0
7,827
489
4,282
7,636
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
3
3
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
1
0.21
L
Bacchus
Da_Best_JD
Bacchus
0
2
2
0.5
L
Erlang Shen
DumbsterBabies
Erlang Shen
1
4
0
0.25
L
Thanatos
LeantFros
Thanatos
1
5
1
0.3
L
0
2
0
0
W
Loki
6
1
4
8
W
Baron Samedi
Mu7ed
Baron Samedi
4
0
2
5
W
Zhong Kui
MutedProbably
Zhong Kui
3
0
1
3.5
W
7
2
1
3.75
W
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
23,134
41,853
Taken
58,708
21,397
Mitigated
32,062
20,829
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,246
136
0
560
9,600
3,029
0
4,074
5,526
61,871
1,147
L
Bacchus
Da_Best_JD
Bacchus
3,083
511
0
3,107
9,974
8,715
0
6,409
3,565
16,714
0
L
Erlang Shen
DumbsterBabies
Erlang Shen
4,345
1,830
0
7,654
18,720
13,299
0
12,532
6,188
0
60,598
L
Thanatos
LeantFros
Thanatos
5,178
1,610
0
6,835
12,778
4,578
0
4,697
8,081
0
45,557
L
4,282
1,891
0
1,546
7,636
2,441
0
5,336
2,300
0
63,967
W
Loki
8,403
2,524
0
4,380
12,517
4,299
0
4,498
8,019
0
67,063
W
Baron Samedi
Mu7ed
Baron Samedi
12,722
2,338
240
6,251
8,500
4,382
0
118
8,382
76,921
3,307
W
Zhong Kui
MutedProbably
Zhong Kui
7,511
2,908
0
4,431
6,615
5,484
544
1,005
5,610
95,100
15,576
W
10,435
756
0
510
5,871
1,968
1,235
1,920
3,951
72,196
670
W
Khepri
3,384
512
2,617
2,400
8,350
5,264
0
2,716
5,634
17,803
175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,647
Gold Earned
37,836
595
Minions Killed
488
0
Camps Cleared
0
1,582,636
Distance Traveled
1,478,036
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,789
487
125
8
0
271,012
0
L
Bacchus
6,747
422
27
2
0
308,417
1
L
Erlang Shen
8,583
536
118
7
0
292,515
2
L
Thanatos
6,890
431
86
5
0
323,028
10
L
Skadi
7,827
489
132
8
0
283,064
0
W
Loki
8,965
560
93
6
0
367,517
6
W
Baron Samedi
10,370
648
137
9
0
280,747
0
W
Zhong Kui
10,678
667
201
13
0
287,233
0
W
Agni
10,165
635
142
9
0
325,564
5
W
Khepri
8,469
529
22
1
0
321,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role