Player Matchup

Neith
Neith
CESTK1___
Neith
Level 17
God Stats
5W - 7L
1,286 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 1
Ra
Ra
CaRvO1
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,253 Elo+
Party 1
Lancelot
Lancelot
KOENIG_THRANDUIL
Lancelot
Level 124
God Stats
15W - 10L
1,382 SR
Queue Stats
410W - 426L
1,384 Elo+
Solo
Kukulkan
Kukulkan
PeLoTe_PtO
Kukulkan
Level 41
God Stats
11W - 14L
1,399 SR
Queue Stats
11W - 15L
1,352 Elo+
Party 1
Charon
Charon
Valkhat
Charon
Level 68
God Stats
12W - 7L
1,679 SR
Queue Stats
405W - 407L
1,472 Elo+
Party 1
Team Averages
Level 56
1,449 SR
1,358 Elo+

VS

Team Averages
Level 72
1,557 SR
1,361 Elo+
Zeus
Zeus
BadAtSmiteExE
Zeus
Level 144
God Stats
4W - 4L
1,610 SR
Queue Stats
50W - 43L
1,453 Elo+
Solo
Cthulhu
Cthulhu
DonKall1
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,217 Elo+
Solo
Discordia
Discordia
cegregSkywalker
Discordia
Level 103
God Stats
63W - 82L
1,493 SR
Queue Stats
1,615W - 1,729L
1,472 Elo+
Solo
Apollo
Apollo
housem1
Apollo
Level 14
God Stats
8W - 7L
1,683 SR
Queue Stats
20W - 35L
1,314 Elo+
Party 2
Kali
Kali
xXsmilydragonXx
Kali
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CESTK1___
Neith
17
0 / 3 / 17
11,290
868
1,774
13,052
3,468
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ra
17
0 / 3 / 16
11,304
870
1,080
7,626
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 0 / 16
9,497
731
0
3,332
653
Kukulkan
PeLoTe_PtO
Kukulkan
17
0 / 4 / 17
11,431
879
2,241
11,370
2,829
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Valkhat
Charon
17
0 / 1 / 16
11,387
876
1,476
12,393
7,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

450

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
12,253
943
16,695
8,892
1,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DonKall1
Cthulhu
17
3 / 3 / 7
12,466
959
4,483
11,992
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
cegregSkywalker
Discordia
18
1 / 2 / 6
12,369
951
7,441
5,187
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
housem1
Apollo
17
3 / 4 / 7
12,260
943
6,443
10,288
1,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 8
11,895
915
11,094
12,688
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
0
Kills
11
11
Deaths
17
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
Neith
CESTK1___
Neith
0
3
17
2.83
L
Ra
0
3
16
2.67
W
Cthulhu
DonKall1
Cthulhu
3
3
7
2.17
L
0
0
16
8
L
Kukulkan
PeLoTe_PtO
Kukulkan
0
4
17
2.13
L
Charon
Valkhat
Charon
0
1
16
8
W
Discordia
cegregSkywalker
Discordia
1
2
6
2
W
Apollo
housem1
Apollo
3
4
7
1.63
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,571
Damage
46,156
47,773
Taken
49,047
15,921
Mitigated
10,834
405
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,695
75
0
0
8,892
1,365
0
1,009
2,686
33,059
411
L
Neith
CESTK1___
Neith
1,774
371
0
154
13,052
3,468
0
7,704
5,213
0
5,355
L
Ra
1,080
45
24
24
7,626
1,740
0
5,191
2,245
4,328
0
W
Cthulhu
DonKall1
Cthulhu
4,483
284
0
602
11,992
3,630
0
1,406
2,659
22,341
998
L
0
0
0
0
3,332
653
0
2,735
597
0
0
L
Kukulkan
PeLoTe_PtO
Kukulkan
2,241
98
0
0
11,370
2,829
0
5,795
5,353
10,470
0
L
Charon
Valkhat
Charon
1,476
128
0
203
12,393
7,231
0
6,625
5,618
4,748
0
W
Discordia
cegregSkywalker
Discordia
7,441
0
0
0
5,187
786
0
623
1,602
38,093
0
W
Apollo
housem1
Apollo
6,443
1,970
0
1,716
10,288
1,184
0
905
2,387
0
32,828
W
11,094
3,879
0
3,420
12,688
3,869
0
808
2,124
0
31,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
61,243
45
Minions Killed
273
2
Camps Cleared
12
194,302
Distance Traveled
951,493
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,253
943
37
3
2
156,894
0
L
Neith
11,290
868
13
1
0
40,640
1
L
Ra
11,304
870
12
1
1
42,258
0
W
Cthulhu
12,466
959
52
4
2
192,643
0
L
Lancelot
9,497
731
0
0
0
280
0
L
Kukulkan
11,431
879
18
1
1
61,676
0
L
Charon
11,387
876
2
0
0
49,448
0
W
Discordia
12,369
951
78
6
5
205,646
0
W
Apollo
12,260
943
58
4
1
203,403
0
W
Kali
11,895
915
48
4
2
192,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role