Player Matchup

Ymir
Ymir
BarbaricBanana
Ymir
Level 147
God Stats
8W - 12L
1,449 SR
Queue Stats
401W - 412L
1,553 Elo+
Party 1
Vulcan
Vulcan
GlngherBreadMan
Vulcan
Level 128
God Stats
6W - 2L
1,771 SR
Queue Stats
92W - 97L
1,529 Elo+
Party 1
Ares
Ares
Nooooooooooooby
Ares
Level 92
God Stats
8W - 2L
1,852 SR
Queue Stats
207W - 186L
1,442 Elo+
Solo
Neith
Neith
quietjoey
Neith
Level 143
God Stats
1W - 0L
1,578 SR
Queue Stats
52W - 51L
1,557 Elo+
Solo
Maui
Maui
wildwest11
Maui
Level 125
God Stats
5W - 5L
1,631 SR
Queue Stats
402W - 406L
1,512 Elo+
Solo
Team Averages
Level 127
1,656 SR
1,518 Elo+

VS

Team Averages
Level 114
1,558 SR
1,461 Elo+
Baba Yaga
Baba Yaga
KonohaOG
Baba Yaga
Level 114
God Stats
1W - 2L
1,186 SR
Queue Stats
87W - 94L
1,478 Elo+
Solo
Athena
Athena
Saltysneeze
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,188 Elo+
Solo
Scylla
Scylla
Synthetic_Daddy
Scylla
Level 155
God Stats
11W - 9L
1,647 SR
Queue Stats
233W - 252L
1,494 Elo+
Solo
Hachiman
Hachiman
Vesperius
Hachiman
Level 146
God Stats
0W - 4L
1,542 SR
Queue Stats
48W - 39L
1,565 Elo+
Solo
Charon
Charon
xDiiViiANT
Charon
Level 129
God Stats
4W - 2L
1,914 SR
Queue Stats
216W - 192L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,507
1,101
2,264
3,728
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 3
5,535
1,107
3,954
2,855
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 3
6,453
1,291
1,606
5,070
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
quietjoey
Neith
10
0 / 1 / 4
5,277
1,055
3,179
2,421
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 5
5,149
1,030
1,141
4,274
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KonohaOG
Baba Yaga
10
0 / 0 / 3
5,103
1,021
4,024
1,962
700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
6
0 / 2 / 2
4,428
886
553
2,331
1,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 1
4,854
971
1,887
1,505
485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Vesperius
Hachiman
11
3 / 1 / 1
5,580
1,116
6,474
3,072
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
xDiiViiANT
Charon
10
1 / 2 / 3
5,537
1,107
2,310
5,122
4,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
6
Kills
4
4
Deaths
6
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
2
1
3
3.5
L
Baba Yaga
KonohaOG
Baba Yaga
0
0
3
1.5
W
3
0
3
4.5
L
Athena
0
2
2
0.5
L
0
1
1
0.5
L
Hachiman
Vesperius
Hachiman
3
1
1
3.5
W
Neith
quietjoey
Neith
0
1
4
2
W
0
1
5
2.5
L
Charon
xDiiViiANT
Charon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,144
Damage
15,248
18,348
Taken
13,992
13,153
Mitigated
7,697
6,437
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,264
80
623
558
3,728
3,169
0
2,067
1,661
4,232
0
W
3,954
85
0
0
2,855
1,353
0
1,342
1,513
14,064
0
L
Baba Yaga
KonohaOG
Baba Yaga
4,024
64
342
1,234
1,962
700
0
1,219
697
14,826
0
W
1,606
78
625
1,752
5,070
4,442
0
2,582
2,488
2,761
1,068
L
Athena
553
255
0
80
2,331
1,097
0
1,645
634
807
73
L
1,887
0
29
223
1,505
485
0
887
514
8,408
0
L
Hachiman
Vesperius
Hachiman
6,474
2,706
0
873
3,072
983
0
1,218
1,752
0
12,112
W
Neith
quietjoey
Neith
3,179
907
291
442
2,421
1,199
0
1,451
970
0
10,290
W
1,141
49
1,154
992
4,274
2,990
0
1,315
2,959
3,500
0
L
Charon
xDiiViiANT
Charon
2,310
386
255
890
5,122
4,432
0
3,522
1,554
6,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
25,502
60
Minions Killed
55
0
Camps Cleared
0
549,576
Distance Traveled
435,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,507
1,101
11
2
0
111,386
0
W
Vulcan
5,535
1,107
19
4
0
99,804
0
L
Baba Yaga
5,103
1,021
17
3
0
106,186
0
W
Ares
6,453
1,291
7
1
0
114,061
0
L
Athena
4,428
886
1
0
0
52,769
0
L
Scylla
4,854
971
10
2
0
94,243
0
L
Hachiman
5,580
1,116
18
4
0
107,323
0
W
Neith
5,277
1,055
19
4
0
110,047
0
W
Maui
5,149
1,030
4
1
0
114,278
0
L
Charon
5,537
1,107
9
2
0
74,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role