Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
FYaLyfe
Bastet
Silver II
Level 62
God Stats
2W - 3L
1,528 SR
Queue Stats
86W - 97L
1,253 MMR
Party 1
Bellona
Bellona
Gold V
LilPel
Bellona
Gold V
Level 120
God Stats
4W - 3L
1,662 SR
Queue Stats
38W - 38L
1,534 MMR
Party 1
Janus
Janus
Gold IV
Reset_Perriwo17
Janus
Gold IV
Level 280
God Stats
5W - 5L
1,399 SR
Queue Stats
232W - 251L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,518 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,447 SR
1,405 MMR
Mulan
Mulan
Gold III
Activado-CEO
Mulan
Gold III
Level 101
God Stats
17W - 16L
1,626 SR
Queue Stats
310W - 326L
1,388 MMR
Solo
Rama
Rama
Gold V
AikrieTTV
Rama
Gold V
Level 155
God Stats
1W - 2L
1,117 SR
Queue Stats
53W - 47L
1,412 MMR
Solo
Fenrir
Fenrir
Gold IV
Matsuko_G-G_507
Fenrir
Gold IV
Level 170
God Stats
22W - 22L
1,490 SR
Queue Stats
437W - 446L
1,412 MMR
Solo
Bake Kujira
Bake Kujira
Bronze V
ViviSoDreamy
Bake Kujira
Bronze V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,394 MMR
Solo
Hera
Hera
Gold III
zWestyz
Hera
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 250L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 4 / 0
5,507
501
4,310
6,616
1,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
7
1 / 1 / 0
4,702
427
1,298
4,484
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
FYaLyfe
Bastet
6
1 / 1 / 0
4,492
408
2,086
4,487
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
LilPel
Bellona
6
0 / 4 / 0
4,488
408
982
5,620
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 6 / 1
5,216
474
660
7,279
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HachimanAgniDanzaburou

VS

Bans
AthenaAwilixLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,953
723
1,930
4,824
2,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
11
3 / 2 / 1
6,397
582
4,944
7,077
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 4
6,890
626
3,703
5,389
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
ViviSoDreamy
Bake Kujira
7
0 / 0 / 2
5,081
462
546
2,878
1,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
zWestyz
Hera
14
6 / 1 / 1
8,060
733
5,128
3,719
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
16
16
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
L
Geb
 
Geb
1
1
0
1
W
4
0
1
4.5
W
Rama
3
2
1
1.75
L
Bastet
FYaLyfe
Bastet
1
1
0
1
L
Bellona
LilPel
Bellona
0
4
0
0
W
3
0
4
5
L
0
6
1
0.08
W
Bake Kujira
ViviSoDreamy
Bake Kujira
0
0
2
1
W
Hera
zWestyz
Hera
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,336
Damage
16,251
28,486
Taken
23,887
8,103
Mitigated
8,023
6,244
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,310
2,273
0
1,682
6,616
1,642
0
528
6,084
0
36,058
L
Geb
 
Geb
1,298
65
0
1,183
4,484
1,386
0
96
4,388
12,278
841
W
1,930
456
0
3,262
4,824
2,192
294
0
4,824
0
50,550
W
Rama
4,944
3,755
0
3,331
7,077
1,481
0
1,034
5,833
0
39,253
L
Bastet
FYaLyfe
Bastet
2,086
768
0
1,091
4,487
1,244
0
1,136
3,217
0
17,122
L
Bellona
LilPel
Bellona
982
195
0
1,479
5,620
2,146
0
0
5,434
0
14,611
W
3,703
885
0
4,250
5,389
1,760
0
278
5,069
0
42,543
L
660
90
0
809
7,279
1,685
0
3,422
3,503
30,659
0
W
Bake Kujira
ViviSoDreamy
Bake Kujira
546
383
0
1,104
2,878
1,562
0
244
2,594
8,470
0
W
Hera
zWestyz
Hera
5,128
432
0
525
3,719
1,028
0
137
3,542
54,253
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
34,381
229
Minions Killed
366
0
Camps Cleared
0
837,094
Distance Traveled
1,026,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,507
501
65
6
0
163,120
0
L
Geb
4,702
427
24
2
0
127,908
1
W
Mulan
7,953
723
94
9
0
213,507
2
W
Rama
6,397
582
65
6
0
210,075
3
L
Bastet
4,492
408
21
2
0
225,894
0
L
Bellona
4,488
408
36
3
0
125,329
0
W
Fenrir
6,890
626
82
7
0
238,413
1
L
Janus
5,216
474
83
8
0
194,843
0
W
Bake Kujira
5,081
462
11
1
0
133,063
0
W
Hera
8,060
733
114
10
0
231,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role