Player Matchup

Camazotz
Camazotz
BabiChimkin
Camazotz
Level 145
God Stats
1W - 1L
1,770 SR
Queue Stats
27W - 24L
1,564 Elo+
Party 1
Medusa
Medusa
Choked
Medusa
Level 159
God Stats
1W - 0L
1,722 SR
Queue Stats
28W - 31L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
DustG23
Baron Samedi
Level 152
God Stats
2W - 0L
1,683 SR
Queue Stats
174W - 164L
1,524 Elo+
Solo
Raijin
Raijin
Magiver0
Raijin
Level 158
God Stats
3W - 1L
1,431 SR
Queue Stats
66W - 53L
1,590 Elo+
Solo
Hercules
Hercules
TM Doomsday
Hercules
Level 127
God Stats
5W - 7L
1,490 SR
Queue Stats
236W - 229L
1,519 Elo+
Solo
Team Averages
Level 148
1,619 SR
1,539 Elo+

VS

Team Averages
Level 159
1,600 SR
1,558 Elo+
Baron Samedi
Baron Samedi
AJHTheLegend
Baron Samedi
Level 170
God Stats
2W - 3L
1,665 SR
Queue Stats
151W - 136L
1,544 Elo+
Party 3
Da Ji
Da Ji
DaCryBaby
Da Ji
Level 183
God Stats
6W - 5L
1,439 SR
Queue Stats
126W - 97L
1,633 Elo+
Solo
Athena
Athena
Oxbowbacon
Athena
Level 119
God Stats
0W - 1L
1,705 SR
Queue Stats
172W - 125L
1,573 Elo+
Party 2
Horus
Horus
ShinobiMarq
Horus
Level 149
God Stats
23W - 18L
1,573 SR
Queue Stats
91W - 98L
1,479 Elo+
Party 3
Artemis
Artemis
Ushaahh
Artemis
Level 174
God Stats
5W - 7L
1,621 SR
Queue Stats
345W - 274L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BabiChimkin
Camazotz
15
4 / 2 / 7
8,890
593
6,559
13,065
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
Choked
Medusa
15
4 / 3 / 1
9,063
604
7,742
12,587
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DustG23
Baron Samedi
15
8 / 4 / 7
10,185
679
11,223
13,590
12,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
Magiver0
Raijin
17
6 / 3 / 8
10,308
687
12,829
8,576
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
TM Doomsday
Hercules
15
4 / 3 / 4
9,421
628
10,532
15,769
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJHTheLegend
Baron Samedi
13
1 / 4 / 2
7,766
518
4,745
10,563
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
DaCryBaby
Da Ji
16
7 / 6 / 2
9,141
609
10,624
14,699
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Oxbowbacon
Athena
11
1 / 6 / 3
6,927
462
4,610
16,801
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 0
7,610
507
10,587
17,847
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Ushaahh
Artemis
15
4 / 4 / 1
8,587
572
12,236
10,866
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
26
Kills
15
15
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AJHTheLegend
Baron Samedi
1
4
2
0.5
W
Camazotz
BabiChimkin
Camazotz
4
2
7
3.75
W
Medusa
Choked
Medusa
4
3
1
1.5
L
Da Ji
DaCryBaby
Da Ji
7
6
2
1.33
W
Baron Samedi
DustG23
Baron Samedi
8
4
7
2.88
W
Raijin
Magiver0
Raijin
6
3
8
3.33
L
Athena
Oxbowbacon
Athena
1
6
3
0.42
L
2
6
0
0.33
W
Hercules
TM Doomsday
Hercules
4
3
4
2
L
Artemis
Ushaahh
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,885
Damage
42,802
63,587
Taken
70,776
37,701
Mitigated
38,115
26,559
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AJHTheLegend
Baron Samedi
4,745
235
339
2,303
10,563
3,708
0
6,105
4,050
54,328
1,102
W
Camazotz
BabiChimkin
Camazotz
6,559
2,157
0
8,920
13,065
4,471
396
2,224
10,688
0
60,375
W
Medusa
Choked
Medusa
7,742
3,155
0
2,923
12,587
3,730
0
1,019
11,568
0
68,324
L
Da Ji
DaCryBaby
Da Ji
10,624
2,634
0
1,696
14,699
6,207
0
4,046
10,195
0
67,155
W
Baron Samedi
DustG23
Baron Samedi
11,223
1,594
1,125
5,430
13,590
12,340
168
3,265
10,271
34,305
1,445
W
Raijin
Magiver0
Raijin
12,829
1,599
0
588
8,576
2,862
0
2,333
6,243
77,841
1,468
L
Athena
Oxbowbacon
Athena
4,610
1,176
0
3,008
16,801
13,339
0
7,640
8,964
22,802
0
L
10,587
5,246
200
6,754
17,847
10,986
0
2,732
14,189
0
47,176
W
Hercules
TM Doomsday
Hercules
10,532
4,681
0
7,573
15,769
14,298
238
869
14,086
736
57,453
L
Artemis
Ushaahh
Artemis
12,236
4,484
0
1,563
10,866
3,875
0
2,408
8,412
0
71,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
40,031
507
Minions Killed
439
0
Camps Cleared
0
1,492,899
Distance Traveled
1,514,652
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,766
518
119
8
0
292,902
4
W
Camazotz
8,890
593
88
6
0
355,696
0
W
Medusa
9,063
604
126
8
0
289,149
0
L
Da Ji
9,141
609
100
7
0
320,211
0
W
Baron Samedi
10,185
679
42
3
0
274,248
2
W
Raijin
10,308
687
149
10
0
300,244
0
L
Athena
6,927
462
32
2
0
315,426
2
L
Horus
7,610
507
69
5
0
301,302
3
W
Hercules
9,421
628
102
7
0
273,562
0
L
Artemis
8,587
572
119
8
0
284,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role