Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
Bshmurda-
Geb
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,159 MMR
Solo
Vulcan
Vulcan
Silver II
KINGCOOKIEBABY
Vulcan
Silver II
Level 145
God Stats
25W - 14L
1,626 SR
Queue Stats
57W - 66L
1,168 MMR
Solo
Lancelot
Lancelot
Silver II
MonstaDFa
Lancelot
Silver II
Level 147
God Stats
1W - 3L
1,329 SR
Queue Stats
279W - 303L
1,142 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,491 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,473 SR
1,301 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver IV
SlyFizz
Ares
Silver IV
Level 68
God Stats
1W - 2L
1,461 SR
Queue Stats
4W - 14L
1,171 MMR
Solo
Janus
Janus
Silver II
WilIidakid01
Janus
Silver II
Level 106
God Stats
2W - 2L
1,402 SR
Queue Stats
44W - 55L
1,156 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
yomonkey25
Kuzenbo
Silver I
Level 128
God Stats
11W - 11L
1,503 SR
Queue Stats
193W - 200L
1,179 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 1 / 1
5,442
544
4,906
3,107
934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
7
0 / 5 / 1
4,690
469
1,899
7,926
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 3
5,457
546
3,615
8,470
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,767
577
2,724
3,473
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MonstaDFa
Lancelot
11
4 / 3 / 1
6,567
657
3,065
6,790
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniPoseidonBacchusTsukuyomi

VS

Bans
ThanatosChang'eTyrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 4
6,018
602
3,985
6,150
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
 
Ullr
9
2 / 0 / 4
5,448
545
1,864
4,455
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
SlyFizz
Ares
9
0 / 3 / 2
5,112
511
1,429
7,552
4,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 2 / 0
6,705
671
4,944
3,967
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
yomonkey25
Kuzenbo
11
4 / 2 / 0
6,662
666
3,495
4,916
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
15
15
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
1
2.5
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Loki
 
Loki
2
1
4
4
W
Ullr
 
Ullr
2
0
4
4
L
1
4
3
0.63
L
1
2
0
0.5
L
Lancelot
MonstaDFa
Lancelot
4
3
1
1.5
W
Ares
SlyFizz
Ares
0
3
2
0.33
W
7
2
0
3.5
W
Kuzenbo
yomonkey25
Kuzenbo
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
15,717
29,766
Taken
27,040
13,033
Mitigated
11,306
4,760
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,906
2,438
0
886
3,107
934
92
1,331
1,736
0
36,321
L
King Arthur
 
King Arthur
1,899
80
0
770
7,926
3,060
19
3,046
4,516
0
17,060
W
Loki
 
Loki
3,985
1,460
0
3,094
6,150
1,666
0
996
5,052
0
40,560
W
Ullr
 
Ullr
1,864
670
0
725
4,455
1,455
0
1,080
3,375
0
28,556
L
3,615
387
0
1,726
8,470
5,123
0
1,809
6,581
18,800
0
L
2,724
0
0
750
3,473
1,177
863
941
2,450
32,346
0
L
Lancelot
MonstaDFa
Lancelot
3,065
472
0
628
6,790
2,739
0
1,807
4,739
0
39,205
W
Ares
SlyFizz
Ares
1,429
138
0
963
7,552
4,513
0
1,882
5,670
12,726
0
W
4,944
114
0
975
3,967
1,080
0
2,162
1,688
32,536
735
W
Kuzenbo
yomonkey25
Kuzenbo
3,495
1,046
0
715
4,916
2,592
0
0
4,916
29,648
2,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
29,945
267
Minions Killed
279
0
Camps Cleared
0
955,363
Distance Traveled
996,070
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,442
544
78
8
0
180,665
2
L
King Arthur
4,690
469
30
3
0
169,372
0
W
Loki
6,018
602
67
7
0
236,763
0
W
Ullr
5,448
545
52
5
0
192,300
0
L
Geb
5,457
546
20
2
0
179,000
0
L
Vulcan
5,767
577
70
7
0
189,283
2
L
Lancelot
6,567
657
69
7
0
237,043
5
W
Ares
5,112
511
17
2
0
206,041
0
W
Janus
6,705
671
78
8
0
198,888
1
W
Kuzenbo
6,662
666
65
7
0
162,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role