Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Alinα
Medusa
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,729 MMR
Party 1
Da Ji
Da Ji
Gold I
BlazeyyBearr
Da Ji
Gold I
Level 146
God Stats
2W - 3L
1,538 SR
Queue Stats
136W - 136L
1,529 MMR
Solo
Bacchus
Bacchus
Gold V
InSanECRA3Y
Bacchus
Gold V
Level 128
God Stats
7W - 3L
1,690 SR
Queue Stats
21W - 17L
1,480 MMR
Party 1
Surtr
Surtr
Gold V
Its Basir
Surtr
Gold V
Level 139
God Stats
6W - 14L
1,422 SR
Queue Stats
93W - 106L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,530 SR
1,546 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,541 SR
1,512 MMR
Ix Chel
Ix Chel
Gold II
 
Ix Chel
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
BittyMk2
King Arthur
Silver I
Level 121
God Stats
10W - 4L
1,579 SR
Queue Stats
14W - 15L
1,489 MMR
Solo
Mulan
Mulan
Silver III
JutheGoat2233
Mulan
Silver III
Level 92
God Stats
1W - 2L
1,572 SR
Queue Stats
10W - 13L
1,503 MMR
Solo
Danzaburou
Danzaburou
Bronze III
NeneRamos_
Danzaburou
Bronze III
Level 63
God Stats
0W - 2L
1,553 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Loki
Loki
Silver IV
SonnyD12
Loki
Silver IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,569 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 6
7,783
556
5,446
6,918
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
Alinα
Medusa
16
5 / 1 / 1
9,459
676
7,536
8,384
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 2 / 3
8,345
596
7,030
8,142
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
InSanECRA3Y
Bacchus
13
5 / 1 / 1
8,411
601
5,629
9,949
10,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Its Basir
Surtr
13
1 / 4 / 1
8,169
584
8,557
13,468
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
RavanaAresBake Kujira

VS

Bans
Ao KuangThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 2 / 0
7,666
548
4,947
9,381
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
BittyMk2
King Arthur
13
4 / 3 / 0
7,687
549
8,883
15,044
12,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 2
6,587
471
3,952
9,036
6,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
NeneRamos_
Danzaburou
12
1 / 4 / 1
7,047
503
5,283
8,438
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
12
2 / 6 / 2
7,054
504
5,197
10,317
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
9
9
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
6
3
L
Ix Chel
 
Ix Chel
1
2
0
0.5
W
Medusa
Alinα
Medusa
5
1
1
5.5
L
King Arthur
BittyMk2
King Arthur
4
3
0
1.33
W
7
2
3
4.25
W
Bacchus
InSanECRA3Y
Bacchus
5
1
1
5.5
W
Surtr
Its Basir
Surtr
1
4
1
0.38
L
1
3
2
0.67
L
Danzaburou
NeneRamos_
Danzaburou
1
4
1
0.38
L
Loki
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
28,262
46,861
Taken
52,216
28,594
Mitigated
26,510
13,831
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,446
1,880
0
2,065
6,918
2,286
248
0
6,918
0
65,391
L
Ix Chel
 
Ix Chel
4,947
400
514
3,805
9,381
2,636
0
826
8,555
58,130
0
W
Medusa
Alinα
Medusa
7,536
2,424
0
3,028
8,384
2,781
591
1,914
6,032
0
84,868
L
King Arthur
BittyMk2
King Arthur
8,883
1,856
0
3,250
15,044
12,076
0
517
13,750
0
50,548
W
7,030
1,676
0
325
8,142
3,278
0
1,624
6,362
0
54,878
W
Bacchus
InSanECRA3Y
Bacchus
5,629
1,064
0
4,504
9,949
10,819
0
715
9,134
24,708
2,494
W
Surtr
Its Basir
Surtr
8,557
3,674
0
3,909
13,468
9,430
0
0
13,468
1,183
55,400
L
3,952
756
0
2,914
9,036
6,236
0
2,198
6,838
0
22,335
L
Danzaburou
NeneRamos_
Danzaburou
5,283
1,213
0
523
8,438
2,772
0
1,883
6,555
0
49,952
L
Loki
5,197
744
0
220
10,317
2,790
0
675
9,569
0
45,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
36,041
510
Minions Killed
442
0
Camps Cleared
0
1,389,312
Distance Traveled
1,292,637
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,783
556
127
9
0
241,337
2
L
Ix Chel
7,666
548
137
10
0
278,817
2
W
Medusa
9,459
676
148
11
0
279,194
1
L
King Arthur
7,687
549
111
8
0
238,598
0
W
Da Ji
8,345
596
90
6
0
332,680
0
W
Bacchus
8,411
601
34
2
0
287,201
3
W
Surtr
8,169
584
111
8
0
248,900
1
L
Mulan
6,587
471
41
3
0
232,266
0
L
Danzaburou
7,047
503
76
5
0
262,167
2
L
Loki
7,054
504
77
6
0
280,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role